Mercurial > hg > early-roguelike
annotate arogue7/effects.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | e1cd27c5464f |
children |
rev | line source |
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125
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1 /* |
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2 * effects.c - functions for dealing with appllying effects to monsters |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
126 | 15 #include <string.h> |
125
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16 #include "curses.h" |
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17 #include "rogue.h" |
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18 |
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19 /* |
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20 * effect: |
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21 * Check for effects of one thing hitting another thing. Return |
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22 * the reason code if the defender is killed. Otherwise return 0. |
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23 */ |
219
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24 int |
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25 effect(struct thing *att, struct thing *def, struct object *weap, bool thrown, |
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26 bool see_att, bool see_def) |
125
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27 { |
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28 register bool att_player, def_player; |
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29 char attname[LINELEN+1], defname[LINELEN+1]; |
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30 |
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31 /* See if the attacker or defender is the player */ |
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32 att_player = (att == &player); |
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33 def_player = (def == &player); |
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34 |
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35 /* |
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36 * If the player could see the attacker or defender, they can't |
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37 * surprise anymore (don't bother checking if they could). |
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38 */ |
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39 if (see_att) turn_off(*att, CANSURPRISE); |
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40 if (see_def) turn_off(*def, CANSURPRISE); |
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41 |
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42 /* What are the attacker and defender names? */ |
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43 if (att_player) strcpy(attname, "you"); |
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44 else { |
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45 if (see_att) strcpy(attname, monster_name(att)); |
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46 else strcpy(attname, "something"); |
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47 } |
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48 |
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49 if (def_player) strcpy(defname, "you"); |
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50 else { |
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51 if (see_def) strcpy(defname, monster_name(def)); |
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52 else strcpy(defname, "something"); |
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53 } |
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54 |
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55 /* |
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56 * See what happens to the attacker first. We can skip this |
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57 * whole section, however, if the defender is the player. |
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58 * Nothing happens (yet) to anyone just for hitting the player. |
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59 */ |
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60 if (!def_player) { |
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61 if (!thrown) { /* Some things require a direct hit. */ |
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62 /* |
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63 * If the attacker hits a rusting monster, The weapon |
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64 * may be damaged |
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65 */ |
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66 if (on(*def, CANRUST) && weap && |
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67 weap->o_type != RELIC && (weap->o_flags & ISMETAL) && |
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68 !(weap->o_flags & ISPROT)) { |
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69 if ((weap->o_hplus < 1 && weap->o_dplus < 1) || |
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70 roll(1,20) < weap->o_hplus+weap->o_dplus+10) { |
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71 if (rnd(100) < 50) weap->o_hplus--; |
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72 else weap->o_dplus--; |
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73 if (att_player) |
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74 msg(terse ? "Your %s weakens!" |
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75 : "Your %s appears to be weaker now!", |
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76 weaps[weap->o_which].w_name); |
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77 } |
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78 } |
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79 } |
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80 |
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81 /* If the attacker hit something that shrieks, wake the dungeon */ |
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82 if (on(*def, CANSHRIEK)) { |
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83 turn_off(*def, CANSHRIEK); |
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84 if (see_def) |
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85 msg("%s emits a piercing shriek.", prname(defname, TRUE)); |
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86 else msg("You hear a piercing shriek."); |
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87 aggravate(TRUE, TRUE); |
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88 } |
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89 |
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90 /* |
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91 * does the creature explode when hit? |
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92 */ |
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93 if (on(*def, CANEXPLODE)) { |
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94 if (see_def) msg("%s explodes!", prname(defname, TRUE)); |
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95 else msg("You hear a tremendous explosion!"); |
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96 explode(def); |
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97 if (pstats.s_hpt <= 0) |
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98 death(def->t_index); |
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99 } |
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100 } |
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101 |
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102 /* |
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103 * Now let's see what happens to the defender. Start out with |
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104 * the things that everyone can do. Then exit if the attacker |
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105 * is the player. |
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106 */ |
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107 if (!thrown) { |
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108 /* |
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109 * Can the player confuse? |
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110 */ |
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111 if (on(*att, CANHUH) && att_player) { |
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112 msg("Your hands stop glowing red."); |
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113 if (off(*def, ISCLEAR) && |
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114 (off(*def, ISUNIQUE) || !save(VS_MAGIC, def, 0))) { |
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115 if (see_def) msg("%s appears confused.", prname(defname, TRUE)); |
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116 turn_on(*def, ISHUH); |
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117 } |
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118 turn_off(*att, CANHUH); |
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119 } |
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120 |
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121 /* Return now if the attacker is the player. */ |
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122 if (att_player) return(0); |
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123 |
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124 /* |
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125 * Some monsters may take half your hit points |
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126 */ |
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127 if (on(*att, CANSUCK) && !save(VS_MAGIC, def, 0)) { |
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128 if (def->t_stats.s_hpt == 1) return(att->t_index); /* Killed! */ |
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129 else { |
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130 def->t_stats.s_hpt /= 2; |
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131 if (def_player) |
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132 msg("You feel your life force being drawn from you."); |
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133 } |
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134 } |
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135 |
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136 /* |
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137 * If a hugging monster hits, it may SQUEEEEEEEZE. |
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138 */ |
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139 if (on(*att, CANHUG)) { |
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140 if (roll(1,20) >= 18 || roll(1,20) >= 18) { |
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141 if (def_player) |
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142 msg("%s squeezes you against itself.", |
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143 prname(attname, TRUE)); |
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144 else if (see_att) |
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145 msg("%s squeezes hard.", prname(attname, TRUE)); |
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146 |
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147 if ((def->t_stats.s_hpt -= roll(2,8)) <= 0) |
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148 return(att->t_index); |
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149 } |
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150 } |
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151 |
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152 /* |
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153 * Some monsters have poisonous bites. |
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154 */ |
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155 if (on(*att, CANPOISON) && !save(VS_POISON, def, 0)) { |
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156 if (def_player) { |
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157 if (ISWEARING(R_SUSABILITY)) |
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158 msg(terse ? "Sting has no effect" |
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159 : "A sting momentarily weakens you"); |
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160 else { |
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161 chg_str(-1); |
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162 msg(terse ? "A sting has weakened you" : |
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163 "You feel a sting in your arm and now feel weaker"); |
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164 } |
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165 } |
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166 else { |
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167 /* Subtract a strength point and see if it kills it */ |
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168 if (--def->t_stats.s_str <= 0) return(D_STRENGTH); |
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169 } |
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170 } |
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171 |
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172 /* |
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173 * Turning to stone: |
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174 */ |
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175 if (on(*att, TOUCHSTONE)) { |
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176 if (def_player) turn_off(*att, TOUCHSTONE); |
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177 if (on(*def, CANINWALL)) { |
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178 if (def_player) |
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179 msg("%s's touch has no effect.", prname(attname, TRUE)); |
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180 } |
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181 else { |
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182 if (!save(VS_PETRIFICATION, def, 0) && rnd(100) < 10) { |
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183 if (def_player) { |
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184 msg("Your body begins to solidify."); |
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185 msg("You are turned to stone !!! --More--"); |
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186 wait_for(' '); |
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187 return(D_PETRIFY); |
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188 } |
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189 else { |
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190 /* The monster got stoned! */ |
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191 turn_on(*def, ISSTONE); |
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192 turn_off(*def, ISRUN); |
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193 turn_off(*def, ISINVIS); |
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194 turn_off(*def, ISDISGUISE); |
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195 if (see_def) |
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196 msg("%s turns to stone.", prname(defname, TRUE)); |
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197 else if (cansee(unc(def->t_pos))) |
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198 msg("A new statue appears!"); |
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199 } |
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200 } |
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201 else if (def->t_action != A_FREEZE) { |
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202 if (def_player) |
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203 msg("%s's touch stiffens your limbs.", |
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204 prname(attname, TRUE)); |
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205 else if (see_def) |
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206 msg("%s appears to freeze.", prname(defname, TRUE)); |
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207 |
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208 def->t_no_move += movement(def) * STONETIME; |
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209 def->t_action = A_FREEZE; |
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210 } |
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211 } |
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212 } |
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213 |
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214 /* |
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215 * Wraiths might drain energy levels |
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216 */ |
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217 if ((on(*att, CANDRAIN) || on(*att, DOUBLEDRAIN)) && |
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218 !save(VS_POISON, def, 3-(att->t_stats.s_lvl/5))) { |
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219 if (def_player) { |
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220 lower_level(att->t_index); |
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221 if (on(*att, DOUBLEDRAIN)) lower_level(att->t_index); |
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222 turn_on(*att, DIDDRAIN); |
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223 } |
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224 else { |
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225 def->t_stats.s_hpt -= roll(1, 8); |
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226 def->t_stats.s_lvl--; |
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227 if (on(*att, DOUBLEDRAIN)) { |
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228 def->t_stats.s_hpt -= roll(1, 8); |
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229 def->t_stats.s_lvl--; |
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230 } |
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231 if (see_def) |
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232 msg("%s appears less skillfull.", prname(defname, TRUE)); |
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233 |
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234 /* Did it kill it? */ |
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235 if (def->t_stats.s_hpt <= 0 || |
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236 def->t_stats.s_lvl <= 0) |
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237 return(att->t_index); |
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238 } |
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239 } |
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240 |
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241 /* |
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242 * Paralyzation: |
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243 */ |
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244 if (on(*att, CANPARALYZE) && def->t_action != A_FREEZE) { |
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245 if (def_player) turn_off(*att, CANPARALYZE); |
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246 if (!save(VS_PARALYZATION, def, 0)) { |
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247 if (on(*def, CANINWALL)) { |
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248 if (def_player) |
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249 msg("%s's touch has no effect.", prname(attname, TRUE)); |
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250 } |
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251 else { |
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252 if (def_player) |
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253 msg("%s's touch paralyzes you.", prname(attname, TRUE)); |
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254 else if (see_def) |
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255 msg("%s appears to freeze.", prname(defname, TRUE)); |
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256 |
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257 def->t_no_move += movement(def) * FREEZETIME; |
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258 def->t_action = A_FREEZE; |
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259 } |
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260 } |
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261 } |
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262 |
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263 /* |
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264 * Painful wounds make the defendant faint |
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265 */ |
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266 if (on(*att, CANPAIN) && def->t_action != A_FREEZE) { |
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267 if (def_player) turn_off(*att, CANPAIN); |
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268 if (!ISWEARING(R_ALERT) && !save(VS_POISON, def, 0)) { |
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269 if (def_player) |
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270 msg("You faint from the painful wound"); |
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271 else if (see_def) |
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272 msg("%s appears to faint.", prname(defname, TRUE)); |
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273 |
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274 def->t_no_move += movement(def) * PAINTIME; |
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275 def->t_action = A_FREEZE; |
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276 } |
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277 } |
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278 |
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279 /* |
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280 * Some things currently affect only the player. Let's make |
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281 * a check here so we don't have to check for each thing. |
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282 */ |
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283 if (def_player) { |
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284 /* |
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285 * Stinking monsters make the defender weaker (to hit). For now |
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286 * this will only affect the player. We may later add the HASSTINK |
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287 * effect to monsters, too. |
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288 */ |
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289 if (on(*att, CANSTINK)) { |
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290 turn_off(*att, CANSTINK); |
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291 if (!save(VS_POISON, def, 0)) { |
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292 msg("The stench of %s sickens you.", |
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293 prname(attname, FALSE)); |
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294 if (on(player, HASSTINK)) lengthen(unstink, STINKTIME); |
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295 else { |
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296 turn_on(player, HASSTINK); |
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297 fuse(unstink, NULL, STINKTIME, AFTER); |
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298 } |
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299 } |
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300 } |
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301 |
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302 /* |
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303 * Chilling monster reduces strength each time. This only |
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304 * affects the player for now because of its temporary nature. |
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305 */ |
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306 if (on(*att, CANCHILL)) { |
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307 if (!ISWEARING(R_SUSABILITY) && !save(VS_POISON, def, 0)) { |
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308 msg("You cringe at %s's chilling touch.", |
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309 prname(attname, FALSE)); |
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310 chg_str(-1); |
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311 if (lost_str++ == 0) { |
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312 int fuse_arg = 0; |
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313 fuse(res_strength, &fuse_arg, CHILLTIME, AFTER); |
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314 } |
125
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315 else lengthen(res_strength, CHILLTIME); |
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316 } |
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317 } |
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318 |
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319 /* |
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320 * Itching monsters reduce dexterity (temporarily). This only |
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321 * affects the player for now because of its temporary nature. |
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322 */ |
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323 if (on(*att, CANITCH) && !save(VS_POISON, def, 0)) { |
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324 msg("The claws of %s scratch you.", prname(attname, FALSE)); |
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325 if (ISWEARING(R_SUSABILITY)) { |
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326 msg("The scratch has no effect"); |
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327 } |
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328 else { |
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329 add_abil[A_DEXTERITY](-1); |
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330 } |
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331 } |
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332 |
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333 |
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334 /* |
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335 * If a disease-carrying monster hits, there is a chance the |
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336 * defender will catch the disease. This only applies to the |
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337 * player for now because of the temporary nature. |
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338 */ |
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339 if (on(*att, CANDISEASE) && |
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340 (rnd(def->t_stats.s_const) < att->t_stats.s_lvl) && |
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341 off(*def, HASDISEASE)) { |
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342 if (ISWEARING(R_HEALTH) || |
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343 player.t_ctype == C_PALADIN || |
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344 player.t_ctype == C_MONK) { |
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345 msg("The wound heals quickly."); |
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346 } |
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347 else { |
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348 turn_on(*def, HASDISEASE); |
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349 fuse(cure_disease, NULL, roll(HEALTIME,SICKTIME), AFTER); |
125
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350 msg(terse ? "You have been diseased." |
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351 : "You have contracted a disease!"); |
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352 } |
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353 } |
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354 |
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355 /* |
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356 * If a rusting monster hits, you lose armor. This only applies to |
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357 * the player because monsters don't wear armor (for now). |
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358 */ |
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359 if (on(*att, CANRUST)) { |
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360 if (cur_armor != NULL && |
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361 cur_armor->o_which != LEATHER && |
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362 cur_armor->o_which != STUDDED_LEATHER && |
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363 cur_armor->o_which != PADDED_ARMOR && |
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364 !(cur_armor->o_flags & ISPROT) && |
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365 cur_armor->o_ac < def->t_stats.s_arm+1) { |
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366 msg(terse ? "Your armor weakens" |
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367 : "Your armor appears to be weaker now. Oh my!"); |
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368 cur_armor->o_ac++; |
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369 } |
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370 if (cur_misc[WEAR_BRACERS] != NULL && |
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371 cur_misc[WEAR_BRACERS]->o_ac > 0 && |
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372 !(cur_misc[WEAR_BRACERS]->o_flags & ISPROT)) { |
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373 cur_misc[WEAR_BRACERS]->o_ac--; |
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374 if (cur_misc[WEAR_BRACERS]->o_ac == 0) { |
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375 register struct linked_list *item; |
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376 |
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377 for (item=pack; item!=NULL; item=next(item)) { |
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378 if (OBJPTR(item) == cur_misc[WEAR_BRACERS]) { |
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379 detach(pack, item); |
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380 o_discard(item); |
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381 break; |
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parents:
diff
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382 } |
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parents:
diff
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|
383 } |
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parents:
diff
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384 msg ("Your bracers crumble and fall off!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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385 cur_misc[WEAR_BRACERS] = NULL; |
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diff
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386 inpack--; |
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diff
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387 } |
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388 else { |
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parents:
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389 msg("Your bracers weaken!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
390 } |
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|
391 } |
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|
392 } |
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393 |
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|
394 /* |
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|
395 * If can dissolve and hero has leather type armor. This |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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396 * also only applies to the player for now because of the |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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397 * armor. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
398 */ |
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399 if (on(*att, CANDISSOLVE) && cur_armor != NULL && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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400 (cur_armor->o_which == LEATHER || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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401 cur_armor->o_which == STUDDED_LEATHER || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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402 cur_armor->o_which == PADDED_ARMOR) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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403 !(cur_armor->o_flags & ISPROT) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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404 cur_armor->o_ac < def->t_stats.s_arm+1) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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405 msg(terse ? "Your armor dissolves" |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
406 : "Your armor appears to dissolve. Oh my!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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407 cur_armor->o_ac++; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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408 } |
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diff
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409 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
410 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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411 * If an infesting monster hits you, you get a parasite or rot. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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412 * This will only affect the player until we figure out how to |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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413 * make it affect monsters. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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414 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
415 if (on(*att, CANINFEST) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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416 rnd(def->t_stats.s_const) < att->t_stats.s_lvl) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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417 if (ISWEARING(R_HEALTH) || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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418 player.t_ctype == C_PALADIN || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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419 player.t_ctype == C_MONK) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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420 msg("The wound heals quickly."); |
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diff
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421 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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422 else { |
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parents:
diff
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423 turn_off(*att, CANINFEST); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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424 msg(terse ? "You have been infested." |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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425 : "You have contracted a parasitic infestation!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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426 infest_dam++; |
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427 turn_on(*def, HASINFEST); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
428 } |
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parents:
diff
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|
429 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
430 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
431 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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diff
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432 * Does it take wisdom away? This currently affects only |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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433 * the player because of its temporary nature. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
434 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
435 if (on(*att, TAKEWISDOM) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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436 !save(VS_MAGIC, def, 0) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
437 !ISWEARING(R_SUSABILITY)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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438 add_abil[A_WISDOM](-1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
439 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
440 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
441 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
442 * Does it take intelligence away? This currently affects |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
443 * only the player because of its temporary nature. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
444 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
445 if (on(*att, TAKEINTEL) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
446 !save(VS_MAGIC, &player, 0) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
447 !ISWEARING(R_SUSABILITY)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
448 add_abil[A_INTELLIGENCE](-1); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
449 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
450 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
451 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
452 * Cause fear by touching. This currently affects only |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
453 * the player until we figure out how we want it to |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
454 * affect monsters. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
455 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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456 if (on(*att, TOUCHFEAR)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
457 turn_off(*att, TOUCHFEAR); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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458 if (!ISWEARING(R_HEROISM) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
459 !save(VS_WAND, def, 0) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
460 !(on(*def, ISFLEE) && (def->t_dest == &att->t_pos))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
461 turn_on(*def, ISFLEE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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462 def->t_dest = &att->t_pos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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463 msg("%s's touch terrifies you.", prname(attname, TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
464 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
465 /* It is okay to turn tail */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
466 if (!def_player) def->t_oldpos = def->t_pos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
467 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
468 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
469 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
470 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
471 * Make the hero dance (as in otto's irresistable dance) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
472 * This should be fairly easy to do to monsters, but |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
473 * we'll restrict it to players until we decide what to |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
474 * do about the temporary nature. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
475 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
476 if (on(*att, CANDANCE) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
477 !on(*def, ISDANCE) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
478 def->t_action != A_FREEZE && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
479 !save(VS_MAGIC, def, -4)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
480 turn_off(*att, CANDANCE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
481 turn_on(*def, ISDANCE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
482 msg("You begin to dance uncontrollably!"); |
238
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arogue7, xrogue: improve the handling of the arguments to fuses.
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parents:
219
diff
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|
483 fuse(undance, NULL, roll(2,4), AFTER); |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
484 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
485 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
486 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
487 * Suffocating our hero. Monsters don't get suffocated. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
488 * That's too hard for now. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
489 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
490 if (on(*att, CANSUFFOCATE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
491 !ISWEARING(R_FREEDOM) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
492 rnd(100) < 25 && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
493 (find_slot(suffocate) == 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
494 turn_on(*att, DIDSUFFOCATE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 msg("%s is beginning to suffocate you.", prname(attname, TRUE)); |
238
e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
John "Elwin" Edwards
parents:
219
diff
changeset
|
496 fuse(suffocate, NULL, roll(9,3), AFTER); |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
497 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
498 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
499 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
500 * some creatures stops the poor guy from moving. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 * How can we do this to a monster? |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 if (on(*att,CANHOLD) && off(*att,DIDHOLD) && !ISWEARING(R_FREEDOM)){ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 turn_on(*def, ISHELD); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 turn_on(*att, DIDHOLD); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 hold_count++; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 * Sucker will suck blood and run. This |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 * should be easy to have happen to a monster, |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 * but we have to decide how to handle the fleeing. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 if (on(*att, CANDRAW)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 turn_off(*att, CANDRAW); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 turn_on(*att, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 msg("%s sates itself with your blood.", prname(attname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 if ((def->t_stats.s_hpt -= 12) <= 0) return(att->t_index); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 /* It is okay to turn tail */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 att->t_oldpos = att->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 * Bad smell will force a reduction in strength. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 * This will happen only to the player because of |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 * the temporary nature. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 if (on(*att, CANSMELL)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 turn_off(*att, CANSMELL); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 if (save(VS_MAGIC, def, 0) || ISWEARING(R_SUSABILITY)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 msg("You smell an unpleasant odor."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 int odor_str = -(rnd(6)+1); |
238
e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
John "Elwin" Edwards
parents:
219
diff
changeset
|
535 int fuse_arg2 = 0; |
125
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 msg("You are overcome by a foul odor."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 if (lost_str == 0) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 chg_str(odor_str); |
238
e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
John "Elwin" Edwards
parents:
219
diff
changeset
|
539 fuse(res_strength, &fuse_arg2, SMELLTIME, AFTER); |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 lost_str -= odor_str; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 else lengthen(res_strength, SMELLTIME); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
546 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 * The monsters touch slows the defendant down. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 if (on(*att, TOUCHSLOW)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 turn_off(*att, TOUCHSLOW); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 if (!save(VS_PARALYZATION, def, 0)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 add_slow(); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 * Rotting only affects the player. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 if (on(*att, CANROT)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 if (!ISWEARING(R_HEALTH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 player.t_ctype != C_PALADIN && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 player.t_ctype != C_MONK && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 !save(VS_POISON, def, 0) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 off(*def, DOROT)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 turn_on(*def, DOROT); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 msg("You feel your skin starting to rot away!"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 * Monsters should be able to steal gold from anyone, |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 * but until this is rewritten, they will only steal |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 * from the player (tough break). |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 if (on(*att, STEALGOLD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 * steal some gold |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 register long lastpurse; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 register struct object *obj; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 lastpurse = purse; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 purse -= GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 if (!save(VS_MAGIC, def, att->t_stats.s_lvl/10)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 if (on(*att, ISUNIQUE)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 purse -= GOLDCALC + GOLDCALC + GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 purse -= GOLDCALC + GOLDCALC + GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 if (purse < 0) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 purse = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 if (purse != lastpurse) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 msg("Your purse feels lighter"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 /* Give the gold to the thief */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 for (item=att->t_pack; item != NULL; item=next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 if (obj->o_type == GOLD) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 obj->o_count += lastpurse - purse; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 /* Did we do it? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 if (item == NULL) { /* Then make some */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 item = new_item(sizeof *obj); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 obj->o_type = GOLD; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 obj->o_count = lastpurse - purse; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 obj->o_hplus = obj->o_dplus = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 strncpy(obj->o_damage, "0d0", sizeof(obj->o_damage)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 strncpy(obj->o_hurldmg, "0d0", sizeof(obj->o_hurldmg)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 obj->o_ac = 11; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 obj->contents = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 obj->o_group = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 obj->o_flags = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 obj->o_mark[0] = '\0'; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 obj->o_pos = att->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 attach(att->t_pack, item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 turn_on(*att, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 turn_on(*att, ISINVIS); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 /* It is okay to turn tail */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 att->t_oldpos = att->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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632 * Stealing happens last since the monster disappears |
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633 * after the act. |
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634 */ |
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635 if (on(*att, STEALMAGIC)) { |
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636 register struct linked_list *list, *steal; |
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637 register struct object *obj; |
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638 register int nobj; |
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639 |
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640 /* |
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641 * steal a magic item, look through the pack |
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642 * and pick out one we like. |
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643 */ |
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644 steal = NULL; |
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645 for (nobj = 0, list = def->t_pack; list != NULL; list = next(list)) |
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646 { |
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647 obj = OBJPTR(list); |
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648 if (!is_current(obj) && |
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649 list != def->t_using && |
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650 obj->o_type != RELIC && |
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651 is_magic(obj) && |
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652 rnd(++nobj) == 0) |
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653 steal = list; |
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654 } |
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655 if (steal != NULL) |
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656 { |
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657 register struct object *obj; |
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658 struct linked_list *item; |
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659 |
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660 obj = OBJPTR(steal); |
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661 if (on(*att, ISUNIQUE)) |
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662 monsters[att->t_index].m_normal = TRUE; |
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663 item = find_mons(att->t_pos.y, att->t_pos.x); |
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664 |
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665 killed(item, FALSE, FALSE, FALSE); /* Remove the attacker */ |
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666 |
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667 if (obj->o_count > 1 && obj->o_group == 0) { |
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668 register int oc; |
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669 |
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670 oc = --(obj->o_count); |
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671 obj->o_count = 1; |
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672 if (def_player) |
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673 msg("%s stole %s!", prname(attname, TRUE), |
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674 inv_name(obj, TRUE)); |
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675 obj->o_count = oc; |
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676 } |
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677 else { |
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678 if (def_player) { |
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679 msg("%s stole %s!", prname(attname, TRUE), |
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680 inv_name(obj, TRUE)); |
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681 |
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682 /* If this is a relic, clear its holding field */ |
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683 if (obj->o_type == RELIC) |
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684 cur_relic[obj->o_which] = 0; |
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685 |
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686 inpack--; |
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687 } |
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688 |
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689 detach(def->t_pack, steal); |
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690 o_discard(steal); |
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691 } |
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692 |
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693 updpack(FALSE, def); |
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694 } |
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695 } |
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696 } |
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697 |
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698 /* Didn't kill the defender */ |
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699 return(0); |
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700 } |