Mercurial > hg > early-roguelike
annotate rogue5/rip.c @ 110:5f51f7d9805f
arogue5: fix some save/restore-related crashes.
The save/restore code took the pointer intended as an argument for the
doctor() daemon and wrote it to the savefile as an int. I don't know
why it took so long to fail horribly. The problem has been avoided by
replacing the value with &player when restoring. That seems to be the
only argument ever actually used.
The code also writes only four bytes for an unsigned long; if
sizeof(long) == 8, it casts to unsigned int first. It failed to do the
cast when reading back, with the result that four bytes were read and
the other half of the number was effectively uninitialized.
It apparently works now, but the save/restore code ought still to be
regarded as decidedly unfortunate.
author | John "Elwin" Edwards |
---|---|
date | Mon, 06 Jan 2014 15:57:17 -0500 |
parents | 24e6beb9e7aa |
children | ee250e3646fd |
rev | line source |
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33
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 4.57 (Berkeley) 02/05/99 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <stdlib.h> |
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15 #include <string.h> |
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16 #include <time.h> |
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17 #include <signal.h> |
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18 #include <sys/types.h> |
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19 #include <ctype.h> |
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20 #include <fcntl.h> |
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21 #include <curses.h> |
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22 #include "rogue.h" |
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23 #include "score.h" |
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24 |
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25 static char *rip[] = { |
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26 " __________\n", |
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27 " / \\\n", |
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28 " / REST \\\n", |
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29 " / IN \\\n", |
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30 " / PEACE \\\n", |
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31 " / \\\n", |
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32 " | |\n", |
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33 " | |\n", |
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34 " | killed by a |\n", |
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35 " | |\n", |
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36 " | 1980 |\n", |
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37 " *| * * * | *\n", |
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38 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______\n", |
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39 0 |
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40 }; |
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41 |
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42 /* |
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43 * score: |
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44 * Figure score and post it. |
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45 */ |
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46 /* VARARGS2 */ |
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47 |
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48 void |
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49 score(int amount, int flags, int monst) |
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50 { |
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51 SCORE *scp; |
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52 int i; |
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53 SCORE *sc2; |
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54 SCORE *top_ten, *endp; |
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55 # ifdef MASTER |
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56 int prflags = 0; |
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57 # endif |
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58 void (*fp)(int); |
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59 uid_t uid; |
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60 char *reason[] = { |
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61 "killed", |
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62 "quit", |
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63 "A total winner", |
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64 "killed with Amulet" |
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65 }; |
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66 |
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67 start_score(); |
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68 |
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69 if (flags >= 0 |
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70 #ifdef MASTER |
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71 || wizard |
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72 #endif |
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73 ) |
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74 { |
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75 mvaddstr(LINES - 1, 0 , "[Press return to continue]"); |
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76 refresh(); |
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77 wgetnstr(stdscr,prbuf,80); |
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78 endwin(); |
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79 printf("\n"); |
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80 resetltchars(); |
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81 /* |
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82 * free up space to "guarantee" there is space for the top_ten |
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83 */ |
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84 delwin(stdscr); |
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85 delwin(curscr); |
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86 if (hw != NULL) |
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87 delwin(hw); |
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88 } |
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89 |
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90 top_ten = malloc(numscores * sizeof (SCORE)); |
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91 |
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92 if (top_ten == NULL) |
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93 return; |
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94 |
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95 endp = &top_ten[numscores]; |
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96 for (scp = top_ten; scp < endp; scp++) |
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97 { |
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98 scp->sc_score = 0; |
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99 for (i = 0; i < MAXSTR; i++) |
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100 scp->sc_name[i] = (char) rnd(255); |
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101 scp->sc_flags = RN; |
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102 scp->sc_level = RN; |
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103 scp->sc_monster = RN; |
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104 scp->sc_uid = RN; |
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105 } |
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106 |
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107 signal(SIGINT, SIG_DFL); |
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