Mercurial > hg > early-roguelike
annotate srogue/main.c @ 164:49af2fd0bb0c
Move some autotools files to where configure can find them.
rogue5 uses config.guess and config.sub to find the canonical system
names. The configure script expects them to be in the same directory
as install-sh. So they have been relocated to the top level.
This is a quick and dirty fix. The eventual plan is to relocate them
to /dev/null.
I also suspect they should be used to set HOST, not TARGET. Rogue is
not a cross-compiler.
author | John "Elwin" Edwards |
---|---|
date | Tue, 16 Jun 2015 11:44:49 -0400 |
parents | e6c8652473fe |
children | 78fa1d0e5d25 |
rev | line source |
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1 /* |
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2 * Rogue |
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3 * Exploring the dungeons of doom |
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4 * |
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5 * @(#)main.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <time.h> |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <limits.h> |
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24 #include <sys/stat.h> |
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25 #include "rogue.h" |
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26 |
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27 #ifdef ATT |
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28 #include <time.h> |
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29 #endif |
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30 |
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31 #ifdef BSD |
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32 #include <sys/time.h> |
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33 #endif |
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34 |
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35 #include "rogue.ext" |
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36 |
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37 main(argc, argv, envp) |
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38 char **argv; |
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39 char **envp; |
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40 { |
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41 register char *env; |
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42 register struct linked_list *item; |
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43 register struct object *obj; |
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44 char alldone, wpt; |
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45 char *getpass(), *xcrypt(), *strrchr(); |
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46 int lowtime; |
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47 time_t now; |
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48 char *roguehome(); |
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49 char *homedir = roguehome(); |
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50 |
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51 #ifdef __DJGPP__ |
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52 _fmode = O_BINARY; |
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53 #endif |
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54 |
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55 if (homedir == NULL) |
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56 homedir = ""; |
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57 |
120
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58 playuid = md_getuid(); |
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59 playgid = md_getgid(); |
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60 |
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61 /* check for print-score option */ |
37 | 62 #ifdef SCOREFILE |
63 strncpy(scorefile, SCOREFILE, LINLEN); | |
64 scorefile[LINLEN - 1] = '\0'; | |
65 #else | |
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66 |
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67 strcpy(scorefile, homedir); |
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68 |
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69 if (*scorefile) |
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70 strcat(scorefile,"/"); |
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71 strcat(scorefile, "srogue.scr"); |
37 | 72 #endif |
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73 |
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74 if(argc >= 2 && strcmp(argv[1], "-s") == 0) |
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75 { |
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76 showtop(0); |
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77 exit(0); |
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78 } |
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79 |
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80 #ifdef WIZARD |
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81 if (argc >= 2 && author() && strcmp(argv[1],"-a") == 0) |
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82 { |
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83 wizard = TRUE; |
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84 argv++; |
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85 argc--; |
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86 } |
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87 |
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88 /* Check to see if he is a wizard */ |
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89 |
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90 if (argc >= 2 && strcmp(argv[1],"-w") == 0) |
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91 { |
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92 if (strcmp(PASSWD, xcrypt(getpass(wizstr),"mT")) == 0) |
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93 { |
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94 wizard = TRUE; |
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95 argv++; |
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96 argc--; |
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97 } |
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98 } |
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99 #endif |
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100 time(&now); |
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101 lowtime = (int) now; |
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102 |
37 | 103 #ifdef SAVEDIR |
104 if (argc >= 3 && !strcmp(argv[1], "-n")) { | |
105 strncpy(whoami, argv[2], LINLEN); | |
106 whoami[LINLEN - 1] = '\0'; | |
107 use_savedir = TRUE; | |
112
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108 if (snprintf(file_name, 256, "%s/%d-%s.srsav", SAVEDIR, |
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109 playuid, whoami) >= 256) { |
37 | 110 /* Just in case it doesn't fit */ |
111 strcpy(file_name, "srogue.save"); | |
112 use_savedir = FALSE; | |
113 } | |
114 } | |
115 #endif | |
116 | |
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117 if (!use_savedir) |
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118 md_droppriv(); |
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119 |
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120 /* get home and options from environment */ |
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121 |
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122 if ((env = getenv("HOME")) != NULL) |
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123 strcpy(home, env); |
119 | 124 else { |
125 strncpy(home, md_gethomedir(), LINLEN); | |
126 if (home[LINLEN-1] != '\0') | |
127 home[0] = '\0'; | |
128 } | |
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129 |
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130 if (strcmp(home,"/") == 0) |
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131 home[0] = '\0'; |
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132 |
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133 if ((strlen(home) > 0) && (home[strlen(home)-1] != '/')) |
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134 strcat(home, "/"); |
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135 |
37 | 136 if (!use_savedir) { |
137 strcpy(file_name, home); | |
138 strcat(file_name, "srogue.sav"); | |
139 } | |
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140 |
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141 if ((env = getenv("ROGUEOPTS")) != NULL) |
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142 parse_opts(env); |
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143 |
37 | 144 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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145 { |
119 | 146 strucpy(whoami, md_getusername(), strlen(md_getusername())); |
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147 } |
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148 |
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149 if (env == NULL || fruit[0] == '\0') |
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150 strcpy(fruit, "juicy-fruit"); |
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151 |
37 | 152 if (use_savedir) |
153 { | |
154 /* restore() won't return if the restore succeeded. If | |
155 * file_name doesn't exist, it will return TRUE. In that | |
156 * case, start a new game. */ | |
157 if (!restore(file_name, envp)) | |
158 exit(1); | |
159 } | |
160 else if (argc == 2) | |
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161 if(!restore(argv[1], envp)) /* NOTE: NEVER RETURNS */ |
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162 exit(1); |
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163 |
37 | 164 /* START NEW GAME */ |
165 | |
36
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166 dnum = (wizard && getenv("SEED") != NULL ? |
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167 atoi(getenv("SEED")) : lowtime + getpid()); |
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168 |
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169 if(wizard) |
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170 printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum); |
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171 else |
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172 printf("Hello %s, One moment while I open the door to the dungeon...\n", whoami); |
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173 |
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174 fflush(stdout); |
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175 seed = dnum; |
121
e6c8652473fe
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120
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176 md_srandom(seed); /* init rnd number gen */ |
36
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177 |
119 | 178 md_onsignal_exit(); /* just in case */ |
36
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179 |
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180 init_everything(); |
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181 |
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182 #ifdef __INTERIX |
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183 setenv("TERM","interix"); |
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184 #endif |
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185 |
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186 initscr(); /* Start up cursor package */ |
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187 |
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188 if (strcmp(termname(),"dumb") == 0) |
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189 { |
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190 endwin(); |
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191 printf("ERROR in terminal parameters.\n"); |
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192 printf("Check TERM in environment.\n"); |
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193 byebye(1); |
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194 } |
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195 |
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196 if (LINES < 24 || COLS < 80) { |
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197 endwin(); |
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198 printf("ERROR: screen size too small\n"); |
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199 byebye(1); |
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200 } |
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201 |
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202 if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0)) |
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203 { |
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204 echo(); |
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205 mvaddstr(23,2,"Rogue's Name? "); |
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206 wgetnstr(stdscr,whoami,MAXSTR); |
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207 noecho(); |
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208 } |
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209 |
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210 if ((whoami == NULL) || (*whoami == '\0')) |
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211 strcpy(whoami,"Rodney"); |
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212 |
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213 setup(); |
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214 |
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215 /* Set up windows */ |
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216 |
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217 cw = newwin(0, 0, 0, 0); |
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218 mw = newwin(0, 0, 0, 0); |
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219 hw = newwin(0, 0, 0, 0); |
86 | 220 keypad(cw, 1); |
36
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221 waswizard = wizard; |
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222 |
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223 /* Draw current level */ |
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224 |
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225 new_level(NORMLEV); |
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226 |
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227 /* Start up daemons and fuses */ |
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228 |
107 | 229 start_daemon(status, TRUE, BEFORE); |
230 start_daemon(runners, TRUE, AFTER); | |
39 | 231 /* |
232 * These daemons have been moved to AFTER because BEFORE daemons | |
233 * get called every command, even invalid ones. Hopefully this | |
234 * won't break anything. | |
235 */ | |
107 | 236 start_daemon(doctor, TRUE, AFTER); |
237 start_daemon(stomach, TRUE, AFTER); | |
36
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238 fuse(swander, TRUE, WANDERTIME); |
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239 |
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240 /* Give the rogue his weaponry */ |
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241 |
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242 do { |
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243 wpt = pick_one(w_magic); |
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244 switch (wpt) |
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245 { |
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246 case MACE: case SWORD: case TWOSWORD: |
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247 case SPEAR: case TRIDENT: case SPETUM: |
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248 case BARDICHE: case PIKE: case BASWORD: |
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249 case HALBERD: |
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250 alldone = TRUE; |
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251 otherwise: |
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252 alldone = FALSE; |
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253 } |
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254 } while(!alldone); |
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255 |
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256 item = new_thing(FALSE, WEAPON, wpt); |
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257 obj = OBJPTR(item); |
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258 obj->o_hplus = rnd(3); |
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259 obj->o_dplus = rnd(3); |
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260 obj->o_flags = ISKNOW; |
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261 add_pack(item, TRUE); |
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262 cur_weapon = obj; |
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263 |
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264 /* Now a bow */ |
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265 |
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266 item = new_thing(FALSE, WEAPON, BOW); |
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267 obj = OBJPTR(item); |
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268 obj->o_hplus = rnd(3); |
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269 obj->o_dplus = rnd(3); |
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270 obj->o_flags = ISKNOW; |
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271 add_pack(item, TRUE); |
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272 |
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273 /* Now some arrows */ |
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274 |
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275 item = new_thing(FALSE, WEAPON, ARROW); |
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276 obj = OBJPTR(item); |
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277 obj->o_count = 25 + rnd(15); |
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278 obj->o_hplus = rnd(2); |
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279 obj->o_dplus = rnd(2); |
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280 obj->o_flags = ISKNOW; |
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281 add_pack(item, TRUE); |
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282 |
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283 /* And his suit of armor */ |
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284 |
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285 wpt = pick_one(a_magic); |
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286 item = new_thing(FALSE, ARMOR, wpt); |
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287 obj = OBJPTR(item); |
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288 obj->o_flags = ISKNOW; |
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289 obj->o_ac = armors[wpt].a_class - rnd(4); |
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290 cur_armor = obj; |
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291 add_pack(item, TRUE); |
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292 |
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293 /* Give him some food */ |
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294 |
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295 item = new_thing(FALSE, FOOD, 0); |
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296 add_pack(item, TRUE); |
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297 |
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298 playit(); |
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299 } |
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300 |
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301 |
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302 /* |
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303 * endit: |
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304 * Exit the program abnormally. |
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305 */ |
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306 void |
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307 endit(int a) |
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308 { |
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309 fatal("Ok, if you want to exit that badly, I'll have to allow it"); |
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310 } |
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311 |
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312 /* |
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313 * fatal: |
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314 * Exit the program, printing a message. |
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315 */ |
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316 |
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317 fatal(s) |
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318 char *s; |
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319 { |
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320 clear(); |
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321 refresh(); |
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322 endwin(); |
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323 fprintf(stderr,"%s\n\r",s); |
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324 fflush(stderr); |
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325 byebye(2); |
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326 } |
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327 |
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328 /* |
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329 * byebye: |
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330 * Exit here and reset the users terminal parameters |
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331 * to the way they were when he started |
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332 */ |
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333 |
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334 void |
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335 byebye(how) |
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336 int how; |
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337 { |
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338 if (!isendwin()) |
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339 endwin(); |
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340 |
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341 exit(how); /* exit like flag says */ |
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342 } |
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343 |
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344 |
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345 /* |
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346 * rnd: |
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347 * Pick a very random number. |
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348 */ |
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349 rnd(range) |
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350 int range; |
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351 { |
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352 reg int wh; |
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353 |
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354 if (range == 0) |
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355 wh = 0; |
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356 else { |
121
e6c8652473fe
srogue: more compatibility improvements.
John "Elwin" Edwards
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120
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357 wh = md_random() % range; |
36
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358 wh &= 0x7FFFFFFF; |
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359 } |
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360 return wh; |
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361 } |
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362 |
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363 /* |
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364 * roll: |
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365 * roll a number of dice |
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366 */ |
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367 roll(number, sides) |
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368 int number, sides; |
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369 { |
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370 reg int dtotal = 0; |
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371 |
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372 while(number-- > 0) |
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373 dtotal += rnd(sides)+1; |
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374 return dtotal; |
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375 } |
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376 |
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377 |
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378 /* |
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379 ** setup: Setup signal catching functions |
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380 */ |
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381 setup() |
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382 { |
119 | 383 md_onsignal_autosave(); |
36
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384 |
42 | 385 nonl(); |
36
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386 cbreak(); |
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387 noecho(); |
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388 } |
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389 |
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390 /* |
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391 ** playit: The main loop of the program. Loop until the game is over, |
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392 ** refreshing things and looking at the proper times. |
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393 */ |
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394 |
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395 playit() |
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396 { |
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397 reg char *opts; |
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398 |
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399 /* parse environment declaration of options */ |
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400 |
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401 if ((opts = getenv("ROGUEOPTS")) != NULL) |
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402 parse_opts(opts); |
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|
403 |
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404 player.t_oldpos = hero; |
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405 oldrp = roomin(&hero); |
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406 nochange = FALSE; |
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407 while (playing) |
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408 command(); /* Command execution */ |
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409 endit(0); |
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|
410 } |
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|
411 |
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412 |
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|
413 /* |
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414 ** author: See if a user is an author of the program |
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415 */ |
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416 author() |
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417 { |
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418 switch (playuid) { |
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419 case 100: |
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420 case 0: |
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421 return TRUE; |
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422 default: |
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423 return FALSE; |
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|
424 } |
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|
425 } |
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|
426 |
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427 int |
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428 directory_exists(char *dirname) |
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429 { |
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|
430 struct stat sb; |
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431 |
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432 if (stat(dirname, &sb) == 0) /* path exists */ |
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433 return (S_ISDIR (sb.st_mode)); |
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|
434 |
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435 return(0); |
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|
436 } |
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|
437 |
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|
438 char * |
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|
439 roguehome() |
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440 { |
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441 static char path[1024]; |
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442 char *end,*home; |
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443 |
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444 if ( (home = getenv("ROGUEHOME")) != NULL) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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445 { |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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446 if (*home) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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447 { |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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448 strncpy(path, home, PATH_MAX - 20); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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449 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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450 end = &path[strlen(path)-1]; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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451 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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452 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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453 while( (end >= path) && ((*end == '/') || (*end == '\\'))) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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454 *end-- = '\0'; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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455 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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456 if (directory_exists(path)) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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457 return(path); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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458 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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459 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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changeset
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460 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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461 if (directory_exists("/var/games/roguelike")) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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462 return("/var/games/roguelike"); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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463 if (directory_exists("/var/lib/roguelike")) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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464 return("/var/lib/roguelike"); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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465 if (directory_exists("/var/roguelike")) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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466 return("/var/roguelike"); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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467 if (directory_exists("/usr/games/lib")) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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468 return("/usr/games/lib"); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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469 if (directory_exists("/games/roguelik")) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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470 return("/games/roguelik"); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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471 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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472 return(NULL); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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473 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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changeset
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474 |