Mercurial > hg > early-roguelike
annotate arogue5/rip.c @ 168:82b2a046d151
arogue7: fix inventory display bug again.
Removing the call to msg() in restore() resulted in msgw remaining as
it was when the game was saved. This results in another display glitch
like that fixed by r163. Adding an empty message puts msgw into a
reliable state.
author | John "Elwin" Edwards |
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date | Tue, 30 Jun 2015 12:00:02 -0400 |
parents | 7faf4568c295 |
children | 80a590e67206 |
rev | line source |
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * Advanced Rogue |
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6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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7 * All rights reserved. |
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8 * |
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9 * Based on "Rogue: Exploring the Dungeons of Doom" |
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10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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11 * All rights reserved. |
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12 * |
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13 * See the file LICENSE.TXT for full copyright and licensing information. |
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14 */ |
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15 |
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16 /* Print flags for scoring */ |
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17 #define REALLIFE 1 /* Print out machine and logname */ |
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18 #define EDITSCORE 2 /* Edit the current score file */ |
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19 #define ADDSCORE 3 /* Add a new score */ |
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20 |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <stdlib.h> |
67 | 24 #include <string.h> |
63
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25 #include "curses.h" |
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26 #include <time.h> |
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27 #include <signal.h> |
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28 #include <ctype.h> |
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29 #include <sys/types.h> |
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30 #include "network.h" |
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31 #include "rogue.h" |
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32 #include "mach_dep.h" |
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33 |
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34 /* |
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35 * If you change this structure, change the compatibility routines |
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36 * scoreout() and scorein() to reflect the change. Also update SCORELEN. |
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37 */ |
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38 |
143
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39 extern int scorefd; |
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40 extern FILE *logfile; |
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41 |
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42 struct sc_ent { |
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43 unsigned long sc_score; |
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44 char sc_name[LINELEN]; |
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45 char sc_system[SYSLEN]; |
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46 char sc_login[LOGLEN]; |
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47 short sc_flgs; |
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48 short sc_level; |
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49 short sc_ctype; |
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50 short sc_monster; |
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51 short sc_quest; |
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52 }; |
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53 |
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54 #define SCORELEN \ |
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55 (sizeof(unsigned long) + LINELEN + SYSLEN + LOGLEN + 5*sizeof(short)) |
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56 |
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57 static char *rip[] = { |
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58 " __________", |
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59 " / \\", |
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60 " / REST \\", |
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61 " / IN \\", |
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62 " / PEACE \\", |
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63 " / \\", |
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64 " | |", |
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65 " | |", |
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66 " | killed by |", |
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67 " | |", |
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68 " | 1984 |", |
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69 " *| * * * | *", |
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70 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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71 0 |
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72 }; |
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73 |
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74 char *killname(); |
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75 |
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76 |
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77 |
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78 |
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79 |
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80 void |
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81 byebye(sig) |
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82 int sig; |
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83 { |
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84 NOOP(sig); |
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85 if (!isendwin()) { |
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86 clear(); |
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87 endwin(); |
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88 } |
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89 printf("\n"); |
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90 exit(0); |
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91 } |
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92 |
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93 |
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94 /* |
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95 * death: |
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96 * Do something really fun when he dies |
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97 */ |
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98 |
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99 death(monst) |
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100 register short monst; |
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101 { |
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102 register char **dp = rip, *killer; |
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103 register struct tm *lt; |
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104 time_t date; |
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105 char buf[80]; |