Mercurial > hg > early-roguelike
annotate rogue5/save.c @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
---|---|
date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | af6b05e86747 |
children | 3d4252fa2ed3 |
rev | line source |
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33
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 4.33 (Berkeley) 06/01/83 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <sys/types.h> |
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15 #include <sys/stat.h> |
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16 #include <errno.h> |
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17 #include <signal.h> |
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18 #include <string.h> |
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19 #include <curses.h> |
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20 #include "rogue.h" |
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21 #include "score.h" |
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22 |
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23 /* |
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24 * save_game: |
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25 * Implement the "save game" command |
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26 */ |
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27 |
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28 void |
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29 save_game(void) |
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30 { |
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31 FILE *savef; |
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32 int c; |
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33 char buf[MAXSTR]; |
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34 struct stat sbuf; |
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35 /* |
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36 * get file name |
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37 */ |
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38 mpos = 0; |
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39 over: |
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40 if (file_name[0] != '\0') |
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41 { |
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42 for (;;) |
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43 { |
34 | 44 if (use_savedir) |
45 msg("Save game? "); | |
46 else | |
47 msg("Save file (%s)? ", file_name); | |
33
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48 c = readchar(); |
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49 mpos = 0; |
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50 if (c == ESCAPE) |
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51 { |
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52 msg(""); |
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53 return; |
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54 } |
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55 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') |
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56 break; |
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57 else |
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58 msg("please answer Y or N"); |
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59 } |
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60 if (c == 'y' || c == 'Y') |
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61 { |
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62 addstr("Yes\n"); |
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63 refresh(); |
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64 strcpy(buf, file_name); |
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65 goto gotfile; |
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66 } |
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67 } |
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68 |
34 | 69 if (use_savedir) /* User chose N, changing location isn't allowed. */ |
70 goto quit_it; | |
33
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71 do |
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72 { |
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73 mpos = 0; |
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74 msg("file name: "); |
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75 buf[0] = '\0'; |
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76 if (get_str(buf, stdscr) == QUIT) |
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77 { |
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78 quit_it: |
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79 msg(""); |
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80 return; |
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81 } |
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82 mpos = 0; |
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83 gotfile: |
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84 /* |
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85 * test to see if the file exists |
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86 */ |
34 | 87 if (stat(buf, &sbuf) >= 0 && !use_savedir) |
33
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88 { |
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89 for (;;) |
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90 { |
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91 msg("File exists. Do you wish to overwrite it?"); |
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92 mpos = 0; |
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93 if ((c = readchar()) == ESCAPE) |
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94 goto quit_it; |
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95 if (c == 'y' || c == 'Y') |
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96 break; |
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97 else if (c == 'n' || c == 'N') |
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98 goto over; |
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99 else |
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100 msg("Please answer Y or N"); |
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101 } |
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102 msg("file name: %s", buf); |
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103 md_unlink(file_name); |
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104 } |
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105 strcpy(file_name, buf); |
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106 if ((savef = fopen(file_name, "w")) == NULL) |
34 |