Mercurial > hg > early-roguelike
annotate rogue5/io.c @ 112:ee250e3646fd
Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5). Only the first 10 chars were used to create
file_name, because that buffer is the same length. Increasing the size
of file_name to 256 permits using all of whoami.
The name is also no longer truncated to 20 chars when writing the log.
All games should now be able to handle 79-character names without
collisions. Anything more would break save compatibility.
author | John "Elwin" Edwards |
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date | Sun, 23 Mar 2014 21:27:14 -0700 |
parents | f502bf60e6e4 |
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rev | line source |
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33
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1 /* |
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2 * Various input/output functions |
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3 * |
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4 * @(#)io.c 4.32 (Berkeley) 02/05/99 |
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5 */ |
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6 |
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7 #include <stdarg.h> |
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8 #include <curses.h> |
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9 #include <ctype.h> |
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10 #include <string.h> |
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11 #include "rogue.h" |
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12 |
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13 /* |
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14 * msg: |
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15 * Display a message at the top of the screen. |
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16 */ |
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17 #define MAXMSG (NUMCOLS - sizeof "--More--") |
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18 |
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19 static char msgbuf[2*MAXMSG+1]; |
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20 static int newpos = 0; |
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21 |
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22 /* VARARGS1 */ |
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23 int |
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24 msg(const char *fmt, ...) |
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25 { |
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26 va_list args; |
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27 |
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28 /* |
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29 * if the string is "", just clear the line |
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30 */ |
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31 if (*fmt == '\0') |
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32 { |
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33 move(0, 0); |
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34 clrtoeol(); |
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35 mpos = 0; |
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36 return ~ESCAPE; |
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37 } |
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38 /* |
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39 * otherwise add to the message and flush it out |
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40 */ |
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41 va_start(args, fmt); |
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42 doadd(fmt, args); |
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43 va_end(args); |
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44 return endmsg(); |
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45 } |
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46 |
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47 /* |
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48 * addmsg: |
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49 * Add things to the current message |
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50 */ |
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51 /* VARARGS1 */ |
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52 void |
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53 addmsg(const char *fmt, ...) |
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54 { |
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55 va_list args; |
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56 |
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57 va_start(args, fmt); |
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58 doadd(fmt, args); |
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59 va_end(args); |
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60 } |
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61 |
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62 /* |
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63 * endmsg: |
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64 * Display a new msg (giving him a chance to see the previous one |
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65 * if it is up there with the --More--) |
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66 */ |
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67 int |
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68 endmsg(void) |
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69 { |
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70 int ch; |
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71 |
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72 if (save_msg) |
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73 strcpy(huh, msgbuf); |
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74 if (mpos) |
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75 { |
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76 look(FALSE); |
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77 mvaddstr(0, mpos, "--More--"); |
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78 refresh(); |
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79 if (!msg_esc) |
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80 wait_for(stdscr, ' '); |
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81 else |
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82 { |
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83 while ((ch = readchar()) != ' ') |
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84 if (ch == ESCAPE) |
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85 { |
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86 msgbuf[0] = '\0'; |
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87 mpos = 0; |
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88 newpos = 0; |
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89 msgbuf[0] = '\0'; |
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90 return ESCAPE; |
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91 } |
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92 } |
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93 } |
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94 /* |
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95 * All messages should start with uppercase, except ones that |
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96 * start with a pack addressing character |
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97 */ |
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98 if (islower((int)msgbuf[0]) && !lower_msg && msgbuf[1] != ')') |
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99 msgbuf[0] = (char) toupper(msgbuf[0]); |
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100 mvaddstr(0, 0, msgbuf); |
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101 clrtoeol(); |
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102 mpos = newpos; |
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103 newpos = 0; |
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104 msgbuf[0] = '\0'; |
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105 refresh(); |
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106 return ~ESCAPE; |
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107 } |
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108 |
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109 /* |
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110 * doadd: |