annotate rogue4/rooms.c @ 215:1b73a8641b37

rogue4: fix most GCC5 warnings. Converting all function definitions to ANSI style accounts for most of the change. This has exposed other problems, such as daemons not actually being their stated type, that will require more careful solutions.
author John "Elwin" Edwards
date Wed, 27 Jan 2016 19:41:05 -0500
parents 9535a08ddc39
children e52a8a7ad4c5
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1 /*
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2 * Create the layout for the new level
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3 *
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4 * @(#)rooms.c 4.16 (Berkeley) 1/12/82
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <ctype.h>
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14 #include <curses.h>
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15 #include "rogue.h"
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16
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17 #define GOLDGRP 1
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18
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19 void draw_room(struct room *rp);
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20 void vert(struct room *rp, int startx);
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21 void horiz(struct room *rp, int starty);
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22
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23 /*
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24 * do_rooms:
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25 * Create rooms and corridors with a connectivity graph
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26 */
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27 void
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28 do_rooms(void)
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29 {
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30 register int i;
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31 register struct room *rp;
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32 register THING *tp;
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33 register int left_out;
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34 coord top;
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35 coord bsze;
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36 coord mp;
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37
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38 /*
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39 * bsze is the maximum room size
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40 */
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41 bsze.x = COLS/3;
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42 bsze.y = LINES/3;
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43 /*
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44 * Clear things for a new level
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45 */
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46 for (rp = rooms; rp < &rooms[MAXROOMS]; rp++)
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47 rp->r_goldval = rp->r_nexits = rp->r_flags = 0;
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48 /*
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49 * Put the gone rooms, if any, on the level
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50 */
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51 left_out = rnd(4);
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52 for (i = 0; i < left_out; i++)
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53 rooms[rnd_room()].r_flags |= ISGONE;
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54 /*
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55 * dig and populate all the rooms on the level
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56 */
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57 for (i = 0, rp = rooms; i < MAXROOMS; rp++, i++)
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58 {
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59 /*
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60 * Find upper left corner of box that this room goes in
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61 */
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62 top.x = (i%3)*bsze.x + 1;
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63 top.y = i/3*bsze.y;
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64 if (rp->r_flags & ISGONE)
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65 {
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66 /*
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67 * Place a gone room. Make certain that there is a blank line
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68 * for passage drawing.
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69 */
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70 do
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71 {
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72 rp->r_pos.x = top.x + rnd(bsze.x-2) + 1;
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73 rp->r_pos.y = top.y + rnd(bsze.y-2) + 1;
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74 rp->r_max.x = -COLS;
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75 rp->r_max.x = -LINES;
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76 } until (rp->r_pos.y > 0 && rp->r_pos.y < LINES-1);
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77 continue;
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78 }
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79 if (rnd(10) < level - 1)
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80 rp->r_flags |= ISDARK;
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81 /*
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82 * Find a place and size for a random room
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83 */
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84 do
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85 {
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86 rp->r_max.x = rnd(bsze.x - 4) + 4;
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87 rp->r_max.y = rnd(bsze.y - 4) + 4;
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88 rp->r_pos.x = top.x + rnd(bsze.x - rp->r_max.x);
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89 rp->r_pos.y = top.y + rnd(bsze.y - rp->r_max.y);
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90 } until (rp->r_pos.y != 0);
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91 /*
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92 * Put the gold in
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93 */
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94 if (rnd(2) == 0 && (!amulet || level >= max_level))
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95 {
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96 register THING *gold;
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97
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98 gold = new_item();
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99 gold->o_goldval = rp->r_goldval = GOLDCALC;
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100 rnd_pos(rp, &rp->r_gold);
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101 gold->o_pos = rp->r_gold;
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102 gold->o_flags = ISMANY;
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103 gold->o_group = GOLDGRP;
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104 gold->o_type = GOLD;
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105 attach(lvl_obj, gold);
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106 }
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107 draw_room(rp);
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108 /*
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109 * Put the monster in
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110 */
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111 if (rnd(100) < (rp->r_goldval > 0 ? 80 : 25))
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112 {
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113 tp = new_item();
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114 do
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115 {
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116 rnd_pos(rp, &mp);
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117 } until (winat(mp.y, mp.x) == FLOOR);
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118 new_monster(tp, randmonster(FALSE), &mp);
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119 give_pack(tp);
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120 }
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121 }
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122 }
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123
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124 /*
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125 * draw_room:
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126 * Draw a box around a room and lay down the floor
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127 */
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128 void
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129 draw_room(struct room *rp)
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130 {
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131 register int y, x;
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132
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133 vert(rp, rp->r_pos.x); /* Draw left side */
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134 vert(rp, rp->r_pos.x + rp->r_max.x - 1); /* Draw right side */
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135 horiz(rp, rp->r_pos.y); /* Draw top */
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136 horiz(rp, rp->r_pos.y + rp->r_max.y - 1); /* Draw bottom */
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137 /*
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138 * Put the floor down
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139 */
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140 for (y = rp->r_pos.y + 1; y < rp->r_pos.y + rp->r_max.y - 1; y++)
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141 /*strrep(&chat(rp->r_pos.y + 1, j), FLOOR, rp->r_max.y - rp->r_pos.y - 2);*/
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142 for (x = rp->r_pos.x + 1; x < rp->r_pos.x + rp->r_max.x - 1; x++)
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143 chat(y, x) = FLOOR;
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144 /*
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145 * Put the gold there
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146 */
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147 if (rp->r_goldval)
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148 chat(rp->r_gold.y, rp->r_gold.x) = GOLD;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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149 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
150
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
151 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
152 * vert:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
153 * Draw a vertical line
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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154 */
215
1b73a8641b37 rogue4: fix most GCC5 warnings.
John "Elwin" Edwards
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diff changeset
155 void
1b73a8641b37 rogue4: fix most GCC5 warnings.
John "Elwin" Edwards
parents: 12
diff changeset
156 vert(struct room *rp, int startx)
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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157 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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158 register int y;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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159
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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160 for (y = rp->r_pos.y + 1; y <= rp->r_max.y + rp->r_pos.y - 1; y++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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161 chat(y, startx) = '|';
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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162 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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163
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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164 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
165 * horiz:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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166 * Draw a horizontal line
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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167 */
215
1b73a8641b37 rogue4: fix most GCC5 warnings.
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diff changeset
168 void
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John "Elwin" Edwards
parents: 12
diff changeset
169 horiz(struct room *rp, int starty)
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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170 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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171 register int x;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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172
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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173 for (x = rp->r_pos.x; x <= rp->r_pos.x + rp->r_max.x - 1; x++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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174 chat(starty, x) = '-';
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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175 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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176
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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177 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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178 * rnd_pos:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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179 * Pick a random spot in a room
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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180 */
215
1b73a8641b37 rogue4: fix most GCC5 warnings.
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diff changeset
181 void
1b73a8641b37 rogue4: fix most GCC5 warnings.
John "Elwin" Edwards
parents: 12
diff changeset
182 rnd_pos(struct room *rp, coord *cp)
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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183 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
184 cp->x = rp->r_pos.x + rnd(rp->r_max.x - 2) + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
185 cp->y = rp->r_pos.y + rnd(rp->r_max.y - 2) + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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186 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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187
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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188 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
189 * enter_room:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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190 * Code that is executed whenver you appear in a room
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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191 */
215
1b73a8641b37 rogue4: fix most GCC5 warnings.
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diff changeset
192 void
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John "Elwin" Edwards
parents: 12
diff changeset
193 enter_room(coord *cp)
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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194 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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195 register struct room *rp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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196 register int y, x;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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197 register THING *tp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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198
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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199 rp = proom = roomin(cp);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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200 if (rp->r_flags & ISGONE)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff changeset
201 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
202 msg("in a gone room");
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
203 return;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
204 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
205 door_open(rp);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
206 if (!(rp->r_flags & ISDARK) && !on(player, ISBLIND))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff changeset
207 for (y = rp->r_pos.y; y < rp->r_max.y + rp->r_pos.y; y++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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208 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
209 move(y, rp->r_pos.x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
210 for (x = rp->r_pos.x; x < rp->r_max.x + rp->r_pos.x; x++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
211 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
212 tp = moat(y, x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
213 if (tp == NULL || !see_monst(tp))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
214 addch(chat(y, x));
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
215 else
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
216 addch(tp->t_disguise);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
217 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
218 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
219 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
220
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
221 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
222 * leave_room:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
223 * Code for when we exit a room
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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224 */
215
1b73a8641b37 rogue4: fix most GCC5 warnings.
John "Elwin" Edwards
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diff changeset
225 void
1b73a8641b37 rogue4: fix most GCC5 warnings.
John "Elwin" Edwards
parents: 12
diff changeset
226 leave_room(coord *cp)
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
227 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
228 register int y, x;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff changeset
229 register struct room *rp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
230 register char floor;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
231 register char ch;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
232
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
233 rp = proom;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
234 proom = &passages[flat(cp->y, cp->x) & F_PNUM];
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
235 floor = ((rp->r_flags & ISDARK) && !on(player, ISBLIND)) ? ' ' : FLOOR;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
236 for (y = rp->r_pos.y + 1; y < rp->r_max.y + rp->r_pos.y - 1; y++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
237 for (x = rp->r_pos.x + 1; x < rp->r_max.x + rp->r_pos.x - 1; x++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
238 switch (ch = mvinch(y, x))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
239 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
240 case ' ':
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
241 case TRAP:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
242 case STAIRS:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
243 break;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
244 case FLOOR:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
245 if (floor == ' ')
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
246 addch(' ');
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
247 break;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
248 default:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
249 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
250 * to check for monster, we have to strip out
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
251 * standout bit
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
252 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
253 if (isupper(toascii(ch)))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
254 if (on(player, SEEMONST))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
255 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
256 standout();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
257 addch(ch);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
258 standend();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
259 break;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
260 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
261 else
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
262 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
263 THING *tp = moat(y, x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
264
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
265 if (tp != NULL)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
266 tp->t_oldch = floor;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
267
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
268 #ifdef WIZARD
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
269 else
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
270 msg("couldn't find monster in leave_room at (%d,%d)", y, x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
271 #endif
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
272 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
273
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
274 addch(floor);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
275 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
276 door_open(rp);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
277 }