Mercurial > hg > early-roguelike
annotate rogue4/io.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
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date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | 9535a08ddc39 |
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rev | line source |
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12
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1 /* |
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2 * Various input/output functions |
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3 * |
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4 * @(#)io.c 4.13 (Berkeley) 2/25/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include <string.h> |
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16 #include "rogue.h" |
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17 #include <stdarg.h> |
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18 |
215 | 19 void doadd(char *fmt, va_list ap); |
20 | |
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21 /* |
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22 * msg: |
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23 * Display a message at the top of the screen. |
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24 */ |
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25 static char msgbuf[BUFSIZ]; |
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26 static int newpos = 0; |
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27 |
215 | 28 void |
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29 msg(char *fmt, ...) |
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30 { |
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31 va_list ap; |
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32 /* |
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33 * if the string is "", just clear the line |
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34 */ |
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35 if (*fmt == '\0') |
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36 { |
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37 move(0, 0); |
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38 clrtoeol(); |
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39 mpos = 0; |
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40 return; |
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41 } |
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42 /* |
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43 * otherwise add to the message and flush it out |
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44 */ |
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45 va_start(ap,fmt); |
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46 doadd(fmt, ap); |
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47 va_end(ap); |
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48 endmsg(); |
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49 } |
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50 |
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51 /* |
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52 * addmsg: |
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53 * Add things to the current message |
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54 */ |
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55 |
215 | 56 void |
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57 addmsg(char *fmt, ...) |
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58 { |
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59 va_list ap; |
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60 |
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61 va_start(ap, fmt); |
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62 doadd(fmt, ap); |
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63 va_end(ap); |
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64 } |
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65 |
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66 /* |
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67 * endmsg: |
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68 * Display a new msg (giving him a chance to see the previous one |
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69 * if it is up there with the --More--) |
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70 */ |
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71 |
215 | 72 void |
73 endmsg(void) | |
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74 { |
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75 if (save_msg) |
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76 { |
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77 strncpy(huh, msgbuf, 80); |
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78 huh[79] = 0; |
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79 } |
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80 |
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81 if (mpos) |
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82 { |
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83 look(FALSE); |
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84 move(0, mpos); |
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85 addstr("--More--"); |
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86 refresh(); |
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87 wait_for(' '); |
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88 } |
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89 /* |
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90 * All messages should start with uppercase, except ones that |
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91 * start with a pack addressing character |
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92 */ |
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93 if (islower(msgbuf[0]) && msgbuf[1] != ')') |
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94 msgbuf[0] = toupper(msgbuf[0]); |
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95 mvaddstr(0, 0, msgbuf); |
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96 clrtoeol(); |
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97 mpos = newpos; |
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98 newpos = 0; |
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99 refresh(); |
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100 } |
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101 |
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102 /* |
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103 * doadd: |
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104 * Perform an add onto the message buffer |
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105 */ |
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106 |
215 | 107 void |
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108 doadd(char *fmt, va_list ap) |
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109 { |
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110 vsprintf(&msgbuf[newpos], fmt, ap); |
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111 newpos = strlen(msgbuf); |
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112 } |
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113 |
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114 /* |
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115 * step_ok: |
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116 * Returns true if it is ok to step on ch |
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117 */ |
215 | 118 bool |
119 step_ok(char ch) | |
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120 { |
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121 switch (ch) |
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122 { |
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123 case ' ': |
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124 case '|': |
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125 case '-': |
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126 return FALSE; |
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127 default: |
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128 return (!isalpha(ch)); |
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129 } |
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130 } |
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131 |
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132 /* |
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133 * readchar: |
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134 * Flushes stdout so that screen is up to date and then returns |
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135 * getchar(). |
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136 */ |
215 | 137 int |
138 readcharw(WINDOW *win) | |
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139 { |
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140 int ch; |
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141 |
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142 ch = md_readchar(win); |
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143 |
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144 if ((ch == 3) || (ch == 0)) |
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145 { |
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146 quit(0); |
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147 return(27); |
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148 } |
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149 |
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150 return(ch); |
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151 } |
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152 |
215 | 153 int |
154 readchar(void) | |
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155 { |
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156 return( readcharw(stdscr) ); |
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157 } |
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158 |
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159 char * |
215 | 160 unctrol(char ch) |
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161 { |
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162 return( (char *) unctrl(ch) ); |
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163 } |
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164 |
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165 /* |
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166 * status: |
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167 * Display the important stats line. Keep the cursor where it was. |
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168 */ |
215 | 169 void |
170 status(void) | |
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171 { |
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172 register int oy, ox, temp; |
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173 static int hpwidth = 0, s_hungry; |
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174 static int s_lvl, s_pur = -1, s_hp, s_ac = 0; |
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175 static str_t s_str; |
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176 static long s_exp = 0; |
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177 static char *state_name[] = |
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178 { |
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179 "", "Hungry", "Weak", "Faint" |
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180 }; |
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181 |
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182 /* |
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183 * If nothing has changed since the last status, don't |
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184 * bother. |
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185 */ |
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186 if (s_hp == pstats.s_hpt && s_exp == pstats.s_exp && s_pur == purse |
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187 && s_ac == (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm) |
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188 && s_str == pstats.s_str && s_lvl == level && s_hungry == hungry_state) |
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189 return; |
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190 |
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191 getyx(stdscr, oy, ox); |
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192 if (s_hp != max_hp) |
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193 { |
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194 temp = s_hp = max_hp; |
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195 for (hpwidth = 0; temp; hpwidth++) |
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196 temp /= 10; |
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197 } |
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198 move(LINES - 1, 0); |
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199 printw("Level: %d Gold: %-5d Hp: %*d(%*d) Str: %2d(%d) Ac: %-2d Exp: %d/%ld %s", |
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200 level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str, |
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201 max_stats.s_str, |
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202 cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm, pstats.s_lvl, |
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203 pstats.s_exp, state_name[hungry_state]); |
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204 |
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205 clrtoeol(); |
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206 /* |
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207 * Save old status |
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208 */ |
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209 s_lvl = level; |
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210 s_pur = purse; |
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211 s_hp = pstats.s_hpt; |
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212 s_str = pstats.s_str; |
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213 s_exp = pstats.s_exp; |
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214 s_ac = (cur_armor != NULL ? cur_armor->o_ac : pstats.s_arm); |
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215 s_hungry = hungry_state; |
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216 move(oy, ox); |
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217 } |
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218 |
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219 /* |
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220 * wait_for |
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221 * Sit around until the guy types the right key |
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222 */ |
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223 |
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224 |
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225 |
215 | 226 void |
227 wait_for(char ch) | |
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228 { |
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229 w_wait_for(stdscr, ch); |
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230 } |
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231 |
215 | 232 void |
233 w_wait_for(WINDOW *win, char ch) | |
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234 { |
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235 register char c; |
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236 |
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237 if (ch == '\n') |
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238 while ((c = readcharw(win)) != '\n' && c != '\r') |
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239 continue; |
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240 else |
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241 while (readcharw(win) != ch) |
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242 continue; |
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243 } |
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244 |
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245 /* |
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246 * show_win: |
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247 * Function used to display a window and wait before returning |
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248 */ |
215 | 249 void |
250 show_win(WINDOW *scr, char *message) | |
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251 { |
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252 mvwaddstr(scr, 0, 0, message); |
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253 touchwin(scr); |
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254 wmove(scr, hero.y, hero.x); |
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255 wrefresh(scr); |
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256 w_wait_for(scr,' '); |
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257 clearok(curscr, TRUE); |
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258 touchwin(stdscr); |
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259 } |