Mercurial > hg > early-roguelike
annotate rogue4/move.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
---|---|
date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | 9535a08ddc39 |
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rev | line source |
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12
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1 /* |
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2 * Hero movement commands |
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3 * |
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4 * @(#)move.c 4.24 (Berkeley) 5/12/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include "rogue.h" |
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16 |
215 | 17 void turnref(void); |
18 char be_trapped(coord *tc); | |
19 | |
12
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20 /* |
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21 * Used to hold the new hero position |
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22 */ |
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23 |
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24 coord nh; |
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25 |
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26 /* |
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27 * do_run: |
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28 * Start the hero running |
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29 */ |
215 | 30 void |
31 do_run(char ch) | |
12
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32 { |
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33 running = TRUE; |
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34 after = FALSE; |
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35 runch = ch; |
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36 } |
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37 |
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38 /* |
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39 * do_move: |
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40 * Check to see that a move is legal. If it is handle the |
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41 * consequences (fighting, picking up, etc.) |
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42 */ |
215 | 43 void |
44 do_move(int dy, int dx) | |
12
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45 { |
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46 register char ch, fl; |
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47 |
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48 firstmove = FALSE; |
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49 if (no_move) |
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50 { |
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51 no_move--; |
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52 msg("you are still stuck in the bear trap"); |
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53 return; |
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54 } |
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55 /* |
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56 * Do a confused move (maybe) |
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57 */ |
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58 if (on(player, ISHUH) && rnd(5) != 0) |
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59 { |
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60 nh = *rndmove(&player); |
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61 if (ce(nh, hero)) |
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62 { |
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63 after = FALSE; |
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64 running = FALSE; |
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65 return; |
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66 } |
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67 } |
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68 else |
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69 { |
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70 over: |
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71 nh.y = hero.y + dy; |
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72 nh.x = hero.x + dx; |
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73 } |
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74 |
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75 /* |
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76 * Check if he tried to move off the screen or make an illegal |
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77 * diagonal move, and stop him if he did. |
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78 */ |
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79 if (nh.x < 0 || nh.x > COLS-1 || nh.y < 1 || nh.y > LINES - 2) |
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80 goto hit_bound; |
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81 if (!diag_ok(&hero, &nh)) |
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82 { |
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83 after = FALSE; |
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84 running = FALSE; |
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85 return; |
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86 } |
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87 if (running && ce(hero, nh)) |
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88 after = running = FALSE; |
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89 fl = flat(nh.y, nh.x); |
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90 ch = winat(nh.y, nh.x); |
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91 if (!(fl & F_REAL) && ch == FLOOR) |
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92 { |
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93 chat(nh.y, nh.x) = ch = TRAP; |
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94 flat(nh.y, nh.x) |= F_REAL; |
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95 } |
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96 else |
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97 if (on(player, ISHELD) && ch != 'F') |
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98 { |
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99 msg("you are being held"); |
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100 return; |
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101 } |
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102 switch (ch) |
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103 { |
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104 case ' ': |
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105 case '|': |
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106 case '-': |
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107 hit_bound: |
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108 if (passgo && running && (proom->r_flags & ISGONE) |
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109 && !on(player, ISBLIND)) |
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110 { |
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111 register bool b1, b2; |
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112 |
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113 switch (runch) |
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114 { |
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115 case 'h': |
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116 case 'l': |
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117 b1 = (((flat(hero.y - 1, hero.x) & F_PASS) || chat(hero.y - 1, hero.x) == DOOR) && hero.y != 1); |
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118 b2 = (((flat(hero.y + 1, hero.x) & F_PASS) || chat(hero.y + 1, hero.x) == DOOR) && hero.y != LINES - 2); |
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119 if (!(b1 ^ b2)) |
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120 break; |
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121 if (b1) |
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122 { |
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123 runch = 'k'; |
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124 dy = -1; |
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125 } |
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126 else |
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127 { |
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128 runch = 'j'; |
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129 dy = 1; |
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130 } |
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131 dx = 0; |
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132 turnref(); |
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133 goto over; |
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134 case 'j': |
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135 case 'k': |
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136 b1 = (((flat(hero.y, hero.x - 1) & F_PASS) || chat(hero.y, hero.x - 1) == DOOR) && hero.x != 0); |
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137 b2 = (((flat(hero.y, hero.x + 1) & F_PASS) || chat(hero.y, hero.x + 1) == DOOR) && hero.x != COLS - 1); |
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138 if (!(b1 ^ b2)) |
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changeset
|
139 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
140 if (b1) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
141 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
142 runch = 'h'; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
143 dx = -1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
144 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
145 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
146 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
147 runch = 'l'; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
148 dx = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
149 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
150 dy = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
151 turnref(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
152 goto over; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
153 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
154 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
155 after = running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
156 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
157 case DOOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
158 running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
159 if (flat(hero.y, hero.x) & F_PASS) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
160 enter_room(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
161 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
162 case TRAP: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
163 ch = be_trapped(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
164 if (ch == T_DOOR || ch == T_TELEP) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
165 return; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
166 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
167 case PASSAGE: |
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edwarj4
parents:
diff
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|
168 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
169 case FLOOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
170 if (!(fl & F_REAL)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
171 be_trapped(&hero); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
172 goto move_stuff; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
173 default: |
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edwarj4
parents:
diff
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|
174 running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
175 if (isupper(ch) || moat(nh.y, nh.x)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
176 fight(&nh, ch, cur_weapon, FALSE); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
177 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
178 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
179 running = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
180 if (ch != STAIRS) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
181 take = ch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
182 move_stuff: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
183 mvaddch(hero.y, hero.x, chat(hero.y, hero.x)); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
184 if ((fl & F_PASS) && chat(oldpos.y, oldpos.x) == DOOR) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
185 leave_room(&nh); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
186 hero = nh; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
187 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
188 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
189 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
190 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
191 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
192 * turnref: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
193 * Decide whether to refresh at a passage turning or not |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
194 */ |
215 | 195 void |
196 turnref(void) | |
12
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edwarj4
parents:
diff
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|
197 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
198 register int index; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
199 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
200 index = INDEX(hero.y, hero.x); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
201 if (!(_flags[index] & F_SEEN)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
202 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
203 if (jump) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
204 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
205 leaveok(stdscr, TRUE); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
206 refresh(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
207 leaveok(stdscr, FALSE); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
208 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
209 _flags[index] |= F_SEEN; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
210 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
211 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
212 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
213 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
214 * door_open: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
215 * Called to illuminate a room. If it is dark, remove anything |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
216 * that might move. |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
217 */ |
215 | 218 void |
219 door_open(struct room *rp) | |
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
220 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
221 register int j, k; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
222 register char ch; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
223 register THING *item; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
224 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
225 if (!(rp->r_flags & ISGONE) && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
226 for (j = rp->r_pos.y; j < rp->r_pos.y + rp->r_max.y; j++) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
227 for (k = rp->r_pos.x; k < rp->r_pos.x + rp->r_max.x; k++) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
228 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
229 ch = winat(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
230 move(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
231 if (isupper(ch)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
232 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
233 item = wake_monster(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
234 if (item->t_oldch == ' ' && !(rp->r_flags & ISDARK) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
235 && !on(player, ISBLIND)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
236 item->t_oldch = chat(j, k); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
237 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
238 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
239 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
240 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
241 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
242 * be_trapped: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
243 * The guy stepped on a trap.... Make him pay. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
244 */ |
215 | 245 char |
246 be_trapped(coord *tc) | |
12
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
247 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
248 register char tr; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
249 register int index; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
250 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
251 count = running = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
252 index = INDEX(tc->y, tc->x); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
253 _level[index] = TRAP; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
254 tr = _flags[index] & F_TMASK; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
255 switch (tr) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
256 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
257 case T_DOOR: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
258 level++; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
259 new_level(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
260 msg("you fell into a trap!"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
261 when T_BEAR: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
262 no_move += BEARTIME; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
263 msg("you are caught in a bear trap"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
264 when T_SLEEP: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
265 no_command += SLEEPTIME; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
266 player.t_flags &= ~ISRUN; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
267 msg("a strange white mist envelops you and you fall asleep"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
268 when T_ARROW: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
269 if (swing(pstats.s_lvl-1, pstats.s_arm, 1)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
270 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
271 pstats.s_hpt -= roll(1, 6); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
272 if (pstats.s_hpt <= 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
273 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
274 msg("an arrow killed you"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
275 death('a'); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
276 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
277 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
278 msg("oh no! An arrow shot you"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
279 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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280 else |
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281 { |
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282 register THING *arrow; |
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283 |
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284 arrow = new_item(); |
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285 arrow->o_type = WEAPON; |
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286 arrow->o_which = ARROW; |
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287 init_weapon(arrow, ARROW); |
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288 arrow->o_count = 1; |
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289 arrow->o_pos = hero; |
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290 arrow->o_hplus = arrow->o_dplus = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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291 fall(arrow, FALSE); |
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292 msg("an arrow shoots past you"); |
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293 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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294 when T_TELEP: |
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295 teleport(); |
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296 mvaddch(tc->y, tc->x, TRAP); /* since the hero's leaving, look() |
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297 won't put it on for us */ |
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298 when T_DART: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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299 if (swing(pstats.s_lvl+1, pstats.s_arm, 1)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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300 { |
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301 pstats.s_hpt -= roll(1, 4); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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302 if (pstats.s_hpt <= 0) |
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303 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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304 msg("a poisoned dart killed you"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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305 death('d'); |
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306 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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307 if (!ISWEARING(R_SUSTSTR) && !save(VS_POISON)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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308 chg_str(-1); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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309 msg("a small dart just hit you in the shoulder"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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310 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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311 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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312 msg("a small dart whizzes by your ear and vanishes"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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313 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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314 flush_type(); |
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315 return tr; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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316 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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317 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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318 /* |
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319 * rndmove: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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320 * Move in a random direction if the monster/person is confused |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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321 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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322 coord * |
215 | 323 rndmove(THING *who) |
12
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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324 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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325 register int x, y; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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326 register char ch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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327 register THING *obj; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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328 static coord ret; /* what we will be returning */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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329 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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330 y = ret.y = who->t_pos.y + rnd(3) - 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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331 x = ret.x = who->t_pos.x + rnd(3) - 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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332 /* |
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333 * Now check to see if that's a legal move. If not, don't move. |
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334 * (I.e., bump into the wall or whatever) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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335 */ |
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336 if (y == who->t_pos.y && x == who->t_pos.x) |
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337 return &ret; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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338 if ((y < 0 || y >= LINES - 1) || (x < 0 || x >= COLS)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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339 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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340 else if (!diag_ok(&who->t_pos, &ret)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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341 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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342 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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343 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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344 ch = winat(y, x); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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345 if (!step_ok(ch)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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346 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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347 if (ch == SCROLL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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348 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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349 for (obj = lvl_obj; obj != NULL; obj = next(obj)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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350 if (y == obj->o_pos.y && x == obj->o_pos.x) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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351 break; |
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352 if (obj != NULL && obj->o_which == S_SCARE) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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353 goto bad; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
354 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
355 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
356 return &ret; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
357 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
358 bad: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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359 ret = who->t_pos; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
360 return &ret; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
361 } |