Mercurial > hg > early-roguelike
annotate rogue3/rogue36.sln @ 124:d10fc4a065ac
rogue5: ignore the file name stored in the save file.
state.c had put file_name into the save file. The saved value was used
to overwrite file_name on restore. If the save file had been renamed,
unlink(file_name) would then fail, because file_name held the old name.
To avoid breaking savefile compatibility, file_name is still saved, but
it is read back into a temporary buffer and then ignored.
I thought I fixed this already.
author | John "Elwin" Edwards |
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date | Fri, 16 Jan 2015 13:42:30 -0500 |
parents | 527e2150eaf0 |
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rev | line source |
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0
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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1 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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2 Microsoft Visual Studio Solution File, Format Version 9.00 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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3 # Visual C++ Express 2005 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rogue36", "rogue36.vcproj", "{B986AB16-E9C2-4299-A772-F02B28620521}" |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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5 EndProject |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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6 Global |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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7 GlobalSection(SolutionConfigurationPlatforms) = preSolution |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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8 Debug|Win32 = Debug|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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9 Release|Win32 = Release|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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10 EndGlobalSection |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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11 GlobalSection(ProjectConfigurationPlatforms) = postSolution |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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changeset
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12 {B986AB16-E9C2-4299-A772-F02B28620521}.Debug|Win32.ActiveCfg = Debug|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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13 {B986AB16-E9C2-4299-A772-F02B28620521}.Debug|Win32.Build.0 = Debug|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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14 {B986AB16-E9C2-4299-A772-F02B28620521}.Release|Win32.ActiveCfg = Release|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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15 {B986AB16-E9C2-4299-A772-F02B28620521}.Release|Win32.Build.0 = Release|Win32 |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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16 EndGlobalSection |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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17 GlobalSection(SolutionProperties) = preSolution |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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18 HideSolutionNode = FALSE |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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19 EndGlobalSection |
527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
edwarj4
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20 EndGlobal |