Mercurial > hg > early-roguelike
annotate rogue4/rip.c @ 24:4967c46f1320
rogue4: make sure score list appears when exiting
author | edwarj4 |
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date | Tue, 24 Nov 2009 13:02:34 +0000 |
parents | 9535a08ddc39 |
children | ea7372f5d314 |
rev | line source |
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12
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 4.28 (Berkeley) 4/12/82 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <curses.h> |
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15 #include <time.h> |
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16 #include <signal.h> |
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17 #include <sys/types.h> |
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18 #include <string.h> |
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19 #include <stdlib.h> |
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20 #include "rogue.h" |
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21 |
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22 static char *rip[] = { |
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23 " __________", |
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24 " / \\", |
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25 " / REST \\", |
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26 " / IN \\", |
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27 " / PEACE \\", |
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28 " / \\", |
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29 " | |", |
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30 " | |", |
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31 " | killed by a |", |
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32 " | |", |
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33 " | 1980 |", |
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34 " *| * * * | *", |
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35 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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36 0 |
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37 }; |
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38 |
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39 /* |
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40 * score: |
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41 * Figure score and post it. |
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42 */ |
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43 /* VARARGS2 */ |
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44 score(amount, flags, monst) |
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45 int amount, flags; |
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46 char monst; |
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47 { |
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48 register struct sc_ent *scp; |
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49 register int i; |
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50 register struct sc_ent *sc2; |
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51 register FILE *outf; |
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52 register int prflags = 0; |
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53 register void (*fp)(int); |
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54 register int uid; |
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55 char scoreline[MAXSTR + 100]; |
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56 |
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57 static struct sc_ent { |
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58 char sc_name[MAXSTR]; |
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59 unsigned int sc_flags; |
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60 unsigned int sc_uid; |
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61 unsigned short sc_monster; |
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62 unsigned short sc_score; |
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63 unsigned short sc_level; |
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64 } top_ten[10]; |
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65 static char *reason[] = { |
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66 "killed", |
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67 "quit", |
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68 "A total winner", |
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69 }; |
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70 void endit(); |
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71 |
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72 start_score(); |
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73 |
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74 if (fd >= 0) |
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75 outf = md_fdopen(fd, "wb"); |
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76 else |
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77 return; |
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78 |
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79 for (scp = top_ten; scp <= &top_ten[9]; scp++) |
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80 { |
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81 scp->sc_score = 0; |
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82 for (i = 0; i < MAXSTR; i++) |
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83 scp->sc_name[i] = rnd(255); |
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84 scp->sc_flags = RN; |
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85 scp->sc_level = RN; |
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86 scp->sc_monster = RN; |
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87 scp->sc_uid = RN; |
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88 } |
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89 |
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90 signal(SIGINT, SIG_DFL); |
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91 if (flags != -1 |
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92 #ifdef WIZARD |
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93 || wizard |
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94 #endif |
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95 ) |
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96 { |
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97 mvaddstr(LINES - 1, 0 , "[Press return to continue]"); |
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98 refresh(); |
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99 wgetnstr(stdscr,prbuf,80); |
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100 move(LINES - 1, 0); |
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101 clrtoeol(); |
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102 refresh(); |
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103 endwin(); |
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104 } |
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105 #ifdef WIZARD |
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106 if (wizard) |
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107 if (strcmp(prbuf, "names") == 0) |
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108 prflags = 1; |
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109 else if (strcmp(prbuf, "edit") == 0) |
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110 prflags = 2; |
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111 #endif |
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112 for(i=0; i<10; i++) |
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113 { |
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114 encread((char *) &top_ten[i].sc_name, MAXSTR, fd); |
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115 scoreline[0] = '\0'; |
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116 encread((char *) scoreline, 100, fd); |
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117 sscanf(scoreline, "%d %d %hd %hd %hd", &top_ten[i].sc_flags, |
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118 &top_ten[i].sc_uid, &top_ten[i].sc_monster, &top_ten[i].sc_score, |
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119 &top_ten[i].sc_level); |
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120 } |
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121 /* |
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122 * Insert her in list if need be |
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123 */ |
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124 sc2 = NULL; |
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125 if (!noscore) |
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126 { |
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127 uid = md_getuid(); |
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128 |
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129 for (scp = top_ten; scp <= &top_ten[9]; scp++) |
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130 if (amount > scp->sc_score) |
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131 break; |
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132 #ifdef LIMIT_TOPTEN |
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133 else if (flags != 2 && scp->sc_uid == uid && scp->sc_flags != 2) |
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134 scp = &top_ten[9] + 1; /* only one score per nowin uid */ |
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135 #endif |
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136 if (scp <= &top_ten[9]) |
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137 { |
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138 #ifdef LIMIT_TOPTEN |
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139 if (flags != 2) |
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140 for (sc2 = scp; sc2 <= &top_ten[9]; sc2++) |
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141 { |
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142 if (sc2->sc_uid == uid && sc2->sc_flags != 2) |
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143 break; |
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144 } |
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145 else |
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146 #endif |
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147 sc2 = &top_ten[9]; |
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148 while (sc2 > scp) |
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149 { |
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150 *sc2 = sc2[-1]; |
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151 sc2--; |
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152 } |
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153 scp->sc_score = amount; |
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154 strncpy(scp->sc_name, whoami, MAXSTR); |
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155 scp->sc_flags = flags; |
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156 if (flags == 2) |
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157 scp->sc_level = max_level; |
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158 else |
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159 scp->sc_level = level; |
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160 scp->sc_monster = monst; |
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161 scp->sc_uid = uid; |
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162 sc2 = scp; |
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163 } |
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164 } |
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165 /* |
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166 * Print the list |
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167 */ |
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168 printf("Top Ten Rogueists:\nRank\tScore\tName\n"); |
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169 for (scp = top_ten; scp <= &top_ten[9]; scp++) |
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170 { |
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171 if (scp->sc_score) { |
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172 printf("%d\t%d\t%s: %s on level %d", scp - top_ten + 1, |
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173 scp->sc_score, scp->sc_name, reason[scp->sc_flags], |
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174 scp->sc_level); |
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175 if (scp->sc_flags == 0) |
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176 printf(" by %s", killname((char) scp->sc_monster, TRUE)); |
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177 if (prflags == 1) |
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178 { |
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179 char *name; |
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180 name = md_getusername(scp->sc_uid); |
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181 |
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182 if (name == NULL) |
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183 printf(" (%d)", scp->sc_uid); |
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184 else |
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185 printf(" (%s)", name); |
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186 putchar('\n'); |
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187 } |
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188 else if (prflags == 2) |
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189 { |
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190 fflush(stdout); |
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191 fgets(prbuf,80,stdin); |
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192 if (prbuf[0] == 'd') |
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193 { |
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194 for (sc2 = scp; sc2 < &top_ten[9]; sc2++) |
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195 *sc2 = *(sc2 + 1); |
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196 top_ten[9].sc_score = 0; |
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197 for (i = 0; i < MAXSTR; i++) |
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198 top_ten[9].sc_name[i] = rnd(255); |
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199 top_ten[9].sc_flags = RN; |
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200 top_ten[9].sc_level = RN; |
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201 top_ten[9].sc_monster = RN; |
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202 scp--; |
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203 } |
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204 } |
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205 else |
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206 printf(".\n"); |
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207 } |
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208 else |
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209 break; |
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210 } |
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211 fseek(outf, 0L, 0); |
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212 /* |
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213 * Update the list file |
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214 */ |
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215 if (sc2 != NULL) |
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216 { |
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217 if (lock_sc()) |
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218 { |
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219 int i; |
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220 |
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221 fp = signal(SIGINT, SIG_IGN); |
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222 |
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223 for(i=0; i<10; i++) |
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224 { |
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225 encwrite((char *) &top_ten[i].sc_name, MAXSTR, outf); |
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226 sprintf(scoreline," %d %d %hd %hd %hd \n", |
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227 top_ten[i].sc_flags, top_ten[i].sc_uid, |
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228 top_ten[i].sc_monster, top_ten[i].sc_score, |
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229 top_ten[i].sc_level); |
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230 encwrite((char *) scoreline, 100, outf); |
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231 } |
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232 unlock_sc(); |
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233 signal(SIGINT, fp); |
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234 } |
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235 } |
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236 fclose(outf); |
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237 } |
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238 |
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239 /* |
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240 * death: |
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241 * Do something really fun when he dies |
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242 */ |
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243 death(monst) |
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244 register char monst; |
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245 { |
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246 register char **dp = rip, *killer; |
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247 register struct tm *lt; |
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248 time_t date; |
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249 char buf[MAXSTR]; |
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250 struct tm *localtime(); |
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251 |
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252 signal(SIGINT, SIG_IGN); |
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253 purse -= purse / 10; |
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254 signal(SIGINT, leave); |
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255 time(&date); |
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256 lt = localtime(&date); |
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257 clear(); |
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258 move(8, 0); |
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259 while (*dp) |
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260 printw("%s\n", *dp++); |
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261 mvaddstr(14, 28-((strlen(whoami)+1)/2), whoami); |
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262 sprintf(buf, "%d Au", purse); |
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263 mvaddstr(15, 28-((strlen(buf)+1)/2), buf); |
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264 killer = killname(monst, FALSE); |
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265 mvaddstr(17, 28-((strlen(killer)+1)/2), killer); |
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diff
changeset
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266 if (monst == 's') |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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267 mvaddch(16, 32, ' '); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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268 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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269 mvaddstr(16, 33, vowelstr(killer)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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270 sprintf(prbuf, "%2d", 1900+lt->tm_year); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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271 mvaddstr(18, 26, prbuf); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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272 move(LINES-1, 0); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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273 refresh(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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274 score(purse, 0, monst); |
24 | 275 /* Make sure the output gets through */ |
276 printf("[Press return to exit]\n"); | |
277 fflush(NULL); | |
278 getchar(); | |
12
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279 exit(0); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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280 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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281 |
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282 /* |
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283 * total_winner: |
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284 * Code for a winner |
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285 */ |
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286 total_winner() |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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287 { |
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288 register THING *obj; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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289 register int worth = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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290 register char c; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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291 register int oldpurse; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
292 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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293 clear(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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294 standout(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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295 addstr(" \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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296 addstr(" @ @ @ @ @ @@@ @ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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297 addstr(" @ @ @@ @@ @ @ @ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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298 addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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299 addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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300 addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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301 addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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302 addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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303 addstr(" \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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304 addstr(" Congratulations, you have made it to the light of day! \n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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305 standend(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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306 addstr("\nYou have joined the elite ranks of those who have escaped the\n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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307 addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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308 addstr("a great profit and are admitted to the fighters guild.\n"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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309 mvaddstr(LINES - 1, 0, "--Press space to continue--"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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310 refresh(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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311 wait_for(' '); |
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312 clear(); |
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313 mvaddstr(0, 0, " Worth Item"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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314 oldpurse = purse; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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315 for (c = 'a', obj = pack; obj != NULL; c++, obj = next(obj)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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316 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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317 switch (obj->o_type) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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318 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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319 case FOOD: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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320 worth = 2 * obj->o_count; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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321 when WEAPON: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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322 switch (obj->o_which) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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323 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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324 case MACE: worth = 8; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
325 when SWORD: worth = 15; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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326 when CROSSBOW: worth = 30; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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327 when ARROW: worth = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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328 when DAGGER: worth = 2; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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329 when TWOSWORD: worth = 75; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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330 when DART: worth = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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331 when BOW: worth = 15; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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332 when BOLT: worth = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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333 when SPEAR: worth = 5; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
334 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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335 worth *= 3 * (obj->o_hplus + obj->o_dplus) + obj->o_count; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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336 obj->o_flags |= ISKNOW; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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337 when ARMOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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338 switch (obj->o_which) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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339 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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340 case LEATHER: worth = 20; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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341 when RING_MAIL: worth = 25; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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342 when STUDDED_LEATHER: worth = 20; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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343 when SCALE_MAIL: worth = 30; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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344 when CHAIN_MAIL: worth = 75; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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345 when SPLINT_MAIL: worth = 80; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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346 when BANDED_MAIL: worth = 90; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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347 when PLATE_MAIL: worth = 150; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
348 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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349 worth += (9 - obj->o_ac) * 100; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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350 worth += (10 * (a_class[obj->o_which] - obj->o_ac)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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351 obj->o_flags |= ISKNOW; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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|
352 when SCROLL: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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353 worth = s_magic[obj->o_which].mi_worth; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
354 worth *= obj->o_count; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
355 if (!s_know[obj->o_which]) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
356 worth /= 2; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
357 s_know[obj->o_which] = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
358 when POTION: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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359 worth = p_magic[obj->o_which].mi_worth; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
360 worth *= obj->o_count; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
361 if (!p_know[obj->o_which]) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
362 worth /= 2; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
363 p_know[obj->o_which] = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
364 when RING: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
365 worth = r_magic[obj->o_which].mi_worth; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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366 if (obj->o_which == R_ADDSTR || obj->o_which == R_ADDDAM || |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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367 obj->o_which == R_PROTECT || obj->o_which == R_ADDHIT) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
368 if (obj->o_ac > 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
369 worth += obj->o_ac * 100; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
370 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
371 worth = 10; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
372 if (!(obj->o_flags & ISKNOW)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
373 worth /= 2; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
374 obj->o_flags |= ISKNOW; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
375 r_know[obj->o_which] = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
376 when STICK: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
377 worth = ws_magic[obj->o_which].mi_worth; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
378 worth += 20 * obj->o_charges; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
379 if (!(obj->o_flags & ISKNOW)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
380 worth /= 2; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
381 obj->o_flags |= ISKNOW; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
382 ws_know[obj->o_which] = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
383 when AMULET: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
384 worth = 1000; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
385 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
386 if (worth < 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
387 worth = 0; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
388 mvprintw(c - 'a' + 1, 0, "%c) %5d %s", c, worth, inv_name(obj, FALSE)); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
389 purse += worth; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
390 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
391 mvprintw(c - 'a' + 1, 0," %5d Gold Pieces ", oldpurse); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
392 refresh(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
393 score(purse, 2, 0); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
394 exit(0); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
395 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
396 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
397 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
398 * killname: |
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399 * Convert a code to a monster name |
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400 */ |
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401 char * |
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402 killname(monst, doart) |
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403 register char monst; |
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404 bool doart; |
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405 { |
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406 register const char *sp; |
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407 register bool article; |
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408 |
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409 sp = prbuf; |
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410 article = TRUE; |
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411 switch (monst) |
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412 { |
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413 case 'a': |
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414 sp = "arrow"; |
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415 when 'b': |
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416 sp = "bolt"; |
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417 when 'd': |
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418 sp = "dart"; |
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419 when 's': |
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420 sp = "starvation"; |
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421 article = FALSE; |
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422 otherwise: |
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423 if (monst >= 'A' && monst <= 'Z') |
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424 sp = monsters[monst-'A'].m_name; |
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425 else |
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426 { |
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427 sp = "God"; |
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428 article = FALSE; |
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429 } |
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430 } |
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431 if (doart && article) |
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432 sprintf(prbuf, "a%s ", vowelstr(sp)); |
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433 else |
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434 prbuf[0] = '\0'; |
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435 strcat(prbuf, sp); |
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436 return prbuf; |
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437 } |