Mercurial > hg > early-roguelike
annotate rogue5/rogue.desktop @ 114:a5433ba4cabf
arogue5: fix some daemon-related pointer/int casting.
Daemons and fuses take a single argument, nominally an int but either
ignored or unsafely cast to a pointer.  Its type has now been changed
to void*.
The save/restore code no longer tries to store this argument in the
savefile.  For doctor(), this is not a problem, because player is the
only argument it is ever given as a daemon.  However, alchemy() will
fail to do anything when passed NULL.  Fixing this would be complicated
but possible.
Summary: the code is slightly safer, but alchemy jugs are guaranteed to
stop working after save and restore, instead of just extremely likely.
| author | John "Elwin" Edwards | 
|---|---|
| date | Fri, 28 Mar 2014 10:57:03 -0700 | 
| parents | f502bf60e6e4 | 
| children | 
| rev | line source | 
|---|---|
| 33 
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changeset | 1 [Desktop Entry] | 
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changeset | 2 Encoding=UTF-8 | 
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changeset | 3 Name=Rogue | 
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changeset | 4 GenericName=Rogue | 
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changeset | 5 Comment=The original curses-based adventure game | 
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changeset | 6 Exec=rogue | 
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changeset | 7 Icon=rogue.png | 
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changeset | 8 Terminal=true | 
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changeset | 9 Type=Application | 
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changeset | 10 Categories=Game;RolePlaying; | 
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changeset | 11 Version=1.0 | 
