Mercurial > hg > early-roguelike
annotate urogue/scrolls.c @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards | 
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| date | Tue, 31 Jan 2017 19:56:04 -0500 | 
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| children | e52a8a7ad4c5 | 
| rev | line source | 
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| 256 
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changeset | 1 /* | 
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changeset | 2 scrolls.c - Functions for dealing with scrolls | 
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changeset | 3 | 
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changeset | 4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom | 
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changeset | 5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong | 
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changeset | 6 All rights reserved. | 
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changeset | 7 | 
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changeset | 8 Based on "Advanced Rogue" | 
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changeset | 9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka | 
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changeset | 10 All rights reserved. | 
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changeset | 11 | 
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changeset | 12 Based on "Rogue: Exploring the Dungeons of Doom" | 
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changeset | 13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | 
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changeset | 14 All rights reserved. | 
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changeset | 15 | 
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changeset | 16 See the file LICENSE.TXT for full copyright and licensing information. | 
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changeset | 17 */ | 
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changeset | 18 | 
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changeset | 19 #include <stdlib.h> | 
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changeset | 20 #include <string.h> | 
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changeset | 21 #include <ctype.h> | 
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changeset | 22 #include "rogue.h" | 
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changeset | 23 | 
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changeset | 24 /* | 
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changeset | 25 read_scroll - read a scroll (or effect a scroll-like spell) | 
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changeset | 26 reader: who does it | 
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changeset | 27 which: which S_SCROLL (-1 means ask from pack) | 
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changeset | 28 flags: ISBLESSED, ISCURSED | 
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changeset | 29 */ | 
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changeset | 30 | 
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changeset | 31 void | 
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changeset | 32 read_scroll(struct thing *reader, int which, int flags) | 
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changeset | 33 { | 
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changeset | 34 struct object *obj; | 
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changeset | 35 struct linked_list *item, *nitem; | 
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changeset | 36 int i, j, charm_power; | 
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changeset | 37 char ch, nch; | 
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changeset | 38 int blessed = flags & ISBLESSED; | 
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changeset | 39 int cursed = flags & ISCURSED; | 
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changeset | 40 int is_scroll = (which < 0 ? TRUE : FALSE); | 
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changeset | 41 char buf[2 * LINELEN]; | 
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changeset | 42 | 
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changeset | 43 if (reader != &player) | 
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changeset | 44 { | 
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changeset | 45 monread(reader, which, flags); | 
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changeset | 46 return; | 
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changeset | 47 } | 
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changeset | 48 | 
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changeset | 49 if (is_scroll) /* A regular scroll */ | 
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changeset | 50 { | 
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changeset | 51 if ((item = get_item("read", SCROLL)) == NULL) | 
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changeset | 52 return; | 
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changeset | 53 | 
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changeset | 54 obj = OBJPTR(item); | 
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changeset | 55 | 
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changeset | 56 if (obj->o_type != SCROLL) | 
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changeset | 57 { | 
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changeset | 58 msg("It says 'Made in Yugoslavia'!"); | 
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changeset | 59 return; | 
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changeset | 60 } | 
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changeset | 61 | 
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changeset | 62 if (on(player, ISBLIND)) | 
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changeset | 63 { | 
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changeset | 64 msg("You can't see to read anything."); | 
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changeset | 65 return; | 
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changeset | 66 } | 
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changeset | 67 | 
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changeset | 68 /* Calculate its effect */ | 
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changeset | 69 | 
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changeset | 70 cursed = obj->o_flags & ISCURSED; | 
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changeset | 71 blessed = obj->o_flags & ISBLESSED; | 
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changeset | 72 flags = obj->o_flags; | 
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changeset | 73 which = obj->o_which; | 
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changeset | 74 | 
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changeset | 75 /* remove it from the pack */ | 
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changeset | 76 | 
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changeset | 77 rem_pack(obj); | 
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changeset | 78 discard(item); | 
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changeset | 79 updpack(); | 
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changeset | 80 } | 
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changeset | 81 | 
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changeset | 82 switch (which) | 
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changeset | 83 { | 
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changeset | 84 case S_CONFUSE: /* Touch causes monster confusion. */ | 
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changeset | 85 if (cursed) | 
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changeset | 86 quaff(reader, P_CLEAR, ISCURSED); | 
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changeset | 87 else | 
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changeset | 88 { | 
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changeset | 89 msg("Your hands begin to glow red."); | 
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changeset | 90 turn_on(player, CANHUH); | 
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changeset | 91 /* if blessed... */ | 
