annotate xrogue/rip.c @ 309:11aeff9acc07

Advanced Rogue 7: ignore file locations in the save file when restoring. The variables file_name, score_file, and home are no longer overwritten with the values stored in the save file. Those values could be inaccurate if the files have been moved or configuration has changed.
author John "Elwin" Edwards
date Sun, 02 May 2021 21:54:11 -0400
parents 13b482bd9e66
children
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1 /*
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2 rip.c - File for the fun ends Death or a total win
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #define REALLIFE 1 /* Print out machine and logname */
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20 #define EDITSCORE 2 /* Edit the current score file */
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21 #define ADDSCORE 3 /* Add a new score */
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22
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23 #include <stdlib.h>
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24 #include <curses.h>
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25 #include <time.h>
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26 #include <signal.h>
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27 #include <ctype.h>
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28 #include <string.h>
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29 #include <sys/types.h>
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30 #include <fcntl.h>
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31 #include "mach_dep.h"
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32 #include "network.h"
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33 #include "rogue.h"
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34
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35 /* Network machines (for mutual score keeping) */
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36 struct network Network[] = {
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37 { "", "" },
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38 };
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39
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40 static char *rip[] = {
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41 " ___________",
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42 " / \\",
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43 " / \\",
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44 " / R. I. P. \\",
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45 " / \\",
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46 " / \\",
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47 " | |",
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48 " | |",
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49 " | killed by |",
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50 " | |",
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51 " | |",
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52 " | |",
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53 " *| * * * |*",
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54 " _________)|//\\\\///\\///\\//\\//\\/|(_________",
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55 NULL
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56 };
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57
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58 int rs_read_scorefile(FILE *savef, struct sc_ent *entries, int count);
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59 void rs_write_scorefile(FILE *savef, struct sc_ent *entries, int count);
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60
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61 char *killname(short monst);
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62 void showpack(char *howso);
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63 int update(struct sc_ent top_ten[], unsigned long amount, short quest,
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64 char *whoami, short flags, short level, short monst, short ctype,
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65 char *system, char *login);
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66
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67 extern FILE *scorefi, *logfile;
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68
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69 /*UNUSED*/
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70 void
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71 byebye(int sig)
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72 {
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73 NOOP(sig);
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74 exit_game(EXIT_ENDWIN);
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75 }
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76
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77
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78 /*
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79 * death:
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80 * Do something really fun when he dies
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81 */
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82
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83 void
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84 death(short monst)
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85 {
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86 register char **dp = rip, *killer;
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87 register struct tm *lt;
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88 time_t date;
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89 char buf[LINELEN];
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90 struct tm *localtime();
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