annotate arogue7/list.c @ 256:c495a4f288c6

Import UltraRogue from the Roguelike Restoration Project (r1490)
author John "Elwin" Edwards
date Tue, 31 Jan 2017 19:56:04 -0500
parents f9ef86cf22b2
children 0250220d8cdd
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1 /*
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2 * list.c - Functions for dealing with linked lists of goodies
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Functions for dealing with linked lists of goodies
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17 *
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18 */
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19
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20 #include "curses.h"
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21 #include <stdlib.h>
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22 #include "rogue.h"
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23
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24 void r_discard(struct linked_list *item);
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25 void t_discard(struct linked_list *item);
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26
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27 /*
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28 * detach:
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29 * Takes an item out of whatever linked list it might be in
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30 */
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31
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32 void
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33 _detach(struct linked_list **list, struct linked_list *item)
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34 {
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35 if (*list == item)
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36 *list = next(item);
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37 if (prev(item) != NULL) item->l_prev->l_next = next(item);
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38 if (next(item) != NULL) item->l_next->l_prev = prev(item);
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39 item->l_next = NULL;
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40 item->l_prev = NULL;
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41 }
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42
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43 /*
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44 * _attach:
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45 * add an item to the head of a list
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46 */
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47
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48 void
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49 _attach(struct linked_list **list, struct linked_list *item)
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50 {
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51 if (*list != NULL)
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52 {
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53 item->l_next = *list;
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54 (*list)->l_prev = item;
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55 item->l_prev = NULL;
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56 }
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57 else
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58 {
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59 item->l_next = NULL;
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60 item->l_prev = NULL;
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61 }
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62
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63 *list = item;
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64 }
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65
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66 /*
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67 * o_free_list:
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68 * Throw the whole object list away
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69 */
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70
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71 void
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72 _o_free_list(struct linked_list **ptr)
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73 {
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74 register struct linked_list *item;
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75
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76 while (*ptr != NULL)
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77 {
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78 item = *ptr;
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79 *ptr = next(item);
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80 o_discard(item);
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81 }
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82 }
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83
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84 /*
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85 * o_discard:
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86 * free up an item and its object(and maybe contents)
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87 */
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88
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89 void
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90 o_discard(struct linked_list *item)
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91 {
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