Mercurial > hg > early-roguelike
annotate arogue7/io.c @ 219:f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
Almost 1500 lines of compiler warnings remain, and the GCC developers
are already working on a new version with even more warnings turned on
by default.
author | John "Elwin" Edwards |
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date | Fri, 19 Feb 2016 21:02:28 -0500 |
parents | b786053d2f37 |
children |
rev | line source |
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1 /* |
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2 * io.c - Various input/output functions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Various input/output functions |
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17 */ |
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18 |
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19 #include "curses.h" |
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20 #include <stdarg.h> |
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21 #include <ctype.h> |
126 | 22 #include <string.h> |
125
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23 #include "rogue.h" |
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24 |
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 |
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30 static char msgbuf[BUFSIZ]; |
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31 static int newpos = 0; |
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32 |
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33 void doadd(char *fmt, va_list ap); |
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34 |
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35 /*VARARGS1*/ |
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36 void |
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37 msg(char *fmt, ...) |
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38 { |
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39 va_list ap; |
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40 /* |
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41 * if the string is "", just clear the line |
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42 */ |
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43 if (*fmt == '\0') |
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44 { |
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45 overwrite(cw,msgw); |
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46 wmove(msgw, 0, 0); |
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47 clearok(msgw, FALSE); |
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48 draw(msgw); |
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49 mpos = 0; |
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50 return; |
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51 } |
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52 /* |
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53 * otherwise add to the message and flush it out |
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54 */ |
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55 va_start(ap,fmt); |
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56 doadd(fmt, ap); |
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57 va_end(ap); |
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58 endmsg(); |
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59 } |
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60 |
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61 /* |
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62 * add things to the current message |
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63 */ |
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64 void |
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65 addmsg(char *fmt, ...) |
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66 { |
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67 va_list ap; |
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68 |
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69 va_start(ap, fmt); |
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70 doadd(fmt, ap); |
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71 va_end(ap); |
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72 } |
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73 |
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74 /* |
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75 * Display a new msg (giving him a chance to see the previous one if it |
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76 * is up there with the --More--) |
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77 */ |
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78 void |
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79 endmsg(void) |
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80 { |
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81 /* Needed to track where we are for 5.0 (PC) curses */ |
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82 register int x, y; |
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83 |
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84 strcpy(huh, msgbuf); |
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85 if (mpos) { |
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86 /* |
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87 * If this message will fit on the line (plus space for --More-- |
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88 * then just add it (only during combat). |
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89 */ |
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90 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 2 < cols) { |
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91 wmove(msgw, 0, mpos + 2); |
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92 newpos += mpos + 2; |
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93 } |
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94 else { |
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95 wmove(msgw, 0, mpos); |
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96 waddstr(msgw, morestr); |
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97 draw(cw); |
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98 draw(msgw); |
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99 wait_for(' '); |
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100 overwrite(cw,msgw); |
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101 wmove(msgw, 0, 0); |
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102 touchwin(cw); |
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103 } |
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104 } |
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105 else { |
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106 overwrite(cw,msgw); |
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107 wmove(msgw, 0, 0); |
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108 } |
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109 waddstr(msgw, msgbuf); |
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110 getyx(msgw, y, x); |
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111 mpos = newpos; |
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112 newpos = 0; |
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113 wmove(msgw, y, x); |
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114 draw(cw); |
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115 clearok(msgw, FALSE); |
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116 draw(msgw); |
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117 } |
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118 |
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119 void |
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120 doadd(char *fmt, va_list ap) |
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121 { |
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122 |
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123 /* |
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124 * Do the printf into buf |
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125 */ |
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126 vsprintf(&msgbuf[newpos], fmt, ap); |
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127 newpos = strlen(msgbuf); |
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128 } |
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129 |
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130 /* |
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131 * step_ok: |
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132 * returns true if it is ok for type to step on ch |
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133 * flgptr will be NULL if we don't know what the monster is yet! |
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134 */ |
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135 |
219
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136 bool |
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137 step_ok(int y, int x, int can_on_monst, struct thing *flgptr) |
125
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138 { |
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139 /* can_on_monst = MONSTOK if all we care about are physical obstacles */ |
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140 register struct linked_list *item; |
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141 register struct thing *tp; |
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142 char ch; |
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143 |
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144 /* What is here? Don't check monster window if MONSTOK is set */ |
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145 if (can_on_monst == MONSTOK) ch = CCHAR( mvinch(y, x) ); |
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146 else ch = CCHAR( winat(y, x) ); |
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147 |
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148 if (can_on_monst == FIGHTOK && isalpha(ch) && |
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149 (item = find_mons(y, x)) != NULL) { |
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150 tp = THINGPTR(item); /* What monster is here? */ |
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151 |
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152 /* We can hit it if we're after it */ |
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153 if (flgptr->t_dest == &tp->t_pos) return TRUE; |
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154 |
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155 /* |
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156 * Otherwise, if we're friendly we'll hit it unless it is also |
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157 * friendly or is our race. |
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158 */ |
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159 if (off(*flgptr, ISFRIENDLY) || |
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160 on(*tp, ISFRIENDLY) || |
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161 flgptr->t_index == tp->t_index) return FALSE; |
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162 else return TRUE; |
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163 } |
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164 else switch (ch) |
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165 { |
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166 case ' ': |
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167 case '|': |
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168 case '-': |
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169 case SECRETDOOR: |
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170 if (flgptr && on(*flgptr, CANINWALL)) return(TRUE); |
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171 return FALSE; |
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172 when SCROLL: |
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173 if (can_on_monst == MONSTOK) return(TRUE); /* Not a real obstacle */ |
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174 /* |
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175 * If it is a scroll, it might be a scare monster scroll |
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176 * so we need to look it up to see what type it is. |
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177 */ |
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178 if (flgptr && flgptr->t_ctype == C_MONSTER) { |
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179 item = find_obj(y, x); |
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180 if (item != NULL && |
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181 (OBJPTR(item))->o_which==S_SCARE && |
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182 (flgptr == NULL || flgptr->t_stats.s_intel < 16)) |
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183 return(FALSE); /* All but smart ones are scared */ |
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184 } |
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185 return(TRUE); |
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186 otherwise: |
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187 return (!isalpha(ch)); |
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188 } |
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189 return(FALSE); |
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190 } |
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191 /* |
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192 * shoot_ok: |
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193 * returns true if it is ok for type to shoot over ch |
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194 */ |
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195 |
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196 bool |
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197 shoot_ok(char ch) |
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198 { |
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199 switch (ch) |
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200 { |
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201 case ' ': |
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202 case '|': |
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203 case '-': |
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204 case SECRETDOOR: |
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205 case FOREST: |
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206 return FALSE; |
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207 default: |
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208 return (!isalpha(ch)); |
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209 } |
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210 } |
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211 |
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212 /* |
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213 * readchar: |
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214 * flushes stdout so that screen is up to date and then returns |
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215 * getchar. |
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216 */ |
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217 |
219
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218 int |
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219 readchar(void) |
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220 { |
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221 int ch; |
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222 |
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223 ch = md_readchar(cw); |
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224 |
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225 if ((ch == 3) || (ch == 0)) |
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226 { |
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227 quit(0); |
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228 return(27); |
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229 } |
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230 |
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231 return(ch); |
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232 } |
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233 |
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234 /* |
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235 * status: |
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236 * Display the important stats line. Keep the cursor where it was. |
219
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237 * display: if TRUE, display unconditionally |
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238 */ |
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239 |
219
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240 void |
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241 status(bool display) |
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242 { |
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243 register struct stats *stat_ptr, *max_ptr; |
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244 register int oy, ox, temp; |
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245 register char *pb; |
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246 static char buf[LINELEN]; |
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247 static int hpwidth = 0, s_hungry = -1; |
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248 static int s_lvl = -1, s_hp = -1, s_str, maxs_str, |
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249 s_ac = 0; |
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250 static short s_intel, s_dext, s_wisdom, s_const, s_charisma; |
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251 static short maxs_intel, maxs_dext, maxs_wisdom, maxs_const, maxs_charisma; |
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252 static unsigned long s_exp = 0; |
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253 static int s_carry, s_pack; |
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254 bool first_line=FALSE; |
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255 |
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256 stat_ptr = &pstats; |
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257 max_ptr = &max_stats; |
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258 |
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259 /* |
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260 * If nothing has changed in the first line, then skip it |
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261 */ |
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262 if (!display && |
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263 s_lvl == level && |
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264 s_intel == stat_ptr->s_intel && |
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265 s_wisdom == stat_ptr->s_wisdom && |
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266 s_dext == dex_compute() && |
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267 s_const == stat_ptr->s_const && |
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268 s_charisma == stat_ptr->s_charisma && |
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269 s_str == str_compute() && |
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270 s_hungry == hungry_state && |
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271 maxs_intel == max_ptr->s_intel && |
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272 maxs_wisdom == max_ptr->s_wisdom && |
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273 maxs_dext == max_ptr->s_dext && |
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274 maxs_const == max_ptr->s_const && |
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275 maxs_charisma == max_ptr->s_charisma && |
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276 maxs_str == max_ptr->s_str ) goto line_two; |
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277 |
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278 /* Display the first line */ |
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279 first_line = TRUE; |
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280 getyx(cw, oy, ox); |
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281 sprintf(buf, "Int:%d(%d) Str:%d", stat_ptr->s_intel, |
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282 max_ptr->s_intel, str_compute()); |
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283 |
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284 /* Maximum strength */ |
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285 pb = &buf[strlen(buf)]; |
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286 sprintf(pb, "(%d)", max_ptr->s_str); |
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287 |
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288 pb = &buf[strlen(buf)]; |
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289 sprintf(pb, " Wis:%d(%d) Dxt:%d(%d) Con:%d(%d) Cha:%d(%d)", |
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290 stat_ptr->s_wisdom,max_ptr->s_wisdom,dex_compute(),max_ptr->s_dext, |
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291 stat_ptr->s_const,max_ptr->s_const,stat_ptr->s_charisma, |
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292 max_ptr->s_charisma); |
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293 |
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294 /* Update first line status */ |
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295 s_intel = stat_ptr->s_intel; |
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296 s_wisdom = stat_ptr->s_wisdom; |
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297 s_dext = dex_compute(); |
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298 s_const = stat_ptr->s_const; |
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299 s_charisma = stat_ptr->s_charisma; |
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300 s_str = str_compute(); |
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301 maxs_intel = max_ptr->s_intel; |
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302 maxs_wisdom = max_ptr->s_wisdom; |
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303 maxs_dext = max_ptr->s_dext; |
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304 maxs_const = max_ptr->s_const; |
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305 maxs_charisma = max_ptr->s_charisma; |
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306 maxs_str = max_ptr->s_str; |
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307 |
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308 /* Print the line */ |
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309 mvwaddstr(cw, lines - 2, 0, buf); |
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310 switch (hungry_state) |
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311 { |
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312 case F_SATIATED: |
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313 waddstr(cw, " Satiated"); |
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314 when F_OKAY: ; |
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315 when F_HUNGRY: |
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316 waddstr(cw, " Hungry"); |
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317 when F_WEAK: |
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318 waddstr(cw, " Weak"); |
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319 when F_FAINT: |
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320 waddstr(cw, " Fainting"); |
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321 } |
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322 wclrtoeol(cw); |
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323 s_hungry = hungry_state; |
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324 |
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325 /* |
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326 * If nothing has changed since the last status, don't |
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327 * bother. |
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328 */ |
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329 line_two: |
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330 if (!display && |
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331 s_lvl == level && |
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332 s_hp == stat_ptr->s_hpt && |
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333 s_ac == ac_compute(FALSE) - dext_prot(s_dext) && |
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334 s_pack == stat_ptr->s_pack && |
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335 s_carry == stat_ptr->s_carry && |
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336 s_exp == stat_ptr->s_exp ) return; |
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337 |
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338 if (!first_line) getyx(cw, oy, ox); |
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339 if (s_hp != max_ptr->s_hpt) |
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340 { |
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341 temp = s_hp = max_ptr->s_hpt; |
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342 for (hpwidth = 0; temp; hpwidth++) |
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343 temp /= 10; |
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344 } |
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345 sprintf(buf, "Lvl:%d Hp:%*d(%*d) Ac:%d Carry:%d(%d) Exp:%d/%lu %s", |
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346 level, hpwidth, stat_ptr->s_hpt, hpwidth, max_ptr->s_hpt, |
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347 ac_compute(FALSE) - dext_prot(s_dext),stat_ptr->s_pack/10, |
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348 stat_ptr->s_carry/10, stat_ptr->s_lvl, stat_ptr->s_exp, |
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349 cnames[player.t_ctype][min(stat_ptr->s_lvl-1, NUM_CNAMES-1)]); |
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350 |
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351 /* |
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352 * Save old status |
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353 */ |
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354 s_lvl = level; |
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355 s_hp = stat_ptr->s_hpt; |
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356 s_ac = ac_compute(FALSE) - dext_prot(s_dext); |
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357 s_pack = stat_ptr->s_pack; |
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358 s_carry = stat_ptr->s_carry; |
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359 s_exp = stat_ptr->s_exp; |
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360 mvwaddstr(cw, lines - 1, 0, buf); |
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361 wclrtoeol(cw); |
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362 wmove(cw, oy, ox); |
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363 } |
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364 |
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365 /* |
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366 * wait_for |
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367 * Sit around until the guy types the right key |
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368 */ |
219
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369 void |
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370 wait_for(char ch) |
125
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371 { |
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|
372 register char c; |
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373 |
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374 if (ch == '\n') |
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375 while ((c = wgetch(msgw)) != '\n' && c != '\r') |
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376 continue; |
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377 else |
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378 while (wgetch(msgw) != ch) |
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379 continue; |
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|
380 } |
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381 |
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382 |
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|
383 /* |
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|
384 * over_win: |
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385 * Given a current window, a new window, and the max y and x of the |
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386 * new window, paint the new window on top of the old window without |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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387 * destroying any of the old window. Current window and new window |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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388 * are assumed to have lines lines and cols columns (max y and max x |
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389 * pertain only the the useful information to be displayed. |
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390 * If redraw is non-zero, we wait for the character "redraw" to be |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 * typed and then redraw the starting screen. |
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392 */ |
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393 |
219
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394 void |
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395 over_win(WINDOW *oldwin, WINDOW *newin, int maxy, int maxx, int cursory, |
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396 int cursorx, char redraw) |
125
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397 { |
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398 static char blanks[LINELEN+1]; |
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399 register int line, i; |
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400 WINDOW *ow; /* Overlay window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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401 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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402 /* Create a blanking line */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 for (i=0; i<maxx && i<cols && i<LINELEN; i++) blanks[i] = ' '; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
404 blanks[i] = '\0'; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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405 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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406 /* Create the window we will display */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 ow = newwin(lines, cols, 0, 0); |
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408 |
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409 /* Blank out the area we want to use */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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410 if (oldwin == cw) { |
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411 msg(""); |
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412 line = 1; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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413 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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414 else line = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 |
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416 overwrite(oldwin, ow); /* Get a copy of the old window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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417 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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418 /* Do the remaining blanking */ |
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419 for (; line < maxy; line++) mvwaddstr(ow, line, 0, blanks); |
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420 |
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421 overlay(newin, ow); /* Overlay our new window */ |
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422 |
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423 /* Move the cursor to the specified location */ |
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424 wmove(ow, cursory, cursorx); |
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425 |
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426 clearok(ow, FALSE); /* Draw inventory without clearing */ |
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427 draw(ow); |
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428 |
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429 if (redraw) { |
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430 wait_for(redraw); |
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431 |
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432 clearok(oldwin, FALSE); /* Setup to redraw current screen */ |
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433 touchwin(oldwin); /* clearing first */ |
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434 draw(oldwin); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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435 } |
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436 |
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|
437 delwin(ow); |
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438 } |
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439 |
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diff
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440 |
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441 /* |
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442 * show_win: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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443 * function used to display a window and wait before returning |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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444 */ |
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445 |
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446 void |
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447 show_win(WINDOW *scr, char *message) |
125
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448 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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449 mvwaddstr(scr, 0, 0, message); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
450 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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451 wmove(scr, hero.y, hero.x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
452 draw(scr); |
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|
453 wait_for(' '); |
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|
454 clearok(cw, TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
455 touchwin(cw); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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456 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
457 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
458 /* |
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459 * dbotline: |
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460 * Displays message on bottom line and waits for a space to return |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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461 */ |
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462 void |
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463 dbotline(WINDOW *scr, char *message) |
125
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464 { |
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465 mvwaddstr(scr,lines-1,0,message); |
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|
466 draw(scr); |
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|
467 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
468 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
469 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
470 |
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|
471 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
472 * restscr: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
473 * Restores the screen to the terminal |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
474 */ |
219
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|
475 void |
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126
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|
476 restscr(WINDOW *scr) |
125
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|
477 { |
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parents:
diff
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|
478 clearok(scr,TRUE); |
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parents:
diff
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|
479 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
480 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
481 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
482 /* |
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parents:
diff
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|
483 * netread: |
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John "Elwin" Edwards
parents:
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|
484 * Read a byte, short, or long machine independently |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
485 * Always returns the value as an unsigned long. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
486 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
487 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
488 unsigned long |
219
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489 netread(int *error, int size, FILE *stream) |
125
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490 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
491 unsigned long result = 0L, /* What we read in */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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492 partial; /* Partial value */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
493 int nextc, /* The next byte */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
494 i; /* To index through the result a byte at a time */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
496 /* Be sure we have a right sized chunk */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
497 if (size < 1 || size > 4) { |
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parents:
diff
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|
498 *error = 1; |
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John "Elwin" Edwards
parents:
diff
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|
499 return(0L); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
500 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
501 |
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parents:
diff
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|
502 for (i=0; i<size; i++) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
503 nextc = getc(stream); |
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parents:
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|
504 if (nextc == EOF) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
505 *error = 1; |
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|
506 return(0L); |
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parents:
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|
507 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
508 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
509 partial = (unsigned long) (nextc & 0xff); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
510 partial <<= 8*i; |
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John "Elwin" Edwards
parents:
diff
changeset
|
511 result |= partial; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
512 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
513 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
514 |
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John "Elwin" Edwards
parents:
diff
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|
515 *error = 0; |
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516 return(result); |
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517 } |
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518 |
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519 |
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520 |
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521 /* |
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522 * netwrite: |
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523 * Write out a byte, short, or long machine independently. |
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524 * value: What to write |
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525 * size: How much to write out |
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526 * stream: Where to write it |
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527 */ |
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528 |
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529 int |
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530 netwrite(unsigned long value, int size, FILE *stream) |
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531 { |
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532 int i; /* Goes through value one byte at a time */ |
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533 char outc; /* The next character to be written */ |
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534 |
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535 /* Be sure we have a right sized chunk */ |
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536 if (size < 1 || size > 4) return(0); |
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537 |
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538 for (i=0; i<size; i++) { |
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539 outc = (char) ((value >> (8 * i)) & 0xff); |
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540 putc(outc, stream); |
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541 } |
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542 return(size); |
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543 } |