Mercurial > hg > early-roguelike
annotate arogue7/monsters.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | e1cd27c5464f |
children | 28e22fb35989 |
rev | line source |
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125
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1 /* |
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2 * monsters.c - File with various monster functions in it |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * File with various monster functions in it |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include "rogue.h" |
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22 #include <ctype.h> |
126 | 23 #include <string.h> |
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24 #include <stdlib.h> |
125
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25 |
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26 |
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27 /* |
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28 * Check_residue takes care of any effect of the monster |
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29 */ |
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30 void |
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31 check_residue(struct thing *tp) |
125
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32 { |
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33 /* |
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34 * Take care of special abilities |
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35 */ |
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36 if (on(*tp, DIDHOLD) && (--hold_count == 0)) { |
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37 turn_off(player, ISHELD); |
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38 turn_off(*tp, DIDHOLD); |
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39 } |
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40 |
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41 /* If frightened of this monster, stop */ |
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42 if (on(player, ISFLEE) && |
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43 player.t_dest == &tp->t_pos) turn_off(player, ISFLEE); |
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44 |
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45 /* If monster was suffocating player, stop it */ |
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46 if (on(*tp, DIDSUFFOCATE)) { |
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47 extinguish(suffocate); |
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48 turn_off(*tp, DIDSUFFOCATE); |
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49 } |
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50 |
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51 /* If something with fire, may darken */ |
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52 if (on(*tp, HASFIRE)) { |
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53 register struct room *rp=roomin(&tp->t_pos); |
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54 register struct linked_list *fire_item; |
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55 |
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56 if (rp) { |
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57 for (fire_item = rp->r_fires; fire_item != NULL; |
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58 fire_item = next(fire_item)) { |
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59 if (THINGPTR(fire_item) == tp) { |
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60 detach(rp->r_fires, fire_item); |
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61 destroy_item(fire_item); |
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62 if (rp->r_fires == NULL) { |
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63 rp->r_flags &= ~HASFIRE; |
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64 if (cansee(tp->t_pos.y, tp->t_pos.x)) light(&hero); |
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65 } |
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66 break; |
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67 } |
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68 } |
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69 } |
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70 } |
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71 } |
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72 |
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73 /* |
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74 * Creat_mons creates the specified monster -- any if 0 |
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75 * person: Where to create next to |
125
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76 */ |
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77 |
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78 bool |
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79 creat_mons(struct thing *person, short monster, bool report) |
125
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80 { |
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81 struct linked_list *nitem; |
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82 register struct thing *tp; |
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83 struct room *rp; |
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84 coord *mp; |
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85 |
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86 if (levtype == POSTLEV) |
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87 return(FALSE); |
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88 if ((mp = fallpos(&(person->t_pos), FALSE, 2)) != NULL) { |
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89 nitem = new_item(sizeof (struct thing)); |
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90 new_monster(nitem, |
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91 monster == 0 ? randmonster(FALSE, FALSE) |
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92 : monster, |
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93 mp, |
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94 TRUE); |
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95 tp = THINGPTR(nitem); |
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96 runto(tp, &hero); |
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97 carry_obj(tp, monsters[tp->t_index].m_carry/2); /* only half chance */ |
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98 |
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99 /* since it just got here, it is disoriented */ |
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100 tp->t_no_move = 2 * movement(tp); |
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101 |
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102 if (on(*tp, HASFIRE)) { |
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103 rp = roomin(&tp->t_pos); |
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104 if (rp) { |
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105 register struct linked_list *fire_item; |
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106 |
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107 /* Put the new fellow in the room list */ |
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108 fire_item = creat_item(); |
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109 ldata(fire_item) = (char *) tp; |
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110 attach(rp->r_fires, fire_item); |
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111 |
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112 rp->r_flags |= HASFIRE; |
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113 } |
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114 } |
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115 |
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116 /* |
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117 * If we can see this monster, set oldch to ' ' to make light() |
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118 * think the creature used to be invisible (ie. not seen here) |
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119 */ |
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120 if (cansee(tp->t_pos.y, tp->t_pos.x)) tp->t_oldch = ' '; |
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121 return(TRUE); |
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122 } |
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123 if (report) msg("You hear a faint cry of anguish in the distance."); |
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124 return(FALSE); |
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125 } |
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126 |
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127 /* |
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128 * Genmonsters: |
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129 * Generate at least 'least' monsters for this single room level. |
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130 * 'Treas' indicates whether this is a "treasure" level. |
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131 */ |
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132 |
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133 void |
219
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134 genmonsters(int least, bool treas) |
125
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135 { |
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136 reg int i; |
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137 reg struct room *rp = &rooms[0]; |
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138 reg struct linked_list *item; |
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139 reg struct thing *mp; |
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140 coord tp; |
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141 |
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142 for (i = 0; i < level + least; i++) { |
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143 if (!treas && rnd(100) < 50) /* put in some little buggers */ |
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144 continue; |
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145 /* |
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146 * Put the monster in |
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147 */ |
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148 item = new_item(sizeof *mp); |
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149 mp = THINGPTR(item); |
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150 do { |
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151 rnd_pos(rp, &tp); |
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152 } until(mvwinch(stdscr, tp.y, tp.x) == FLOOR); |
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153 |
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154 new_monster(item, randmonster(FALSE, FALSE), &tp, FALSE); |
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155 /* |
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156 * See if we want to give it a treasure to carry around. |
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157 */ |
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158 carry_obj(mp, monsters[mp->t_index].m_carry); |
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159 |
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160 /* Calculate a movement rate */ |
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161 mp->t_no_move = movement(mp); |
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162 |
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163 /* Is it going to give us some light? */ |
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164 if (on(*mp, HASFIRE)) { |
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165 register struct linked_list *fire_item; |
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166 |
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167 fire_item = creat_item(); |
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168 ldata(fire_item) = (char *) mp; |
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169 attach(rp->r_fires, fire_item); |
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170 rp->r_flags |= HASFIRE; |
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171 } |
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172 } |
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173 } |
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174 |
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175 /* |
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176 * id_monst returns the index of the monster given its letter |
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177 */ |
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178 |
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179 short |
219
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180 id_monst(char monster) |
125
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181 { |
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182 register short result; |
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183 |
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184 result = NLEVMONS*vlevel; |
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185 if (result > NUMMONST) result = NUMMONST; |
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186 |
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187 for(; result>0; result--) |
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188 if (monsters[result].m_appear == monster) return(result); |
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189 for (result=(NLEVMONS*vlevel)+1; result <= NUMMONST; result++) |
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190 if (monsters[result].m_appear == monster) return(result); |
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191 return(0); |
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192 } |
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193 |
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194 |
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195 /* |
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196 * new_monster: |
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197 * Pick a new monster and add it to the list |
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198 */ |
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199 |
219
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200 void |
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201 new_monster(struct linked_list *item, short type, coord *cp, bool max_monster) |
125
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202 { |
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203 register struct thing *tp; |
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204 register struct monster *mp; |
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205 register char *ip, *hitp; |
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206 register int i, min_intel, max_intel; |
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207 register int num_dice, num_sides=8, num_extra=0; |
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208 |
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209 attach(mlist, item); |
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210 tp = THINGPTR(item); |
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211 tp->t_pack = NULL; |
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212 tp->t_index = type; |
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213 tp->t_wasshot = FALSE; |
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214 tp->t_type = monsters[type].m_appear; |
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215 tp->t_ctype = C_MONSTER; |
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216 tp->t_action = A_NIL; |
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217 tp->t_doorgoal = 0; |
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218 tp->t_quiet = 0; |
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219 tp->t_dest = NULL; |
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220 tp->t_name = NULL; |
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221 tp->t_pos = tp->t_oldpos = *cp; |
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222 tp->t_oldch = CCHAR( mvwinch(cw, cp->y, cp->x) ); |
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223 mvwaddch(mw, cp->y, cp->x, tp->t_type); |
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224 mp = &monsters[tp->t_index]; |
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225 |
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226 /* Figure out monster's hit points */ |
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227 hitp = mp->m_stats.s_hpt; |
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228 num_dice = atoi(hitp); |
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229 if ((hitp = strchr(hitp, 'd')) != NULL) { |
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230 num_sides = atoi(++hitp); |
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231 if ((hitp = strchr(hitp, '+')) != NULL) |
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232 num_extra = atoi(++hitp); |
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233 } |
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234 |
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235 tp->t_stats.s_lvladj = 0; |
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236 tp->t_stats.s_lvl = mp->m_stats.s_lvl; |
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237 tp->t_stats.s_arm = mp->m_stats.s_arm; |
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238 strncpy(tp->t_stats.s_dmg, mp->m_stats.s_dmg, sizeof(tp->t_stats.s_dmg)); |
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239 tp->t_stats.s_str = mp->m_stats.s_str; |
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240 tp->t_stats.s_dext = mp->m_stats.s_dex; |
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241 tp->t_movement = mp->m_stats.s_move; |
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242 if (vlevel > HARDER) { /* the deeper, the meaner we get */ |
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243 tp->t_stats.s_lvl += (vlevel - HARDER); |
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244 num_dice += (vlevel - HARDER)/2; |
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245 tp->t_stats.s_arm -= (vlevel - HARDER) / 4; |
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246 } |
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247 if (max_monster) |
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248 tp->t_stats.s_hpt = num_dice * num_sides + num_extra; |
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249 else |
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250 tp->t_stats.s_hpt = roll(num_dice, num_sides) + num_extra; |
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251 tp->t_stats.s_exp = mp->m_stats.s_exp + mp->m_add_exp*tp->t_stats.s_hpt; |
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252 |
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253 /* |
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254 * just initailize others values to something reasonable for now |
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255 * maybe someday will *really* put these in monster table |
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256 */ |
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257 tp->t_stats.s_wisdom = 8 + rnd(4); |
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258 tp->t_stats.s_const = 8 + rnd(4); |
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259 tp->t_stats.s_charisma = 8 + rnd(4); |
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260 |
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261 /* Set the initial flags */ |
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262 for (i=0; i<16; i++) tp->t_flags[i] = 0; |
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263 for (i=0; i<MAXFLAGS; i++) |
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264 turn_on(*tp, mp->m_flags[i]); |
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265 |
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266 /* |
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267 * these are the base chances that a creatures will do something |
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268 * assuming it can. These are(or can be) modified at runtime |
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269 * based on what the creature experiences |
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270 */ |
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271 tp->t_breathe = 75; /* base chance of breathing */ |
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272 tp->t_artifact = 90; /* base chance of using artifact */ |
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273 tp->t_summon = 40; /* base chance of summoning */ |
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274 tp->t_cast = 75; /* base chance of casting a spell */ |
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275 tp->t_wand = on(*tp, ISUNIQUE) ? 35 : 50; /* base chance of using wands */ |
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276 |
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277 /* suprising monsters don't always surprise you */ |
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278 if (!max_monster && on(*tp, CANSURPRISE) && |
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279 off(*tp, ISUNIQUE) && rnd(100) < 20) |
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280 turn_off(*tp, CANSURPRISE); |
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281 |
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282 /* If this monster is unique, gen it */ |
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283 if (on(*tp, ISUNIQUE)) mp->m_normal = FALSE; |
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284 |
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285 /* |
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286 * If it is the quartermaster, then compute his level and exp pts |
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287 * based on the level. This will make it fair when thieves try to |
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288 * steal and give them reasonable experience if they succeed. |
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289 * Then fill his pack with his wares. |
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290 */ |
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291 if (on(*tp, CANSELL)) { |
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292 tp->t_stats.s_exp = vlevel * 100; |
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293 tp->t_stats.s_lvl = vlevel/2 + 1; |
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294 make_sell_pack(tp); |
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295 } |
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296 |
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297 /* Normally scared monsters have a chance to not be scared */ |
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298 if (on(*tp, ISFLEE) && (rnd(4) == 0)) turn_off(*tp, ISFLEE); |
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299 |
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300 /* Figure intelligence */ |
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301 min_intel = atoi(mp->m_intel); |
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302 if ((ip = (char *) strchr(mp->m_intel, '-')) == NULL) |
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303 tp->t_stats.s_intel = min_intel; |
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304 else { |
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305 max_intel = atoi(++ip); |
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306 if (max_monster) |
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307 tp->t_stats.s_intel = max_intel; |
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308 else |
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309 tp->t_stats.s_intel = min_intel + rnd(max_intel - min_intel); |
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310 } |
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311 if (vlevel > HARDER) |
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312 tp->t_stats.s_intel += ((vlevel - HARDER)/2); |
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313 tp->maxstats = tp->t_stats; |
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314 |
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315 /* If the monster can shoot, it may have a weapon */ |
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316 if (on(*tp, CANSHOOT) && ((rnd(100) < (22 + vlevel)) || max_monster)) { |
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317 struct linked_list *item1; |
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318 register struct object *cur, *cur1; |
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319 |
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320 item = new_item(sizeof *cur); |
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321 item1 = new_item(sizeof *cur1); |
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322 cur = OBJPTR(item); |
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323 cur1 = OBJPTR(item1); |
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324 cur->o_hplus = (rnd(4) < 3) ? 0 |
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325 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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326 cur->o_dplus = (rnd(4) < 3) ? 0 |
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327 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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328 cur1->o_hplus = (rnd(4) < 3) ? 0 |
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329 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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330 cur1->o_dplus = (rnd(4) < 3) ? 0 |
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331 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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332 |
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333 strncpy(cur->o_damage, "0d0", sizeof(cur->o_damage)); |
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334 strncpy(cur->o_hurldmg, "0d0", sizeof(cur->o_hurldmg)); |
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335 strncpy(cur1->o_damage, "0d0", sizeof(cur1->o_damage)); |
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336 strncpy(cur1->o_hurldmg, "0d0", sizeof(cur1->o_hurldmg)); |
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337 |
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338 cur->o_ac = cur1->o_ac = 11; |
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339 cur->o_count = cur1->o_count = 1; |
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340 cur->o_group = cur1->o_group = 0; |
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341 cur->contents = cur1->contents = NULL; |
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342 if ((cur->o_hplus <= 0) && (cur->o_dplus <= 0)) cur->o_flags = ISCURSED; |
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343 if ((cur1->o_hplus <= 0) && (cur1->o_dplus <= 0)) |
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344 cur1->o_flags = ISCURSED; |
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345 cur->o_flags = cur1->o_flags = 0; |
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346 cur->o_type = cur1->o_type = WEAPON; |
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347 cur->o_mark[0] = cur1->o_mark[0] = '\0'; |
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348 |
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349 /* The monster may use a crossbow, sling, or an arrow */ |
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350 i = rnd(100); |
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351 if (i < 10) { |
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352 cur->o_which = CROSSBOW; |
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353 cur1->o_which = BOLT; |
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354 init_weapon(cur, CROSSBOW); |
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355 init_weapon(cur1, BOLT); |
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356 } |
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357 else if (i < 70) { |
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358 cur->o_which = BOW; |
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359 cur1->o_which = ARROW; |
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360 init_weapon(cur, BOW); |
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361 init_weapon(cur1, ARROW); |
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362 } |
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363 else { |
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364 cur->o_which = SLING; |
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365 cur1->o_which = ROCK; |
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366 init_weapon(cur, SLING); |
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367 init_weapon(cur1, ROCK); |
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368 } |
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369 |
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370 attach(tp->t_pack, item); |
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371 attach(tp->t_pack, item1); |
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372 } |
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373 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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374 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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375 /* Calculate the initial movement rate */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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376 updpack(TRUE, tp); |
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377 tp->t_no_move = movement(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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378 |
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379 if (ISWEARING(R_AGGR)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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380 runto(tp, &hero); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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381 if (on(*tp, ISDISGUISE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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382 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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383 char mch; |
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384 |
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385 if (tp->t_pack != NULL) |
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386 mch = (OBJPTR(tp->t_pack))->o_type; |
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387 else |
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388 switch (rnd(10)) { |
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389 case 0: mch = GOLD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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390 when 1: mch = POTION; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 when 2: mch = SCROLL; |
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392 when 3: mch = FOOD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 when 4: mch = WEAPON; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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394 when 5: mch = ARMOR; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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395 when 6: mch = RING; |
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396 when 7: mch = STICK; |
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397 when 8: mch = monsters[randmonster(FALSE, FALSE)].m_appear; |
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398 when 9: mch = MM; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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399 } |
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400 tp->t_disguise = mch; |
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401 } |
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402 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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404 /* |
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405 * randmonster: |
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406 * Pick a monster to show up. The lower the level, |
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407 * the meaner the monster. |
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408 */ |
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409 |
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410 short |
219
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411 randmonster(bool wander, bool no_unique) |
125
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412 { |
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413 register int d, cur_level, range, i; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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414 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 /* |
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416 * Do we want a merchant? Merchant is always in place 'NUMMONST' |
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417 */ |
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418 if (wander && monsters[NUMMONST].m_wander && rnd(100) < pstats.s_charisma/4) |
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419 return NUMMONST; |
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420 |
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421 cur_level = vlevel; |
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422 range = 4*NLEVMONS; |
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423 i = 0; |
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424 do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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425 { |
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426 if (i++ > range*10) { /* just in case all have be genocided */ |
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427 i = 0; |
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428 if (--cur_level <= 0) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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429 fatal("Rogue could not find a monster to make"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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430 } |
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431 d = NLEVMONS*(cur_level - 1) + (rnd(range) - (range - 1 - NLEVMONS)); |
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432 if (d < 1) |
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433 d = rnd(NLEVMONS) + 1; |
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434 if (d > NUMMONST - NUMUNIQUE - 1) { |
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diff
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435 if (no_unique) |
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436 d = rnd(range) + (NUMMONST - NUMUNIQUE - 1) - (range - 1); |
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parents:
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437 else if (d > NUMMONST - 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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438 d = rnd(range+NUMUNIQUE) + (NUMMONST-1) - (range+NUMUNIQUE-1); |
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parents:
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439 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
440 } |
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parents:
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441 while (wander ? !monsters[d].m_wander || !monsters[d].m_normal |
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442 : !monsters[d].m_normal); |
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443 return d; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
444 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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445 |
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parents:
diff
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446 /* Sell displays a menu of goods from which the player may choose |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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447 * to purchase something. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
448 */ |
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parents:
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|
449 |
219
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450 void |
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451 sell(struct thing *tp) |
125
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452 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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453 register struct linked_list *item, *seller; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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454 register struct linked_list *sellpack; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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455 register struct object *obj; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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456 register int worth, min_worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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457 char buffer[LINELEN]; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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458 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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459 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
460 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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461 * Get a linked_list pointer to the seller. We need this in case |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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462 * he disappears so we can set monst_dead. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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463 */ |
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464 seller = find_mons(tp->t_pos.y, tp->t_pos.x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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465 |
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466 sellpack = tp->t_pack; |
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467 if (sellpack == NULL) { |
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parents:
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468 msg("%s looks puzzled and departs.", prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
469 |
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parents:
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|
470 /* Get rid of the monster */ |
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471 killed(seller, FALSE, FALSE, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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472 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
473 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
474 |
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John "Elwin" Edwards
parents:
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475 /* See how much the minimum pack item is worth */ |
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476 min_worth = 100000; |
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parents:
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477 for (item = sellpack; item != NULL; item = next(item)) { |
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parents:
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478 obj = OBJPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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479 obj->o_flags |= ISPOST; /* Force a long description of the item */ |
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|
480 worth = get_worth(obj); |
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|
481 if (worth < min_worth) min_worth = worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
482 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
483 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
484 /* See if player can afford an item */ |
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parents:
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|
485 if (min_worth > purse) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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486 msg("%s eyes your small purse and departs.", |
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parents:
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487 prname(monster_name(tp), TRUE)); |
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parents:
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|
488 |
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parents:
diff
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|
489 /* Get rid of the monster */ |
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parents:
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|
490 killed(seller, FALSE, FALSE, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
491 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
492 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
493 |
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parents:
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|
494 /* Announce our intentions */ |
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parents:
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|
495 msg("%s opens his pack.--More--", prname(monster_name(tp), TRUE)); |
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496 wait_for(' '); |
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parents:
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|
497 |
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John "Elwin" Edwards
parents:
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|
498 /* Try to sell something */ |
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parents:
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|
499 sprintf(buffer, "You got %d gold pieces. Buy", purse); |
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parents:
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500 item = get_item(sellpack, buffer, ALL, TRUE, TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 if (item != NULL) detach(tp->t_pack, item); /* Take it out of the pack */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 if (item == NULL) return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 /* Can he afford the selected item? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 worth = get_worth(obj); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 if (worth > purse) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 msg("You cannot afford it."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 o_discard(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 /* Charge him through the nose */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 purse -= worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 /* If a stick or ring, let player know the type */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 switch (obj->o_type) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 case RING: r_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 when POTION:p_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 when SCROLL:s_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 when STICK: ws_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 when MM: m_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 /* Remove the POST flag that we used for get_item() */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 obj->o_flags &= ~ISPOST; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 if (add_pack(item, FALSE, NULL) == FALSE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
535 obj->o_pos = hero; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 fall(item, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
539 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 * what to do when the hero steps next to a monster |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 struct linked_list * |
219
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
546 wake_monster(int y, int x) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 register struct linked_list *it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 register struct room *trp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 register char *mname; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 bool nasty; /* Will the monster "attack"? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 if ((it = find_mons(y, x)) == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 msg("Wake: can't find monster in show (%d, %d)", y, x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 return (NULL); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 tp = THINGPTR(it); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 if (on(*tp, ISSTONE)) /* if stoned, don't do anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 * For now, if we are a friendly monster, we won't do any of |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 * our special effects. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 if (on(*tp, ISFRIENDLY)) return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 trp = roomin(&tp->t_pos); /* Current room for monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 * Let greedy ones in a room guard gold |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 * (except in a maze where lots of creatures would all go for the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 * same piece of gold) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 if (on(*tp, ISGREED) && off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 levtype != MAZELEV && trp != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 lvl_obj != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 register struct object *cur; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 for (item = lvl_obj; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 cur = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 if ((cur->o_type == GOLD) && (roomin(&cur->o_pos) == trp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 /* Run to the gold */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 runto(tp, &cur->o_pos); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 /* Make it worth protecting */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 cur->o_count += GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 * Every time he sees mean monster, it might start chasing him |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 if (on(*tp, ISMEAN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 off(*tp, ISHELD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 rnd(100) > 33 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 (!is_stealth(&player) || (on(*tp, ISUNIQUE) && rnd(100) > 50)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 (off(player, ISINVIS) || on(*tp, CANSEE)) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 (trp != NULL && (trp->r_flags & ISTREAS))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 * Get the name; we don't want to do it until here because we need to |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 * know whether the monster is still sleeping or not. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 mname = monster_name(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 /* See if the monster will bother the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 nasty = (on(*tp, ISRUN) && cansee(tp->t_pos.y, tp->t_pos.x)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 * if the creature is awake and can see the player and the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 * player has the dreaded "eye of vecna" then see if the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 * creature is turned to stone |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 if (cur_relic[EYE_VECNA] && nasty && off(*tp, NOSTONE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 (off(player, ISINVIS) || on(*tp, CANSEE))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 turn_on(*tp, NOSTONE); /* only have to save once */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 if (!save(VS_PETRIFICATION, tp, -2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 turn_on(*tp, ISSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 turn_off(*tp, ISRUN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 turn_off(*tp, ISINVIS); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 turn_off(*tp, CANSURPRISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 turn_off(*tp, ISDISGUISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 msg("%s is turned to stone!", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
632 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
633 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
634 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 * Handle monsters that can gaze and do things while running |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 * Player must be able to see the monster and the monster must |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 * not be asleep |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 if (nasty && !invisible(tp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 * Confusion |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 if (on(*tp, CANHUH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 if (off(player, ISCLEAR)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (find_slot(unconfuse)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 lengthen(unconfuse, HUHDURATION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 else { |
238
e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
John "Elwin" Edwards
parents:
219
diff
changeset
|
652 fuse(unconfuse, NULL, HUHDURATION, AFTER); |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 msg("%s's gaze has confused you.",prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 turn_on(player, ISHUH); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 else msg("You feel dizzy for a moment, but it quickly passes."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 else if (rnd(100) < 67) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 turn_off(*tp, CANHUH); /* Once you save, maybe that's it */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 /* Sleep */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 if(on(*tp, CANSNORE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 player.t_action != A_FREEZE && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 !save(VS_PARALYZATION, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 if (ISWEARING(R_ALERT)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 msg("You feel slightly drowsy for a moment."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 msg("%s's gaze puts you to sleep.", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 player.t_no_move += movement(&player) * SLEEPTIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 if (rnd(100) < 50) turn_off(*tp, CANSNORE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 /* Fear */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 if (on(*tp, CANFRIGHTEN) && !on(player, ISFLEE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 turn_off(*tp, CANFRIGHTEN); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 if (!ISWEARING(R_HEROISM) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 !save(VS_WAND, &player, -(tp->t_stats.s_lvl/10))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 turn_on(player, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 player.t_dest = &tp->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 msg("The sight of %s terrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 /* blinding creatures */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 if(on(*tp, CANBLIND) && !find_slot(sight)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 turn_off(*tp, CANBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 if (!save(VS_WAND, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 msg("The gaze of %s blinds you", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 turn_on(player, ISBLIND); |
238
e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
John "Elwin" Edwards
parents:
219
diff
changeset
|
694 fuse(sight, NULL, rnd(30)+20, AFTER); |
125
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 light(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 /* the sight of the ghost can age you! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 if (on(*tp, CANAGE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 turn_off (*tp, CANAGE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 msg ("The sight of %s ages you!", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 pstats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 max_stats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 if (pstats.s_const < 0) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 death (D_CONSTITUTION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 /* Turning to stone */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 if (on(*tp, LOOKSTONE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 turn_off(*tp, LOOKSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 if (on(player, CANINWALL)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 msg("The gaze of %s has no effect.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 if (!save(VS_PETRIFICATION, &player, 0) && rnd(100) < 5) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 pstats.s_hpt = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 msg("The gaze of %s petrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 msg("You are turned to stone !!! --More--"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 wait_for(' '); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 death(D_PETRIFY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 msg("The gaze of %s stiffens your limbs.", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 player.t_no_move += movement(&player) * STONETIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 * wanderer: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 * A wandering monster has awakened and is headed for the player |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 |
219
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
743 void |
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
744 wanderer(void) |
125
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 register int i; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 register struct room *hr = roomin(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 register long *attr; /* Points to monsters' attributes */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 int carry; /* Chance of wanderer carrying anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 short rmonst; /* Our random wanderer */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 bool canteleport = FALSE, /* Can the monster teleport? */ |
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754 seehim; /* Is monster within sight? */ |
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755 coord cp; |
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756 |
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757 rmonst = randmonster(TRUE, FALSE); /* Choose a random wanderer */ |
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758 attr = &monsters[rmonst].m_flags[0]; /* Start of attributes */ |
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759 for (i=0; i<MAXFLAGS; i++) |
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760 if (*attr++ == CANTELEPORT) { |
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761 canteleport = TRUE; |
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762 break; |
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763 } |
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764 |
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765 /* Find a place for it -- avoid the player's room if can't teleport */ |
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766 do { |
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767 do { |
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768 i = rnd_room(); |
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769 } until (canteleport || hr != &rooms[i] || levtype == MAZELEV || |
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770 levtype == OUTSIDE || levtype == POSTLEV); |
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771 |
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772 /* Make sure the monster does not teleport on top of the player */ |
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773 do { |
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774 rnd_pos(&rooms[i], &cp); |
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775 } while (hr == &rooms[i] && ce(cp, hero)); |
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776 } until (step_ok(cp.y, cp.x, NOMONST, NULL)); |
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777 |
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778 /* Create a new wandering monster */ |
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779 item = new_item(sizeof *tp); |
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780 new_monster(item, rmonst, &cp, FALSE); |
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781 tp = THINGPTR(item); |
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782 runto(tp, &hero); |
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783 tp->t_pos = cp; /* Assign the position to the monster */ |
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784 seehim = cansee(tp->t_pos.y, tp->t_pos.x); |
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785 if (on(*tp, HASFIRE)) { |
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786 register struct room *rp; |
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787 |
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788 rp = roomin(&tp->t_pos); |
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789 if (rp) { |
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790 register struct linked_list *fire_item; |
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791 |
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792 fire_item = creat_item(); |
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793 ldata(fire_item) = (char *) tp; |
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794 attach(rp->r_fires, fire_item); |
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795 |
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796 rp->r_flags |= HASFIRE; |
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797 if (seehim && next(rp->r_fires) == NULL) |
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798 light(&hero); |
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799 } |
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800 } |
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801 |
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802 /* See if we give the monster anything */ |
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803 carry = monsters[tp->t_index].m_carry; |
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804 if (off(*tp, ISUNIQUE)) carry /= 2; /* Non-unique has only a half chance */ |
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805 carry_obj(tp, carry); |
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806 |
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807 /* Calculate its movement rate */ |
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808 tp->t_no_move = movement(tp); |
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809 |
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810 /* Alert the player if a monster just teleported in */ |
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811 if (hr == &rooms[i] && canteleport && seehim && !invisible(tp)) { |
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812 msg("A %s just teleported in", monster_name(tp)); |
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813 light(&hero); |
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814 running = FALSE; |
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815 } |
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816 |
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817 if (wizard) |
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818 msg("Started a wandering %s", monster_name(tp)); |
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819 } |