Mercurial > hg > early-roguelike
annotate xrogue/options.c @ 310:827441d05b3e
Advanced Rogue family: fix some potential buffer overflows.
Some code for determining the score file location assumed that PATH_MAX
would be less than 1024, which cannot be guaranteed.
Advanced Rogue 5 and 7, and XRogue, have had the buffers for the file
name enlarged. UltraRogue never called the functions, so the code has
been deleted instead.
author | John "Elwin" Edwards |
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date | Mon, 03 May 2021 19:05:37 -0400 |
parents | e52a8a7ad4c5 |
children |
rev | line source |
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133
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1 /* |
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2 options.c - This file has all the code for the option command |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 /* |
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20 * I would rather this command were not necessary, but |
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21 * it is the only way to keep the wolves off of my back. |
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22 */ |
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23 |
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24 #include <curses.h> |
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25 #include <ctype.h> |
135 | 26 #include <string.h> |
310
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27 #include <limits.h> |
133
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28 #include "rogue.h" |
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29 |
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30 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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31 |
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32 /* |
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33 * description of an option and what to do with it |
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34 */ |
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35 struct optstruct { |
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36 char *o_name; /* option name */ |
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37 char *o_prompt; /* prompt for interactive entry */ |
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38 void *o_opt; /* pointer to thing to set */ |
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39 void (*o_putfunc)(); /* function to print value */ |
133
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40 int (*o_getfunc)(); /* function to get value interactively */ |
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41 }; |
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42 |
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43 typedef struct optstruct OPTION; |
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44 |
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45 int get_ro(WINDOW *win, int oy, int ox); |
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46 void put_bool(bool *b, WINDOW *win); |
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47 int get_bool(bool *bp, WINDOW *win); |
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48 void put_str(char *str, WINDOW *win); |
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49 int get_str(char *opt, WINDOW *win); |
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50 void put_abil(int *ability, WINDOW *win); |
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51 int get_abil(int *abil, WINDOW *win); |
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52 void put_quest(int *quest, WINDOW *win); |
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53 int get_quest(int *quest, WINDOW *win); |
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54 int get_default(bool *bp, WINDOW *win); |
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55 int get_str_prot(char *opt, WINDOW *win); |
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56 int get_score(char *opt, WINDOW *win); |
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57 bool allowchange(OPTION *op); |
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58 |
133
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59 OPTION optlist[] = { |
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60 {"terse", "Terse output: ", |
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61 (void *) &terse, put_bool, get_bool }, |
133
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62 {"flush", "Flush typeahead during battle: ", |
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63 (void *) &fight_flush, put_bool, get_bool }, |
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64 {"jump", "Show position only at end of run: ", |
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65 (void *) &jump, put_bool, get_bool }, |
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66 {"step", "Do inventories one line at a time: ", |
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67 (void *) &slow_invent, put_bool, get_bool }, |
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68 {"askme", "Ask me about unidentified things: ", |
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69 (void *) &askme, put_bool, get_bool }, |
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70 {"pickup", "Pick things up automatically: ", |
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71 (void *) &auto_pickup, put_bool, get_bool }, |
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72 {"overlay", "Overlay menu: ", |
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73 (void *) &menu_overlay, put_bool, get_bool }, |
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74 {"name", "Name: ", |
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75 (void *) whoami, put_str, get_str_prot }, |
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76 {"file", "Save file: ", |
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77 (void *) file_name, put_str, get_str_prot }, |
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78 {"score", "Score file: ", |
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79 (void *) score_file, put_str, get_score }, |
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80 {"class", "Character type: ", |
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81 (void *) &char_type, put_abil, get_abil }, |
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82 {"quest", "Quest item: ", |
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83 (void *) &quest_item, put_quest, get_quest }, |