Mercurial > hg > early-roguelike
annotate xrogue/list.c @ 133:e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
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date | Tue, 21 Apr 2015 08:55:20 -0400 |
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children | ce0cf824c192 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 list.c - Functions for dealing with linked lists of goodies |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <stdlib.h> |
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20 #include <curses.h> |
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21 #include "rogue.h" |
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22 |
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23 /* |
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24 * detach: |
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25 * Takes an item out of whatever linked list it might be in |
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26 */ |
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27 |
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28 _detach(list, item) |
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29 register struct linked_list **list, *item; |
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30 { |
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31 if (*list == item) |
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32 *list = next(item); |
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33 if (prev(item) != NULL) item->l_prev->l_next = next(item); |
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34 if (next(item) != NULL) item->l_next->l_prev = prev(item); |
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35 item->l_next = NULL; |
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36 item->l_prev = NULL; |
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37 } |
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38 |
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39 /* |
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40 * _attach: |
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41 * add an item to the head of a list |
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42 */ |
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43 |
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44 _attach(list, item) |
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45 register struct linked_list **list, *item; |
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46 { |
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47 if (*list != NULL) |
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48 { |
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49 item->l_next = *list; |
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50 (*list)->l_prev = item; |
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51 item->l_prev = NULL; |
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52 } |
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53 else |
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54 { |
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55 item->l_next = NULL; |
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56 item->l_prev = NULL; |
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57 } |
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58 |
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59 *list = item; |
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60 } |
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61 |
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62 /* |
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63 * o_free_list: |
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64 * Throw the whole object list away |
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65 */ |
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66 |
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67 _o_free_list(ptr) |
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68 register struct linked_list **ptr; |
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69 { |
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70 register struct linked_list *item; |
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71 |
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72 while (*ptr != NULL) |
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73 { |
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74 item = *ptr; |
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75 *ptr = next(item); |
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76 o_discard(item); |
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77 } |
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78 } |
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79 |
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80 /* |
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81 * o_discard: |
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82 * free up an item and its object(and maybe contents) |
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83 */ |
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84 |
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85 o_discard(item) |
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86 register struct linked_list *item; |
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87 { |
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88 register struct object *obj; |
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89 |
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90 obj = OBJPTR(item); |
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91 if (obj->contents != NULL) |
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92 o_free_list(obj->contents); |
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