Mercurial > hg > early-roguelike
annotate xrogue/list.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
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date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | ce0cf824c192 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 list.c - Functions for dealing with linked lists of goodies |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <stdlib.h> |
135 | 20 #include <string.h> |
133
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21 #include <curses.h> |
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22 #include "rogue.h" |
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23 |
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24 /* |
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25 * detach: |
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26 * Takes an item out of whatever linked list it might be in |
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27 */ |
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28 |
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29 _detach(list, item) |
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30 register struct linked_list **list, *item; |
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31 { |
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32 if (*list == item) |
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33 *list = next(item); |
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34 if (prev(item) != NULL) item->l_prev->l_next = next(item); |
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35 if (next(item) != NULL) item->l_next->l_prev = prev(item); |
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36 item->l_next = NULL; |
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37 item->l_prev = NULL; |
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38 } |
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39 |
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40 /* |
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41 * _attach: |
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42 * add an item to the head of a list |
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43 */ |
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44 |
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45 _attach(list, item) |
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46 register struct linked_list **list, *item; |
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47 { |
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48 if (*list != NULL) |
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49 { |
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50 item->l_next = *list; |
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51 (*list)->l_prev = item; |
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52 item->l_prev = NULL; |
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53 } |
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54 else |
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55 { |
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56 item->l_next = NULL; |
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57 item->l_prev = NULL; |
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58 } |
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59 |
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60 *list = item; |
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61 } |
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62 |
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63 /* |
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64 * o_free_list: |
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65 * Throw the whole object list away |
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66 */ |
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67 |
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68 _o_free_list(ptr) |
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69 register struct linked_list **ptr; |
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70 { |
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71 register struct linked_list *item; |
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72 |
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73 while (*ptr != NULL) |
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74 { |
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75 item = *ptr; |
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76 *ptr = next(item); |
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77 o_discard(item); |
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78 } |
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79 } |
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80 |
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81 /* |
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82 * o_discard: |
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83 * free up an item and its object(and maybe contents) |
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84 */ |
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85 |
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86 o_discard(item) |
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87 register struct linked_list *item; |
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88 { |
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89 register struct object *obj; |
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90 |
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91 obj = OBJPTR(item); |
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92 if (obj->contents != NULL) |
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93 o_free_list(obj->contents); |
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94 total -= 2; |