Mercurial > hg > early-roguelike
annotate rogue5/rip.c @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
---|---|
date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | 24e6beb9e7aa |
children | ee250e3646fd |
rev | line source |
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33
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 4.57 (Berkeley) 02/05/99 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <stdlib.h> |
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15 #include <string.h> |
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16 #include <time.h> |
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17 #include <signal.h> |
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18 #include <sys/types.h> |
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19 #include <ctype.h> |
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20 #include <fcntl.h> |
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21 #include <curses.h> |
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22 #include "rogue.h" |
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23 #include "score.h" |
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24 |
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25 static char *rip[] = { |
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26 " __________\n", |
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27 " / \\\n", |
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28 " / REST \\\n", |
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29 " / IN \\\n", |
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30 " / PEACE \\\n", |
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31 " / \\\n", |
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32 " | |\n", |
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33 " | |\n", |
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34 " | killed by a |\n", |
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35 " | |\n", |
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36 " | 1980 |\n", |
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37 " *| * * * | *\n", |
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38 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______\n", |
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39 0 |
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40 }; |
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41 |
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42 /* |
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43 * score: |
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44 * Figure score and post it. |
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45 */ |
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46 /* VARARGS2 */ |
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47 |
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48 void |
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49 score(int amount, int flags, int monst) |
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50 { |
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51 SCORE *scp; |
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52 int i; |
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53 SCORE *sc2; |
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54 SCORE *top_ten, *endp; |
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55 # ifdef MASTER |
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56 int prflags = 0; |
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57 # endif |
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58 void (*fp)(int); |
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59 uid_t uid; |
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60 char *reason[] = { |
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61 "killed", |
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62 "quit", |
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63 "A total winner", |
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64 "killed with Amulet" |
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65 }; |
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66 |
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67 start_score(); |
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68 |
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69 if (flags >= 0 |
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70 #ifdef MASTER |
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71 || wizard |
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72 #endif |
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73 ) |
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74 { |
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75 mvaddstr(LINES - 1, 0 , "[Press return to continue]"); |
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76 refresh(); |
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77 wgetnstr(stdscr,prbuf,80); |
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78 endwin(); |
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79 printf("\n"); |
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80 resetltchars(); |
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81 /* |
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82 * free up space to "guarantee" there is space for the top_ten |
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83 */ |
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84 delwin(stdscr); |
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85 delwin(curscr); |
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86 if (hw != NULL) |
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87 delwin(hw); |
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88 } |
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89 |
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90 top_ten = malloc(numscores * sizeof (SCORE)); |
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91 |
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92 if (top_ten == NULL) |
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93 return; |
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94 |
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95 endp = &top_ten[numscores]; |
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96 for (scp = top_ten; scp < endp; scp++) |
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97 { |
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98 scp->sc_score = 0; |
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99 for (i = 0; i < MAXSTR; i++) |
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100 scp->sc_name[i] = (char) rnd(255); |
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101 scp->sc_flags = RN; |
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102 scp->sc_level = RN; |
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103 scp->sc_monster = RN; |
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104 scp->sc_uid = RN; |
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105 } |
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106 |
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107 signal(SIGINT, SIG_DFL); |
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108 |