annotate urogue/TODO @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents c495a4f288c6
children
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c495a4f288c6 Import UltraRogue from the Roguelike Restoration Project (r1490)
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1 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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2 Copyright (C) 1993, 1995 Herb Chong
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3 All rights reserved.
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4
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5 %W% %G%
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7 add_pack() calls ur_free() on the linked list pointer passed
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8 to it. Need to go through code and look for cases where we
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9 use that pointer after calling add_pack(). Electric
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10 fence in guard-free() mode should help.
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12 Similary throw_away(), discard(), discard_pack() free items...
c495a4f288c6 Import UltraRogue from the Roguelike Restoration Project (r1490)
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13 there will be more like this...
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15 Bug in genocide scroll: don't request list, type letter, etc...
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16
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17 Implement potion of true sight.
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18
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19 Bug: apparently when creating a new familiar after a player level
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20 change, something isn't begin reset because ur SEGVs when running
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21 through the monster list in do_chase() right after the new
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22 familiar is created. It appears that the familiar isn't being removed
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23 from the monster list.