annotate xrogue/main.c @ 135:ce0cf824c192

xrogue: add missing includes. This prevents some warnings.
author John "Elwin" Edwards
date Tue, 21 Apr 2015 10:34:01 -0400
parents e6179860cb76
children 1fbdefa82533
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1 /*
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2 main.c - setup code
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <stdlib.h>
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20 #include <string.h>
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21 #include <curses.h>
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22 #include <signal.h>
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23 #include <time.h>
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24
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25 #include "mach_dep.h"
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26 #include "network.h"
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27 #include "rogue.h"
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28
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29 main(argc, argv, envp)
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30 char **argv;
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31 char **envp;
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32 {
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33 register char *env;
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34 time_t now;
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35
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36 md_init();
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37
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38 /*
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39 * get home and options from environment
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40 */
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41
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42 strncpy(home, md_gethomedir(), LINELEN);
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43
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44 /* Get default save file */
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45 strcpy(file_name, home);
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46 strcat(file_name, "xrogue.sav");
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47
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48 /* Get default score file */
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49 strcpy(score_file, md_getroguedir());
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50
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51 if (*score_file)
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52 strcat(score_file,"/");
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53
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54 strcat(score_file, "xrogue.scr");
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55
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56 if ((env = getenv("ROGUEOPTS")) != NULL)
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57 parse_opts(env);
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58
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59 if (whoami[0] == '\0')
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60 strucpy(whoami, md_getusername(), strlen(md_getusername()));
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61
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62 /*
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63 * check for print-score option
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64 */
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65 if (argc == 2 && strcmp(argv[1], "-s") == 0)
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66 {
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67 waswizard = TRUE;
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68 score((long)0, SCOREIT, (short)0);
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69 exit_game(0);
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70 }
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71
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72 /*
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73 * Check for a network update
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74 */
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75 if (argc == 2 && strcmp(argv[1], "-u") == 0) {
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76 int errcheck, errors = 0;
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77 unsigned long amount;
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78 short monster;
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79
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80 /* Read in the amount and monster values to pass to score */
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81 amount = netread(&errcheck, sizeof(unsigned long), stdin);
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82 if (errcheck) errors++;
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83
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84 monster = (short) netread(&errcheck, sizeof(short), stdin);
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85 if (errcheck) errors++;
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86
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87 /* Now do the update if there were no errors */
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88 if (errors) exit_game(0);
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89 else {
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90 score((long)amount, UPDATE, (short)monster);
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91 exit_game(0);
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92 }
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93 }
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