Mercurial > hg > early-roguelike
annotate arogue7/monsters.c @ 219:f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
Almost 1500 lines of compiler warnings remain, and the GCC developers
are already working on a new version with even more warnings turned on
by default.
author | John "Elwin" Edwards |
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date | Fri, 19 Feb 2016 21:02:28 -0500 |
parents | b786053d2f37 |
children | e1cd27c5464f |
rev | line source |
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125
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1 /* |
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2 * monsters.c - File with various monster functions in it |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * File with various monster functions in it |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include "rogue.h" |
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22 #include <ctype.h> |
126 | 23 #include <string.h> |
219
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24 #include <stdlib.h> |
125
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25 |
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26 |
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27 /* |
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28 * Check_residue takes care of any effect of the monster |
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29 */ |
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30 void |
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31 check_residue(struct thing *tp) |
125
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32 { |
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33 /* |
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34 * Take care of special abilities |
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35 */ |
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36 if (on(*tp, DIDHOLD) && (--hold_count == 0)) { |
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37 turn_off(player, ISHELD); |
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38 turn_off(*tp, DIDHOLD); |
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39 } |
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40 |
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41 /* If frightened of this monster, stop */ |
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42 if (on(player, ISFLEE) && |
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43 player.t_dest == &tp->t_pos) turn_off(player, ISFLEE); |
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44 |
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45 /* If monster was suffocating player, stop it */ |
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46 if (on(*tp, DIDSUFFOCATE)) { |
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47 extinguish(suffocate); |
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48 turn_off(*tp, DIDSUFFOCATE); |
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49 } |
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50 |
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51 /* If something with fire, may darken */ |
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52 if (on(*tp, HASFIRE)) { |
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53 register struct room *rp=roomin(&tp->t_pos); |
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54 register struct linked_list *fire_item; |
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55 |
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56 if (rp) { |
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57 for (fire_item = rp->r_fires; fire_item != NULL; |
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58 fire_item = next(fire_item)) { |
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59 if (THINGPTR(fire_item) == tp) { |
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60 detach(rp->r_fires, fire_item); |
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61 destroy_item(fire_item); |
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62 if (rp->r_fires == NULL) { |
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63 rp->r_flags &= ~HASFIRE; |
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64 if (cansee(tp->t_pos.y, tp->t_pos.x)) light(&hero); |
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65 } |
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66 break; |
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67 } |
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68 } |
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69 } |
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70 } |
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71 } |
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72 |
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73 /* |
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74 * Creat_mons creates the specified monster -- any if 0 |
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75 * person: Where to create next to |
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76 */ |
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77 |
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78 bool |
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79 creat_mons(struct thing *person, short monster, bool report) |
125
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80 { |
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81 struct linked_list *nitem; |
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82 register struct thing *tp; |
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83 struct room *rp; |
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84 coord *mp; |
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85 |
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86 if (levtype == POSTLEV) |
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87 return(FALSE); |
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88 if ((mp = fallpos(&(person->t_pos), FALSE, 2)) != NULL) { |
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89 nitem = new_item(sizeof (struct thing)); |
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90 new_monster(nitem, |
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91 monster == 0 ? randmonster(FALSE, FALSE) |
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92 : monster, |
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93 mp, |
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94 TRUE); |
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95 tp = THINGPTR(nitem); |
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96 runto(tp, &hero); |
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97 carry_obj(tp, monsters[tp->t_index].m_carry/2); /* only half chance */ |
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98 |
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99 /* since it just got here, it is disoriented */ |
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100 tp->t_no_move = 2 * movement(tp); |
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101 |
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102 if (on(*tp, HASFIRE)) { |
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103 rp = roomin(&tp->t_pos); |
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104 if (rp) { |
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105 register struct linked_list *fire_item; |
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106 |
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107 /* Put the new fellow in the room list */ |
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108 fire_item = creat_item(); |
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109 ldata(fire_item) = (char *) tp; |
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110 attach(rp->r_fires, fire_item); |
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111 |
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112 rp->r_flags |= HASFIRE; |
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113 } |
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114 } |
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115 |
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116 /* |
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117 * If we can see this monster, set oldch to ' ' to make light() |
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118 * think the creature used to be invisible (ie. not seen here) |
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119 */ |
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120 if (cansee(tp->t_pos.y, tp->t_pos.x)) tp->t_oldch = ' '; |
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121 return(TRUE); |
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122 } |
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123 if (report) msg("You hear a faint cry of anguish in the distance."); |
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124 return(FALSE); |
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125 } |
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126 |
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127 /* |
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128 * Genmonsters: |
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129 * Generate at least 'least' monsters for this single room level. |
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130 * 'Treas' indicates whether this is a "treasure" level. |
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131 */ |
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132 |
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133 void |
219
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134 genmonsters(int least, bool treas) |
125
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135 { |
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136 reg int i; |
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137 reg struct room *rp = &rooms[0]; |
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138 reg struct linked_list *item; |
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139 reg struct thing *mp; |
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140 coord tp; |
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141 |
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142 for (i = 0; i < level + least; i++) { |
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143 if (!treas && rnd(100) < 50) /* put in some little buggers */ |
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144 continue; |
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145 /* |
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146 * Put the monster in |
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147 */ |
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148 item = new_item(sizeof *mp); |
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149 mp = THINGPTR(item); |
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150 do { |
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151 rnd_pos(rp, &tp); |
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152 } until(mvwinch(stdscr, tp.y, tp.x) == FLOOR); |
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153 |
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154 new_monster(item, randmonster(FALSE, FALSE), &tp, FALSE); |
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155 /* |
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156 * See if we want to give it a treasure to carry around. |
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157 */ |
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158 carry_obj(mp, monsters[mp->t_index].m_carry); |
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159 |
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160 /* Calculate a movement rate */ |
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161 mp->t_no_move = movement(mp); |
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162 |
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163 /* Is it going to give us some light? */ |
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164 if (on(*mp, HASFIRE)) { |
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165 register struct linked_list *fire_item; |
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166 |
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167 fire_item = creat_item(); |
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168 ldata(fire_item) = (char *) mp; |
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169 attach(rp->r_fires, fire_item); |
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170 rp->r_flags |= HASFIRE; |
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171 } |
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172 } |
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173 } |
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174 |
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175 /* |
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176 * id_monst returns the index of the monster given its letter |
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177 */ |
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178 |
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179 short |
219
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180 id_monst(char monster) |
125
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181 { |
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182 register short result; |
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183 |
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184 result = NLEVMONS*vlevel; |
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185 if (result > NUMMONST) result = NUMMONST; |
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186 |
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187 for(; result>0; result--) |
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188 if (monsters[result].m_appear == monster) return(result); |
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189 for (result=(NLEVMONS*vlevel)+1; result <= NUMMONST; result++) |
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190 if (monsters[result].m_appear == monster) return(result); |
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191 return(0); |
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192 } |
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193 |
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194 |
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195 /* |
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196 * new_monster: |
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197 * Pick a new monster and add it to the list |
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198 */ |
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199 |
219
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200 void |
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201 new_monster(struct linked_list *item, short type, coord *cp, bool max_monster) |
125
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202 { |
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203 register struct thing *tp; |
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204 register struct monster *mp; |
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205 register char *ip, *hitp; |
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206 register int i, min_intel, max_intel; |
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207 register int num_dice, num_sides=8, num_extra=0; |
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208 |
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209 attach(mlist, item); |
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210 tp = THINGPTR(item); |
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211 tp->t_pack = NULL; |
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212 tp->t_index = type; |
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213 tp->t_wasshot = FALSE; |
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214 tp->t_type = monsters[type].m_appear; |
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215 tp->t_ctype = C_MONSTER; |
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216 tp->t_action = A_NIL; |
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217 tp->t_doorgoal = 0; |
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218 tp->t_quiet = 0; |
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219 tp->t_dest = NULL; |
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220 tp->t_name = NULL; |
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221 tp->t_pos = tp->t_oldpos = *cp; |
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222 tp->t_oldch = CCHAR( mvwinch(cw, cp->y, cp->x) ); |
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223 mvwaddch(mw, cp->y, cp->x, tp->t_type); |
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224 mp = &monsters[tp->t_index]; |
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225 |
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226 /* Figure out monster's hit points */ |
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227 hitp = mp->m_stats.s_hpt; |
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228 num_dice = atoi(hitp); |
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229 if ((hitp = strchr(hitp, 'd')) != NULL) { |
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230 num_sides = atoi(++hitp); |
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231 if ((hitp = strchr(hitp, '+')) != NULL) |
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232 num_extra = atoi(++hitp); |
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233 } |
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234 |
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235 tp->t_stats.s_lvladj = 0; |
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236 tp->t_stats.s_lvl = mp->m_stats.s_lvl; |
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237 tp->t_stats.s_arm = mp->m_stats.s_arm; |
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238 strncpy(tp->t_stats.s_dmg, mp->m_stats.s_dmg, sizeof(tp->t_stats.s_dmg)); |
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239 tp->t_stats.s_str = mp->m_stats.s_str; |
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240 tp->t_stats.s_dext = mp->m_stats.s_dex; |
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241 tp->t_movement = mp->m_stats.s_move; |
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242 if (vlevel > HARDER) { /* the deeper, the meaner we get */ |
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243 tp->t_stats.s_lvl += (vlevel - HARDER); |
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244 num_dice += (vlevel - HARDER)/2; |
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245 tp->t_stats.s_arm -= (vlevel - HARDER) / 4; |
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246 } |
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247 if (max_monster) |
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248 tp->t_stats.s_hpt = num_dice * num_sides + num_extra; |
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249 else |
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250 tp->t_stats.s_hpt = roll(num_dice, num_sides) + num_extra; |
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251 tp->t_stats.s_exp = mp->m_stats.s_exp + mp->m_add_exp*tp->t_stats.s_hpt; |
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252 |
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253 /* |
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254 * just initailize others values to something reasonable for now |
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255 * maybe someday will *really* put these in monster table |
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256 */ |
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257 tp->t_stats.s_wisdom = 8 + rnd(4); |
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258 tp->t_stats.s_const = 8 + rnd(4); |
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259 tp->t_stats.s_charisma = 8 + rnd(4); |
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260 |
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261 /* Set the initial flags */ |
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262 for (i=0; i<16; i++) tp->t_flags[i] = 0; |
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263 for (i=0; i<MAXFLAGS; i++) |
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264 turn_on(*tp, mp->m_flags[i]); |
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265 |
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266 /* |
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267 * these are the base chances that a creatures will do something |
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268 * assuming it can. These are(or can be) modified at runtime |
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269 * based on what the creature experiences |
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270 */ |
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271 tp->t_breathe = 75; /* base chance of breathing */ |
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272 tp->t_artifact = 90; /* base chance of using artifact */ |
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273 tp->t_summon = 40; /* base chance of summoning */ |
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274 tp->t_cast = 75; /* base chance of casting a spell */ |
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275 tp->t_wand = on(*tp, ISUNIQUE) ? 35 : 50; /* base chance of using wands */ |
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276 |
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277 /* suprising monsters don't always surprise you */ |
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278 if (!max_monster && on(*tp, CANSURPRISE) && |
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279 off(*tp, ISUNIQUE) && rnd(100) < 20) |
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280 turn_off(*tp, CANSURPRISE); |
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281 |
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282 /* If this monster is unique, gen it */ |
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283 if (on(*tp, ISUNIQUE)) mp->m_normal = FALSE; |
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284 |
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285 /* |
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286 * If it is the quartermaster, then compute his level and exp pts |
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287 * based on the level. This will make it fair when thieves try to |
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288 * steal and give them reasonable experience if they succeed. |
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289 * Then fill his pack with his wares. |
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290 */ |
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291 if (on(*tp, CANSELL)) { |
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292 tp->t_stats.s_exp = vlevel * 100; |
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293 tp->t_stats.s_lvl = vlevel/2 + 1; |
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294 make_sell_pack(tp); |
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295 } |
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296 |
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297 /* Normally scared monsters have a chance to not be scared */ |
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298 if (on(*tp, ISFLEE) && (rnd(4) == 0)) turn_off(*tp, ISFLEE); |
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299 |
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300 /* Figure intelligence */ |
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301 min_intel = atoi(mp->m_intel); |
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302 if ((ip = (char *) strchr(mp->m_intel, '-')) == NULL) |
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303 tp->t_stats.s_intel = min_intel; |
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304 else { |
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305 max_intel = atoi(++ip); |
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306 if (max_monster) |
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307 tp->t_stats.s_intel = max_intel; |
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308 else |
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309 tp->t_stats.s_intel = min_intel + rnd(max_intel - min_intel); |
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310 } |
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311 if (vlevel > HARDER) |
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312 tp->t_stats.s_intel += ((vlevel - HARDER)/2); |
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313 tp->maxstats = tp->t_stats; |
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314 |
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315 /* If the monster can shoot, it may have a weapon */ |
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316 if (on(*tp, CANSHOOT) && ((rnd(100) < (22 + vlevel)) || max_monster)) { |
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317 struct linked_list *item1; |
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318 register struct object *cur, *cur1; |
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319 |
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320 item = new_item(sizeof *cur); |
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321 item1 = new_item(sizeof *cur1); |
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322 cur = OBJPTR(item); |
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323 cur1 = OBJPTR(item1); |
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324 cur->o_hplus = (rnd(4) < 3) ? 0 |
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325 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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326 cur->o_dplus = (rnd(4) < 3) ? 0 |
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327 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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328 cur1->o_hplus = (rnd(4) < 3) ? 0 |
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329 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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330 cur1->o_dplus = (rnd(4) < 3) ? 0 |
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331 : (rnd(3) + 1) * ((rnd(3) < 2) ? 1 : -1); |
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332 |
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333 strncpy(cur->o_damage, "0d0", sizeof(cur->o_damage)); |
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334 strncpy(cur->o_hurldmg, "0d0", sizeof(cur->o_hurldmg)); |
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335 strncpy(cur1->o_damage, "0d0", sizeof(cur1->o_damage)); |
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336 strncpy(cur1->o_hurldmg, "0d0", sizeof(cur1->o_hurldmg)); |
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337 |
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338 cur->o_ac = cur1->o_ac = 11; |
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339 cur->o_count = cur1->o_count = 1; |
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340 cur->o_group = cur1->o_group = 0; |
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341 cur->contents = cur1->contents = NULL; |
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342 if ((cur->o_hplus <= 0) && (cur->o_dplus <= 0)) cur->o_flags = ISCURSED; |
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343 if ((cur1->o_hplus <= 0) && (cur1->o_dplus <= 0)) |
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344 cur1->o_flags = ISCURSED; |
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345 cur->o_flags = cur1->o_flags = 0; |
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346 cur->o_type = cur1->o_type = WEAPON; |
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347 cur->o_mark[0] = cur1->o_mark[0] = '\0'; |
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348 |
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349 /* The monster may use a crossbow, sling, or an arrow */ |
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350 i = rnd(100); |
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351 if (i < 10) { |
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352 cur->o_which = CROSSBOW; |
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353 cur1->o_which = BOLT; |
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354 init_weapon(cur, CROSSBOW); |
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355 init_weapon(cur1, BOLT); |
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356 } |
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357 else if (i < 70) { |
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358 cur->o_which = BOW; |
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359 cur1->o_which = ARROW; |
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360 init_weapon(cur, BOW); |
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361 init_weapon(cur1, ARROW); |
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362 } |
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363 else { |
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364 cur->o_which = SLING; |
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365 cur1->o_which = ROCK; |
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366 init_weapon(cur, SLING); |
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367 init_weapon(cur1, ROCK); |
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368 } |
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369 |
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370 attach(tp->t_pack, item); |
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371 attach(tp->t_pack, item1); |
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372 } |
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373 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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374 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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375 /* Calculate the initial movement rate */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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376 updpack(TRUE, tp); |
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377 tp->t_no_move = movement(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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378 |
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379 if (ISWEARING(R_AGGR)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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380 runto(tp, &hero); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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381 if (on(*tp, ISDISGUISE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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382 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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383 char mch; |
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384 |
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385 if (tp->t_pack != NULL) |
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386 mch = (OBJPTR(tp->t_pack))->o_type; |
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387 else |
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388 switch (rnd(10)) { |
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389 case 0: mch = GOLD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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390 when 1: mch = POTION; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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391 when 2: mch = SCROLL; |
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392 when 3: mch = FOOD; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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393 when 4: mch = WEAPON; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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394 when 5: mch = ARMOR; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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395 when 6: mch = RING; |
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396 when 7: mch = STICK; |
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397 when 8: mch = monsters[randmonster(FALSE, FALSE)].m_appear; |
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398 when 9: mch = MM; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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399 } |
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400 tp->t_disguise = mch; |
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401 } |
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402 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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403 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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404 /* |
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405 * randmonster: |
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406 * Pick a monster to show up. The lower the level, |
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407 * the meaner the monster. |
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408 */ |
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409 |
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410 short |
219
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411 randmonster(bool wander, bool no_unique) |
125
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412 { |
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413 register int d, cur_level, range, i; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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414 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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415 /* |
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416 * Do we want a merchant? Merchant is always in place 'NUMMONST' |
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417 */ |
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418 if (wander && monsters[NUMMONST].m_wander && rnd(100) < pstats.s_charisma/4) |
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419 return NUMMONST; |
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420 |
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421 cur_level = vlevel; |
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422 range = 4*NLEVMONS; |
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423 i = 0; |
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424 do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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425 { |
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426 if (i++ > range*10) { /* just in case all have be genocided */ |
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427 i = 0; |
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428 if (--cur_level <= 0) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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429 fatal("Rogue could not find a monster to make"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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430 } |
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431 d = NLEVMONS*(cur_level - 1) + (rnd(range) - (range - 1 - NLEVMONS)); |
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432 if (d < 1) |
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433 d = rnd(NLEVMONS) + 1; |
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434 if (d > NUMMONST - NUMUNIQUE - 1) { |
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diff
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435 if (no_unique) |
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436 d = rnd(range) + (NUMMONST - NUMUNIQUE - 1) - (range - 1); |
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parents:
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437 else if (d > NUMMONST - 1) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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438 d = rnd(range+NUMUNIQUE) + (NUMMONST-1) - (range+NUMUNIQUE-1); |
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parents:
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439 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
440 } |
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parents:
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441 while (wander ? !monsters[d].m_wander || !monsters[d].m_normal |
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442 : !monsters[d].m_normal); |
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443 return d; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
444 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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445 |
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parents:
diff
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446 /* Sell displays a menu of goods from which the player may choose |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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447 * to purchase something. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
448 */ |
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parents:
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|
449 |
219
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450 void |
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451 sell(struct thing *tp) |
125
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452 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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453 register struct linked_list *item, *seller; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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454 register struct linked_list *sellpack; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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455 register struct object *obj; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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456 register int worth, min_worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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457 char buffer[LINELEN]; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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458 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff
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459 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
460 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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461 * Get a linked_list pointer to the seller. We need this in case |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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462 * he disappears so we can set monst_dead. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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463 */ |
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464 seller = find_mons(tp->t_pos.y, tp->t_pos.x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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465 |
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466 sellpack = tp->t_pack; |
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467 if (sellpack == NULL) { |
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parents:
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468 msg("%s looks puzzled and departs.", prname(monster_name(tp), TRUE)); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
469 |
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parents:
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|
470 /* Get rid of the monster */ |
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471 killed(seller, FALSE, FALSE, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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472 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
473 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
474 |
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John "Elwin" Edwards
parents:
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475 /* See how much the minimum pack item is worth */ |
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476 min_worth = 100000; |
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parents:
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477 for (item = sellpack; item != NULL; item = next(item)) { |
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parents:
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478 obj = OBJPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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479 obj->o_flags |= ISPOST; /* Force a long description of the item */ |
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|
480 worth = get_worth(obj); |
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|
481 if (worth < min_worth) min_worth = worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
482 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
483 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
484 /* See if player can afford an item */ |
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parents:
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|
485 if (min_worth > purse) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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486 msg("%s eyes your small purse and departs.", |
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parents:
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487 prname(monster_name(tp), TRUE)); |
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parents:
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|
488 |
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parents:
diff
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|
489 /* Get rid of the monster */ |
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parents:
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|
490 killed(seller, FALSE, FALSE, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
491 return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
492 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
493 |
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parents:
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|
494 /* Announce our intentions */ |
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parents:
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|
495 msg("%s opens his pack.--More--", prname(monster_name(tp), TRUE)); |
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496 wait_for(' '); |
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parents:
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|
497 |
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John "Elwin" Edwards
parents:
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|
498 /* Try to sell something */ |
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parents:
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|
499 sprintf(buffer, "You got %d gold pieces. Buy", purse); |
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parents:
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500 item = get_item(sellpack, buffer, ALL, TRUE, TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 /* Get rid of the monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 if (item != NULL) detach(tp->t_pack, item); /* Take it out of the pack */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 killed(seller, FALSE, FALSE, FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 if (item == NULL) return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 /* Can he afford the selected item? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 obj = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 worth = get_worth(obj); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 if (worth > purse) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 msg("You cannot afford it."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 o_discard(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 return; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 /* Charge him through the nose */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 purse -= worth; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 /* If a stick or ring, let player know the type */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 switch (obj->o_type) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 case RING: r_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 when POTION:p_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 when SCROLL:s_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 when STICK: ws_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 when MM: m_know[obj->o_which] = TRUE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 /* Remove the POST flag that we used for get_item() */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 obj->o_flags &= ~ISPOST; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 if (add_pack(item, FALSE, NULL) == FALSE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
535 obj->o_pos = hero; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 fall(item, TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
539 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 * what to do when the hero steps next to a monster |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 struct linked_list * |
219
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
546 wake_monster(int y, int x) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 register struct linked_list *it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 register struct room *trp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 register char *mname; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 bool nasty; /* Will the monster "attack"? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 if ((it = find_mons(y, x)) == NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 msg("Wake: can't find monster in show (%d, %d)", y, x); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 return (NULL); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 tp = THINGPTR(it); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 if (on(*tp, ISSTONE)) /* if stoned, don't do anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 * For now, if we are a friendly monster, we won't do any of |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 * our special effects. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 if (on(*tp, ISFRIENDLY)) return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 trp = roomin(&tp->t_pos); /* Current room for monster */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 * Let greedy ones in a room guard gold |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 * (except in a maze where lots of creatures would all go for the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 * same piece of gold) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 if (on(*tp, ISGREED) && off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 levtype != MAZELEV && trp != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 lvl_obj != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 register struct object *cur; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 for (item = lvl_obj; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 cur = OBJPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 if ((cur->o_type == GOLD) && (roomin(&cur->o_pos) == trp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 /* Run to the gold */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 runto(tp, &cur->o_pos); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 /* Make it worth protecting */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 cur->o_count += GOLDCALC + GOLDCALC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 * Every time he sees mean monster, it might start chasing him |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 if (on(*tp, ISMEAN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 off(*tp, ISHELD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 off(*tp, ISRUN) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 rnd(100) > 33 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 (!is_stealth(&player) || (on(*tp, ISUNIQUE) && rnd(100) > 50)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 (off(player, ISINVIS) || on(*tp, CANSEE)) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 (trp != NULL && (trp->r_flags & ISTREAS))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 * Get the name; we don't want to do it until here because we need to |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 * know whether the monster is still sleeping or not. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 mname = monster_name(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 /* See if the monster will bother the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 nasty = (on(*tp, ISRUN) && cansee(tp->t_pos.y, tp->t_pos.x)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 * if the creature is awake and can see the player and the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 * player has the dreaded "eye of vecna" then see if the |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 * creature is turned to stone |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 if (cur_relic[EYE_VECNA] && nasty && off(*tp, NOSTONE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 (off(player, ISINVIS) || on(*tp, CANSEE))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 turn_on(*tp, NOSTONE); /* only have to save once */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 if (!save(VS_PETRIFICATION, tp, -2)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 turn_on(*tp, ISSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 turn_off(*tp, ISRUN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 turn_off(*tp, ISINVIS); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 turn_off(*tp, CANSURPRISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 turn_off(*tp, ISDISGUISE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 msg("%s is turned to stone!", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
632 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
633 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
634 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 * Handle monsters that can gaze and do things while running |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 * Player must be able to see the monster and the monster must |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 * not be asleep |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 if (nasty && !invisible(tp)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 * Confusion |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 if (on(*tp, CANHUH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 if (off(player, ISCLEAR)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (find_slot(unconfuse)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 lengthen(unconfuse, HUHDURATION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 fuse(unconfuse, 0, HUHDURATION, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 msg("%s's gaze has confused you.",prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 turn_on(player, ISHUH); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 else msg("You feel dizzy for a moment, but it quickly passes."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 else if (rnd(100) < 67) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 turn_off(*tp, CANHUH); /* Once you save, maybe that's it */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 /* Sleep */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 if(on(*tp, CANSNORE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 player.t_action != A_FREEZE && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 !save(VS_PARALYZATION, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 if (ISWEARING(R_ALERT)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 msg("You feel slightly drowsy for a moment."); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 msg("%s's gaze puts you to sleep.", prname(mname, TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 player.t_no_move += movement(&player) * SLEEPTIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 if (rnd(100) < 50) turn_off(*tp, CANSNORE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 /* Fear */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 if (on(*tp, CANFRIGHTEN) && !on(player, ISFLEE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 turn_off(*tp, CANFRIGHTEN); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 if (!ISWEARING(R_HEROISM) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 !save(VS_WAND, &player, -(tp->t_stats.s_lvl/10))) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 turn_on(player, ISFLEE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 player.t_dest = &tp->t_pos; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 msg("The sight of %s terrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 /* blinding creatures */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 if(on(*tp, CANBLIND) && !find_slot(sight)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 turn_off(*tp, CANBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 if (!save(VS_WAND, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 msg("The gaze of %s blinds you", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 turn_on(player, ISBLIND); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 fuse(sight, 0, rnd(30)+20, AFTER); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 light(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 /* the sight of the ghost can age you! */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 if (on(*tp, CANAGE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 turn_off (*tp, CANAGE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 if (!save(VS_MAGIC, &player, 0)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 msg ("The sight of %s ages you!", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 pstats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 max_stats.s_const--; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 if (pstats.s_const < 0) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 death (D_CONSTITUTION); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 /* Turning to stone */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 if (on(*tp, LOOKSTONE)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 turn_off(*tp, LOOKSTONE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 if (on(player, CANINWALL)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 msg("The gaze of %s has no effect.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 if (!save(VS_PETRIFICATION, &player, 0) && rnd(100) < 5) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 pstats.s_hpt = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 msg("The gaze of %s petrifies you.", prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 msg("You are turned to stone !!! --More--"); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 wait_for(' '); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 death(D_PETRIFY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 msg("The gaze of %s stiffens your limbs.", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 prname(mname, FALSE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 player.t_no_move += movement(&player) * STONETIME; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 player.t_action = A_FREEZE; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 return it; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 * wanderer: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 * A wandering monster has awakened and is headed for the player |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 |
219
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
743 void |
f9ef86cf22b2
Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
126
diff
changeset
|
744 wanderer(void) |
125
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 register int i; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 register struct room *hr = roomin(&hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 register struct linked_list *item; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 register struct thing *tp; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 register long *attr; /* Points to monsters' attributes */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 int carry; /* Chance of wanderer carrying anything */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 short rmonst; /* Our random wanderer */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 bool canteleport = FALSE, /* Can the monster teleport? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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754 seehim; /* Is monster within sight? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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755 coord cp; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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756 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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757 rmonst = randmonster(TRUE, FALSE); /* Choose a random wanderer */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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758 attr = &monsters[rmonst].m_flags[0]; /* Start of attributes */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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759 for (i=0; i<MAXFLAGS; i++) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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760 if (*attr++ == CANTELEPORT) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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761 canteleport = TRUE; |
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762 break; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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763 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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764 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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765 /* Find a place for it -- avoid the player's room if can't teleport */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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766 do { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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767 do { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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768 i = rnd_room(); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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769 } until (canteleport || hr != &rooms[i] || levtype == MAZELEV || |
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770 levtype == OUTSIDE || levtype == POSTLEV); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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771 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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772 /* Make sure the monster does not teleport on top of the player */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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773 do { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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774 rnd_pos(&rooms[i], &cp); |
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775 } while (hr == &rooms[i] && ce(cp, hero)); |
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776 } until (step_ok(cp.y, cp.x, NOMONST, NULL)); |
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777 |
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778 /* Create a new wandering monster */ |
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779 item = new_item(sizeof *tp); |
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780 new_monster(item, rmonst, &cp, FALSE); |
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781 tp = THINGPTR(item); |
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782 runto(tp, &hero); |
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783 tp->t_pos = cp; /* Assign the position to the monster */ |
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784 seehim = cansee(tp->t_pos.y, tp->t_pos.x); |
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785 if (on(*tp, HASFIRE)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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786 register struct room *rp; |
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787 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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788 rp = roomin(&tp->t_pos); |
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789 if (rp) { |
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790 register struct linked_list *fire_item; |
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791 |
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792 fire_item = creat_item(); |
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793 ldata(fire_item) = (char *) tp; |
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794 attach(rp->r_fires, fire_item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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795 |
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796 rp->r_flags |= HASFIRE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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797 if (seehim && next(rp->r_fires) == NULL) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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798 light(&hero); |
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799 } |
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800 } |
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801 |
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802 /* See if we give the monster anything */ |
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803 carry = monsters[tp->t_index].m_carry; |
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804 if (off(*tp, ISUNIQUE)) carry /= 2; /* Non-unique has only a half chance */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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805 carry_obj(tp, carry); |
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806 |
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807 /* Calculate its movement rate */ |
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808 tp->t_no_move = movement(tp); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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809 |
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810 /* Alert the player if a monster just teleported in */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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811 if (hr == &rooms[i] && canteleport && seehim && !invisible(tp)) { |
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812 msg("A %s just teleported in", monster_name(tp)); |
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813 light(&hero); |
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814 running = FALSE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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815 } |
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816 |
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817 if (wizard) |
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818 msg("Started a wandering %s", monster_name(tp)); |
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819 } |