Mercurial > hg > early-roguelike
annotate arogue7/io.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | f9ef86cf22b2 |
children |
rev | line source |
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1 /* |
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2 * io.c - Various input/output functions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * Various input/output functions |
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17 */ |
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18 |
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19 #include "curses.h" |
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20 #include <stdarg.h> |
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21 #include <ctype.h> |
126 | 22 #include <string.h> |
125
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23 #include "rogue.h" |
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24 |
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 |
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30 static char msgbuf[BUFSIZ]; |
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31 static int newpos = 0; |
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32 |
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33 void doadd(char *fmt, va_list ap); |
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34 |
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35 /*VARARGS1*/ |
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36 void |
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37 msg(char *fmt, ...) |
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38 { |
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39 va_list ap; |
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40 /* |
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41 * if the string is "", just clear the line |
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42 */ |
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43 if (*fmt == '\0') |
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44 { |
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45 overwrite(cw,msgw); |
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46 wmove(msgw, 0, 0); |
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47 clearok(msgw, FALSE); |
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48 draw(msgw); |
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49 mpos = 0; |
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50 return; |
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51 } |
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52 /* |
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53 * otherwise add to the message and flush it out |
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54 */ |
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55 va_start(ap,fmt); |
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56 doadd(fmt, ap); |
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57 va_end(ap); |
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58 endmsg(); |
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59 } |
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60 |
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61 /* |
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62 * add things to the current message |
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63 */ |
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64 void |
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65 addmsg(char *fmt, ...) |
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66 { |
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67 va_list ap; |
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68 |
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69 va_start(ap, fmt); |
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70 doadd(fmt, ap); |
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71 va_end(ap); |
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72 } |
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73 |
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74 /* |
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75 * Display a new msg (giving him a chance to see the previous one if it |
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76 * is up there with the --More--) |
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77 */ |
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78 void |
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79 endmsg(void) |
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80 { |
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81 /* Needed to track where we are for 5.0 (PC) curses */ |
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82 register int x, y; |
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83 |
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84 strcpy(huh, msgbuf); |
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85 if (mpos) { |
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86 /* |
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87 * If this message will fit on the line (plus space for --More-- |
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88 * then just add it (only during combat). |
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89 */ |
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90 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 2 < cols) { |
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91 wmove(msgw, 0, mpos + 2); |
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92 newpos += mpos + 2; |
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93 } |
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94 else { |
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95 wmove(msgw, 0, mpos); |
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96 waddstr(msgw, morestr); |
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97 draw(cw); |
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98 draw(msgw); |
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99 wait_for(' '); |
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100 overwrite(cw,msgw); |
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101 wmove(msgw, 0, 0); |
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102 touchwin(cw); |
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103 } |
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104 } |
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105 else { |
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106 overwrite(cw,msgw); |
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107 wmove(msgw, 0, 0); |
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108 } |
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109 waddstr(msgw, msgbuf); |
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110 getyx(msgw, y, x); |
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111 mpos = newpos; |
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112 newpos = 0; |
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113 wmove(msgw, y, x); |
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114 draw(cw); |
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115 clearok(msgw, FALSE); |
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116 draw(msgw); |
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117 } |
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118 |
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119 void |
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120 doadd(char *fmt, va_list ap) |
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121 { |
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122 |
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123 /* |
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124 * Do the printf into buf |
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125 */ |
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126 vsprintf(&msgbuf[newpos], fmt, ap); |
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127 newpos = strlen(msgbuf); |
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128 } |
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129 |
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130 /* |
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131 * step_ok: |
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132 * returns true if it is ok for type to step on ch |
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133 * flgptr will be NULL if we don't know what the monster is yet! |
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134 */ |
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135 |
219
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136 bool |
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137 step_ok(int y, int x, int can_on_monst, struct thing *flgptr) |
125
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138 { |
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139 /* can_on_monst = MONSTOK if all we care about are physical obstacles */ |
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140 register struct linked_list *item; |
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141 register struct thing *tp; |
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142 char ch; |
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143 |
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144 /* What is here? Don't check monster window if MONSTOK is set */ |
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145 if (can_on_monst == MONSTOK) ch = CCHAR( mvinch(y, x) ); |
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146 else ch = CCHAR( winat(y, x) ); |
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147 |
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148 if (can_on_monst == FIGHTOK && isalpha(ch) && |
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149 (item = find_mons(y, x)) != NULL) { |
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150 tp = THINGPTR(item); /* What monster is here? */ |
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151 |
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152 /* We can hit it if we're after it */ |
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153 if (flgptr->t_dest == &tp->t_pos) return TRUE; |
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154 |
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155 /* |
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156 * Otherwise, if we're friendly we'll hit it unless it is also |
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157 * friendly or is our race. |
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158 */ |
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159 if (off(*flgptr, ISFRIENDLY) || |
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160 on(*tp, ISFRIENDLY) || |
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161 flgptr->t_index == tp->t_index) return FALSE; |
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162 else return TRUE; |
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163 } |
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164 else switch (ch) |
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165 { |
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166 case ' ': |
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167 case '|': |
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168 case '-': |
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169 case SECRETDOOR: |
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170 if (flgptr && on(*flgptr, CANINWALL)) return(TRUE); |
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171 return FALSE; |
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172 when SCROLL: |
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173 if (can_on_monst == MONSTOK) return(TRUE); /* Not a real obstacle */ |
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174 /* |
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175 * If it is a scroll, it might be a scare monster scroll |
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176 * so we need to look it up to see what type it is. |
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177 */ |
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178 if (flgptr && flgptr->t_ctype == C_MONSTER) { |
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179 item = find_obj(y, x); |
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180 if (item != NULL && |
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181 (OBJPTR(item))->o_which==S_SCARE && |
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182 (flgptr == NULL || flgptr->t_stats.s_intel < 16)) |
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183 return(FALSE); /* All but smart ones are scared */ |
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184 } |
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185 return(TRUE); |
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186 otherwise: |
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187 return (!isalpha(ch)); |
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188 } |
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189 return(FALSE); |
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190 } |
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191 /* |
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192 * shoot_ok: |
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193 * returns true if it is ok for type to shoot over ch |
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194 */ |
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195 |
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196 bool |
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197 shoot_ok(char ch) |
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198 { |
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199 switch (ch) |
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200 { |
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201 case ' ': |
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202 case '|': |
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203 case '-': |
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204 case SECRETDOOR: |
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205 case FOREST: |
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206 return FALSE; |
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207 default: |
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208 return (!isalpha(ch)); |
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209 } |
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210 } |
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211 |
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212 /* |
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213 * readchar: |
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214 * flushes stdout so that screen is up to date and then returns |
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215 * getchar. |
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216 */ |
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217 |
219
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218 int |
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219 readchar(void) |
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220 { |
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221 int ch; |
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222 |
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223 ch = md_readchar(cw); |
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224 |
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225 if ((ch == 3) || (ch == 0)) |
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226 { |
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227 quit(0); |
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228 return(27); |
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229 } |
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230 |
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231 return(ch); |
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232 } |
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233 |
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234 /* |
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235 * status: |
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236 * Display the important stats line. Keep the cursor where it was. |
219
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237 * display: if TRUE, display unconditionally |
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238 */ |
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239 |
219
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240 void |
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241 status(bool display) |
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242 { |
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243 register struct stats *stat_ptr, *max_ptr; |
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244 register int oy, ox, temp; |
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245 register char *pb; |
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246 static char buf[LINELEN]; |
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247 static int hpwidth = 0, s_hungry = -1; |
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248 static int s_lvl = -1, s_hp = -1, s_str, maxs_str, |
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249 s_ac = 0; |
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250 static short s_intel, s_dext, s_wisdom, s_const, s_charisma; |
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251 static short maxs_intel, maxs_dext, maxs_wisdom, maxs_const, maxs_charisma; |
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252 static unsigned long s_exp = 0; |
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253 static int s_carry, s_pack; |
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254 bool first_line=FALSE; |
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255 |
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256 stat_ptr = &pstats; |
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257 max_ptr = &max_stats; |
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258 |
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259 /* |
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260 * If nothing has changed in the first line, then skip it |
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261 */ |
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262 if (!display && |
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263 s_lvl == level && |
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264 s_intel == stat_ptr->s_intel && |
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265 s_wisdom == stat_ptr->s_wisdom && |
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266 s_dext == dex_compute() && |
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267 s_const == stat_ptr->s_const && |
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268 s_charisma == stat_ptr->s_charisma && |
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269 s_str == str_compute() && |
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270 s_hungry == hungry_state && |
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271 maxs_intel == max_ptr->s_intel && |
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272 maxs_wisdom == max_ptr->s_wisdom && |
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273 maxs_dext == max_ptr->s_dext && |
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274 maxs_const == max_ptr->s_const && |
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275 maxs_charisma == max_ptr->s_charisma && |
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276 maxs_str == max_ptr->s_str ) goto line_two; |
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277 |
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278 /* Display the first line */ |
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279 first_line = TRUE; |
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280 getyx(cw, oy, ox); |
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281 sprintf(buf, "Int:%d(%d) Str:%d", stat_ptr->s_intel, |
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282 max_ptr->s_intel, str_compute()); |
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283 |
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284 /* Maximum strength */ |
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285 pb = &buf[strlen(buf)]; |
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286 sprintf(pb, "(%d)", max_ptr->s_str); |
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287 |
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288 pb = &buf[strlen(buf)]; |
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289 sprintf(pb, " Wis:%d(%d) Dxt:%d(%d) Con:%d(%d) Cha:%d(%d)", |
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290 stat_ptr->s_wisdom,max_ptr->s_wisdom,dex_compute(),max_ptr->s_dext, |
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291 stat_ptr->s_const,max_ptr->s_const,stat_ptr->s_charisma, |
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292 max_ptr->s_charisma); |
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293 |
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294 /* Update first line status */ |
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295 s_intel = stat_ptr->s_intel; |
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296 s_wisdom = stat_ptr->s_wisdom; |
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297 s_dext = dex_compute(); |
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298 s_const = stat_ptr->s_const; |
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299 s_charisma = stat_ptr->s_charisma; |
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300 s_str = str_compute(); |
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301 maxs_intel = max_ptr->s_intel; |
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302 maxs_wisdom = max_ptr->s_wisdom; |
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303 maxs_dext = max_ptr->s_dext; |
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304 maxs_const = max_ptr->s_const; |
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305 maxs_charisma = max_ptr->s_charisma; |
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306 maxs_str = max_ptr->s_str; |
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307 |
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308 /* Print the line */ |
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309 mvwaddstr(cw, lines - 2, 0, buf); |
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310 switch (hungry_state) |
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311 { |
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312 case F_SATIATED: |
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313 waddstr(cw, " Satiated"); |
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314 when F_OKAY: ; |
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315 when F_HUNGRY: |
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316 waddstr(cw, " Hungry"); |
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317 when F_WEAK: |
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318 waddstr(cw, " Weak"); |
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319 when F_FAINT: |
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320 waddstr(cw, " Fainting"); |
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321 } |
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322 wclrtoeol(cw); |
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323 s_hungry = hungry_state; |
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324 |
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325 /* |
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326 * If nothing has changed since the last status, don't |
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327 * bother. |
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328 */ |
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329 line_two: |
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330 if (!display && |
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331 s_lvl == level && |
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332 s_hp == stat_ptr->s_hpt && |
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333 s_ac == ac_compute(FALSE) - dext_prot(s_dext) && |
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334 s_pack == stat_ptr->s_pack && |
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335 s_carry == stat_ptr->s_carry && |
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336 s_exp == stat_ptr->s_exp ) return; |
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337 |
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338 if (!first_line) getyx(cw, oy, ox); |
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339 if (s_hp != max_ptr->s_hpt) |
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340 { |
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341 temp = s_hp = max_ptr->s_hpt; |
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342 for (hpwidth = 0; temp; hpwidth++) |
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343 temp /= 10; |
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344 } |
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345 sprintf(buf, "Lvl:%d Hp:%*d(%*d) Ac:%d Carry:%d(%d) Exp:%d/%lu %s", |
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346 level, hpwidth, stat_ptr->s_hpt, hpwidth, max_ptr->s_hpt, |
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347 ac_compute(FALSE) - dext_prot(s_dext),stat_ptr->s_pack/10, |
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348 stat_ptr->s_carry/10, stat_ptr->s_lvl, stat_ptr->s_exp, |
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349 cnames[player.t_ctype][min(stat_ptr->s_lvl-1, NUM_CNAMES-1)]); |
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350 |
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351 /* |
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352 * Save old status |
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353 */ |
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354 s_lvl = level; |
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355 s_hp = stat_ptr->s_hpt; |
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356 s_ac = ac_compute(FALSE) - dext_prot(s_dext); |
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357 s_pack = stat_ptr->s_pack; |
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358 s_carry = stat_ptr->s_carry; |
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359 s_exp = stat_ptr->s_exp; |
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360 mvwaddstr(cw, lines - 1, 0, buf); |
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361 wclrtoeol(cw); |
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362 wmove(cw, oy, ox); |
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363 } |
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364 |
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365 /* |
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366 * wait_for |
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367 * Sit around until the guy types the right key |
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368 */ |
219
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369 void |
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370 wait_for(char ch) |
125
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371 { |
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|
372 register char c; |
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373 |
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374 if (ch == '\n') |
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375 while ((c = wgetch(msgw)) != '\n' && c != '\r') |
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376 continue; |
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377 else |
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378 while (wgetch(msgw) != ch) |
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379 continue; |
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|
380 } |
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381 |
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382 |
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|
383 /* |
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|
384 * over_win: |
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385 * Given a current window, a new window, and the max y and x of the |
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386 * new window, paint the new window on top of the old window without |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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387 * destroying any of the old window. Current window and new window |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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388 * are assumed to have lines lines and cols columns (max y and max x |
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389 * pertain only the the useful information to be displayed. |
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390 * If redraw is non-zero, we wait for the character "redraw" to be |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 * typed and then redraw the starting screen. |
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392 */ |
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393 |
219
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394 void |
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395 over_win(WINDOW *oldwin, WINDOW *newin, int maxy, int maxx, int cursory, |
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396 int cursorx, char redraw) |
125
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397 { |
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398 static char blanks[LINELEN+1]; |
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399 register int line, i; |
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400 WINDOW *ow; /* Overlay window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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401 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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402 /* Create a blanking line */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 for (i=0; i<maxx && i<cols && i<LINELEN; i++) blanks[i] = ' '; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
404 blanks[i] = '\0'; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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405 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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406 /* Create the window we will display */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 ow = newwin(lines, cols, 0, 0); |
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408 |
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409 /* Blank out the area we want to use */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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410 if (oldwin == cw) { |
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411 msg(""); |
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412 line = 1; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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413 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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414 else line = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 |
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416 overwrite(oldwin, ow); /* Get a copy of the old window */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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417 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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418 /* Do the remaining blanking */ |
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419 for (; line < maxy; line++) mvwaddstr(ow, line, 0, blanks); |
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420 |
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421 overlay(newin, ow); /* Overlay our new window */ |
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422 |
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423 /* Move the cursor to the specified location */ |
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424 wmove(ow, cursory, cursorx); |
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425 |
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426 clearok(ow, FALSE); /* Draw inventory without clearing */ |
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427 draw(ow); |
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428 |
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429 if (redraw) { |
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430 wait_for(redraw); |
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431 |
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432 clearok(oldwin, FALSE); /* Setup to redraw current screen */ |
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433 touchwin(oldwin); /* clearing first */ |
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434 draw(oldwin); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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435 } |
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436 |
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|
437 delwin(ow); |
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438 } |
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439 |
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diff
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440 |
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441 /* |
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442 * show_win: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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443 * function used to display a window and wait before returning |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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444 */ |
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445 |
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446 void |
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447 show_win(WINDOW *scr, char *message) |
125
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448 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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449 mvwaddstr(scr, 0, 0, message); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
450 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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451 wmove(scr, hero.y, hero.x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
452 draw(scr); |
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|
453 wait_for(' '); |
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|
454 clearok(cw, TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
455 touchwin(cw); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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456 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
457 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
458 /* |
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459 * dbotline: |
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460 * Displays message on bottom line and waits for a space to return |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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461 */ |
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462 void |
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463 dbotline(WINDOW *scr, char *message) |
125
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464 { |
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465 mvwaddstr(scr,lines-1,0,message); |
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|
466 draw(scr); |
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|
467 wait_for(' '); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
468 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
469 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
470 |
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|
471 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
472 * restscr: |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
473 * Restores the screen to the terminal |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
474 */ |
219
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|
475 void |
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126
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|
476 restscr(WINDOW *scr) |
125
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|
477 { |
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parents:
diff
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|
478 clearok(scr,TRUE); |
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parents:
diff
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|
479 touchwin(scr); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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|
480 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
481 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
482 /* |
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parents:
diff
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|
483 * netread: |
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John "Elwin" Edwards
parents:
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|
484 * Read a byte, short, or long machine independently |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
485 * Always returns the value as an unsigned long. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
486 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
487 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
488 unsigned long |
219
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489 netread(int *error, int size, FILE *stream) |
125
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490 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
491 unsigned long result = 0L, /* What we read in */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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492 partial; /* Partial value */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
493 int nextc, /* The next byte */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
494 i; /* To index through the result a byte at a time */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
496 /* Be sure we have a right sized chunk */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
497 if (size < 1 || size > 4) { |
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parents:
diff
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|
498 *error = 1; |
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John "Elwin" Edwards
parents:
diff
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|
499 return(0L); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
500 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
501 |
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parents:
diff
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|
502 for (i=0; i<size; i++) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
503 nextc = getc(stream); |
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parents:
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|
504 if (nextc == EOF) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
505 *error = 1; |
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|
506 return(0L); |
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parents:
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|
507 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
508 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
509 partial = (unsigned long) (nextc & 0xff); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
510 partial <<= 8*i; |
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John "Elwin" Edwards
parents:
diff
changeset
|
511 result |= partial; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
512 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
513 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
514 |
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John "Elwin" Edwards
parents:
diff
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|
515 *error = 0; |
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516 return(result); |
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517 } |
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518 |
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519 |
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520 |
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521 /* |
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522 * netwrite: |
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523 * Write out a byte, short, or long machine independently. |
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524 * value: What to write |
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525 * size: How much to write out |
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526 * stream: Where to write it |
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527 */ |
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528 |
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529 int |
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530 netwrite(unsigned long value, int size, FILE *stream) |
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531 { |
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532 int i; /* Goes through value one byte at a time */ |
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533 char outc; /* The next character to be written */ |
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534 |
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535 /* Be sure we have a right sized chunk */ |
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536 if (size < 1 || size > 4) return(0); |
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537 |
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538 for (i=0; i<size; i++) { |
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539 outc = (char) ((value >> (8 * i)) & 0xff); |
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540 putc(outc, stream); |
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541 } |
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542 return(size); |
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543 } |