Mercurial > hg > early-roguelike
view rogue3/rogue36.sln @ 124:d10fc4a065ac
rogue5: ignore the file name stored in the save file.
state.c had put file_name into the save file. The saved value was used
to overwrite file_name on restore. If the save file had been renamed,
unlink(file_name) would then fail, because file_name held the old name.
To avoid breaking savefile compatibility, file_name is still saved, but
it is read back into a temporary buffer and then ignored.
I thought I fixed this already.
author | John "Elwin" Edwards |
---|---|
date | Fri, 16 Jan 2015 13:42:30 -0500 |
parents | 527e2150eaf0 |
children |
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Microsoft Visual Studio Solution File, Format Version 9.00 # Visual C++ Express 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rogue36", "rogue36.vcproj", "{B986AB16-E9C2-4299-A772-F02B28620521}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {B986AB16-E9C2-4299-A772-F02B28620521}.Debug|Win32.ActiveCfg = Debug|Win32 {B986AB16-E9C2-4299-A772-F02B28620521}.Debug|Win32.Build.0 = Debug|Win32 {B986AB16-E9C2-4299-A772-F02B28620521}.Release|Win32.ActiveCfg = Release|Win32 {B986AB16-E9C2-4299-A772-F02B28620521}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal