Mercurial > hg > early-roguelike
annotate arogue5/io.c @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
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date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | c49f7927b0fa |
children | 56e748983fa8 |
rev | line source |
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63
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1 /* |
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2 * Various input/output functions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include "curses.h" |
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16 #include <ctype.h> |
67 | 17 #include <string.h> |
63
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18 #include <stdarg.h> |
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19 #include "rogue.h" |
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20 |
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21 /* |
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22 * msg: |
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23 * Display a message at the top of the screen. |
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24 */ |
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25 |
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26 static char msgbuf[BUFSIZ]; |
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27 static int newpos = 0; |
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28 |
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29 /*VARARGS1*/ |
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30 msg(char *fmt, ...) |
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31 { |
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32 va_list ap; |
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33 /* |
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34 * if the string is "", just clear the line |
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35 */ |
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36 if (*fmt == '\0') |
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37 { |
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38 overwrite(cw,msgw); |
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39 wmove(msgw, 0, 0); |
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40 clearok(msgw, FALSE); |
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41 draw(msgw); |
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42 mpos = 0; |
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43 return; |
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44 } |
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45 /* |
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46 * otherwise add to the message and flush it out |
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47 */ |
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48 va_start(ap,fmt); |
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49 doadd(fmt, ap); |
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50 va_end(ap); |
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51 endmsg(); |
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52 } |
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53 |
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54 /* |
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55 * add things to the current message |
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56 */ |
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57 addmsg(char *fmt, ...) |
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58 { |
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59 va_list ap; |
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60 va_start(ap,fmt); |
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61 doadd(fmt, ap); |
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62 va_end(ap); |
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63 } |
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64 |
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65 /* |
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66 * Display a new msg (giving him a chance to see the previous one if it |
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67 * is up there with the --More--) |
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68 */ |
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69 endmsg() |
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70 { |
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71 strncpy(huh, msgbuf, sizeof(huh)); |
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72 |
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73 huh[ sizeof(huh) - 1 ] = 0; |
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74 |
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75 if (mpos) |
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76 { |
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77 wmove(msgw, 0, mpos); |
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78 waddstr(msgw, morestr); |
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79 draw(cw); |
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80 draw(msgw); |
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81 wait_for(msgw,' '); |
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82 overwrite(cw,msgw); |
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83 wmove(msgw,0,0); |
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84 touchwin(cw); |
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85 } |
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86 else { |
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87 overwrite(cw,msgw); |
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88 wmove(msgw,0,0); |
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89 } |
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90 waddstr(msgw, msgbuf); |
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91 mpos = newpos; |
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92 newpos = 0; |
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93 msgbuf[0] = '\0'; |
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94 draw(cw); |
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95 clearok(msgw, FALSE); |
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96 draw(msgw); |
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97 } |
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98 |
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99 doadd(char *fmt, va_list ap) |
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100 { |
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101 /* |
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102 * Do the sprintf into newmsg and append to msgbuf |
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103 */ |
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104 |
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105 vsnprintf(&msgbuf[newpos], sizeof(msgbuf)-newpos-1, fmt, ap); |
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106 |
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107 newpos = strlen(msgbuf); |