Mercurial > hg > early-roguelike
annotate arogue5/rip.c @ 237:2236ef808bcb
XRogue: fix some uses of entire structs instead of their members.
Some calls to runto() were given a pointer to the player struct instead
of to the player's coordinates. A call to death() was passed a pointer
to a monster instead of the monster's type number.
author | John "Elwin" Edwards |
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date | Tue, 08 Mar 2016 20:47:57 -0500 |
parents | 56e748983fa8 |
children | d3968e9cb98d |
rev | line source |
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * Advanced Rogue |
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6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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7 * All rights reserved. |
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8 * |
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9 * Based on "Rogue: Exploring the Dungeons of Doom" |
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10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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11 * All rights reserved. |
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12 * |
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13 * See the file LICENSE.TXT for full copyright and licensing information. |
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14 */ |
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15 |
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16 /* Print flags for scoring */ |
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17 #define REALLIFE 1 /* Print out machine and logname */ |
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18 #define EDITSCORE 2 /* Edit the current score file */ |
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19 #define ADDSCORE 3 /* Add a new score */ |
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20 |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <stdlib.h> |
67 | 24 #include <string.h> |
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25 #include "curses.h" |
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26 #include <time.h> |
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27 #include <signal.h> |
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28 #include <ctype.h> |
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29 #include <sys/types.h> |
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30 #include "network.h" |
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31 #include "rogue.h" |
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32 #include "mach_dep.h" |
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33 |
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34 /* |
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35 * If you change this structure, change the compatibility routines |
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36 * scoreout() and scorein() to reflect the change. Also update SCORELEN. |
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37 */ |
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38 |
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39 extern int scorefd; |
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40 extern FILE *logfile; |
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41 |
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42 struct sc_ent { |
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43 unsigned long sc_score; |
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44 char sc_name[LINELEN]; |
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45 char sc_system[SYSLEN]; |
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46 char sc_login[LOGLEN]; |
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47 short sc_flgs; |
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48 short sc_level; |
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49 short sc_ctype; |
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50 short sc_monster; |
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51 short sc_quest; |
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52 }; |
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53 |
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54 #define SCORELEN \ |
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55 (sizeof(unsigned long) + LINELEN + SYSLEN + LOGLEN + 5*sizeof(short)) |
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56 |
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57 static char *rip[] = { |
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58 " __________", |
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59 " / \\", |
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60 " / REST \\", |
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61 " / IN \\", |
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62 " / PEACE \\", |
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63 " / \\", |
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64 " | |", |
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65 " | |", |
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66 " | killed by |", |
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67 " | |", |
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68 " | 1984 |", |
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69 " *| * * * | *", |
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70 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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71 0 |
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72 }; |
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73 |
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74 char *killname(short monst); |
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75 void scorein(struct sc_ent scores[], int fd); |
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76 void scoreout(struct sc_ent scores[], FILE *outf); |
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77 void showpack(char *howso); |
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78 int update(struct sc_ent top_ten[], unsigned long amount, short quest, |
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79 char *whoami, short flags, short level, short monst, short ctype, |
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80 char *system, char *login); |
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81 |
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82 |
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83 void |
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84 byebye(int sig) |
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85 { |
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86 NOOP(sig); |
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87 if (!isendwin()) { |
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88 clear(); |
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89 endwin(); |
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90 } |
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91 printf("\n"); |
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92 exit(0); |
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93 } |
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94 |
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95 |
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96 /* |
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97 * death: |
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98 * Do something really fun when he dies |
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99 */ |
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100 |
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101 void |