Mercurial > hg > early-roguelike
annotate rogue4/scrolls.c @ 317:aab761616489 default tip
Rearrange some Autoconf files.
Autoconf was failing to detect install-sh at the top level and needed
some explicit directions. It also wants config.guess and config.sub to
be provided too.
A few other macros have also been updated.
author | John "Elwin" Edwards |
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date | Tue, 05 Sep 2023 20:05:24 -0400 |
parents | 3900f3cfe07d |
children |
rev | line source |
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1 /* |
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2 * Read a scroll and let it happen |
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3 * |
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4 * @(#)scrolls.c 4.21 (Berkeley) 4/6/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * read_scroll: |
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19 * Read a scroll from the pack and do the appropriate thing |
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20 */ |
215 | 21 void |
22 read_scroll(void) | |
12
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23 { |
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24 register THING *obj; |
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25 register int y, x; |
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26 register char ch; |
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27 register THING *op; |
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28 register int index; |
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29 register bool discardit = FALSE; |
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30 |
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31 obj = get_item("read", SCROLL); |
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32 if (obj == NULL) |
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33 return; |
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34 if (obj->o_type != SCROLL) |
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35 { |
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36 if (!terse) |
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37 msg("there is nothing on it to read"); |
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38 else |
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39 msg("nothing to read"); |
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40 return; |
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41 } |
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42 msg("as you read the scroll, it vanishes"); |
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43 /* |
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44 * Calculate the effect it has on the poor guy. |
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45 */ |
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46 if (obj == cur_weapon) |
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47 cur_weapon = NULL; |
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48 switch (obj->o_which) |
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49 { |
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50 case S_CONFUSE: |
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51 /* |
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52 * Scroll of monster confusion. Give him that power. |
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53 */ |
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54 player.t_flags |= CANHUH; |
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55 msg("your hands begin to glow red"); |
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56 when S_ARMOR: |
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57 if (cur_armor != NULL) |
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58 { |
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59 cur_armor->o_ac--; |
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60 cur_armor->o_flags &= ~ISCURSED; |
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61 msg("your armor glows faintly for a moment"); |
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62 } |
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63 when S_HOLD: |
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64 /* |
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65 * Hold monster scroll. Stop all monsters within two spaces |
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66 * from chasing after the hero. |
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67 */ |
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68 |
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69 for (x = hero.x - 2; x <= hero.x + 2; x++) |
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70 if (x >= 0 && x < COLS) |
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71 for (y = hero.y - 2; y <= hero.y + 2; y++) |
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72 if (y >= 0 && y <= LINES - 1) |
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73 if ((op = moat(y, x)) != NULL) |
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74 { |
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75 op->t_flags &= ~ISRUN; |
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76 op->t_flags |= ISHELD; |
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77 } |
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78 when S_SLEEP: |
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79 /* |
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80 * Scroll which makes you fall asleep |
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81 */ |
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82 s_know[S_SLEEP] = TRUE; |
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83 no_command += rnd(SLEEPTIME) + 4; |
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84 player.t_flags &= ~ISRUN; |
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85 msg("you fall asleep"); |
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86 when S_CREATE: |
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87 /* |
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88 * Create a monster |
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89 * First look in a circle around him, next try his room |
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90 * otherwise give up |
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91 */ |
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92 { |
305
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93 register int appear = 0; |
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94 coord mp; |
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95 |
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96 /* |
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97 * Search for an open place |
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98 */ |
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99 for (y = hero.y - 1; y <= hero.y + 1; y++) |
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100 for (x = hero.x - 1; x <= hero.x + 1; x++) |
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101 { |
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102 /* |
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103 * Don't put a monster in top of the player. |
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104 */ |
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105 if (y == hero.y && x == hero.x) |
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106 continue; |
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107 /* |
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108 * Or anything else nasty |
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109 * Also avoid a mimic which is disguised as scroll |
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110 */ |
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111 if (moat(y, x) == NULL && step_ok(ch = winat(y, x))) |
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112 { |
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113 if (ch == SCROLL |
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114 && find_obj(y, x)->o_which == S_SCARE) |
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115 continue; |
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116 if (rnd(++appear) == 0) |
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117 { |
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118 mp.y = y; |
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119 mp.x = x; |
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120 } |
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121 } |
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122 } |
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123 if (appear) |
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124 { |
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125 op = new_item(); |
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126 new_monster(op, randmonster(FALSE), &mp); |
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127 } |
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128 else |
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129 msg("you hear a faint cry of anguish in the distance"); |
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130 } |
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131 when S_IDENT: |
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132 /* |
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133 * Identify, let the rogue figure something out |
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134 */ |
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135 s_know[S_IDENT] = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
136 msg("this scroll is an identify scroll"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
137 whatis(TRUE); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
138 when S_MAP: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
139 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
140 * Scroll of magic mapping. |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
141 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
142 s_know[S_MAP] = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
143 msg("oh, now this scroll has a map on it"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
144 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
145 * Take all the things we want to keep hidden out of the window |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
146 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
147 for (y = 1; y < LINES - 1; y++) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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148 for (x = 0; x < COLS; x++) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
149 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
150 index = INDEX(y, x); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
151 switch (ch = _level[index]) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
152 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
153 case '-': |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
154 case '|': |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
155 if (!(_flags[index] & F_REAL)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
156 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
157 ch = _level[index] = DOOR; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
158 _flags[index] &= ~F_REAL; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
159 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
160 case PASSAGE: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
161 _flags[index] |= F_SEEN; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
162 case DOOR: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
163 case STAIRS: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
164 if ((op = moat(y, x)) != NULL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
165 if (op->t_oldch == ' ') |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
166 op->t_oldch = ch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
167 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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168 default: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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169 ch = ' '; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
170 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
171 if (ch != ' ') |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
172 mvaddch(y, x, ch); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
173 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
174 when S_GFIND: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
175 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
176 * Potion of gold detection |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
177 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
178 ch = FALSE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
179 wclear(hw); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
180 for (op = lvl_obj; op != NULL; op = next(op)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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181 if (op->o_type == GOLD) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
182 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
183 ch = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
184 mvwaddch(hw, op->o_pos.y, op->o_pos.x, GOLD); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
185 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
186 if (ch) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
187 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
188 s_know[S_GFIND] = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
189 show_win(hw, |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
190 "You begin to feel greedy and you sense gold.--More--"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
191 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
192 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
193 msg("you feel a pull downward"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
194 when S_TELEP: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
195 /* |
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edwarj4
parents:
diff
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|
196 * Scroll of teleportation: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
197 * Make him dissapear and reappear |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
198 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
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|
199 { |
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edwarj4
parents:
diff
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|
200 register struct room *cur_room; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
201 |
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edwarj4
parents:
diff
changeset
|
202 cur_room = proom; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
203 teleport(); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
204 if (cur_room != proom) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
205 s_know[S_TELEP] = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
206 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
207 when S_ENCH: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
208 if (cur_weapon == NULL || cur_weapon->o_type != WEAPON) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
209 msg("you feel a strange sense of loss"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
210 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
211 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
212 cur_weapon->o_flags &= ~ISCURSED; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
213 if (rnd(2) == 0) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
214 cur_weapon->o_hplus++; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
215 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
216 cur_weapon->o_dplus++; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
217 msg("your %s glows blue for a moment", w_names[cur_weapon->o_which]); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
218 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
219 when S_SCARE: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
220 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
221 * Reading it is a mistake and produces laughter at the |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
222 * poor rogue's boo boo. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
223 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
224 msg("you hear maniacal laughter in the distance"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
225 when S_REMOVE: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
226 if (cur_armor != NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
227 cur_armor->o_flags &= ~ISCURSED; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
228 if (cur_weapon != NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
229 cur_weapon->o_flags &= ~ISCURSED; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
230 if (cur_ring[LEFT] != NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
231 cur_ring[LEFT]->o_flags &= ~ISCURSED; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
232 if (cur_ring[RIGHT] != NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
233 cur_ring[RIGHT]->o_flags &= ~ISCURSED; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
234 msg("you feel as if somebody is watching over you"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
235 when S_AGGR: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
236 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
237 * This scroll aggravates all the monsters on the current |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
238 * level and sets them running towards the hero |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
239 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
240 aggravate(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
241 msg("you hear a high pitched humming noise"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
242 when S_NOP: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
243 msg("this scroll seems to be blank"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
244 when S_GENOCIDE: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
245 s_know[S_GENOCIDE] = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
246 msg("you have been granted the boon of genocide"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
247 genocide(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
248 otherwise: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
249 msg("what a puzzling scroll!"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
250 return; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
251 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
252 look(TRUE); /* put the result of the scroll on the screen */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
253 status(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
254 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
255 * Get rid of the thing |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
256 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
257 inpack--; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
258 if (obj->o_count > 1) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
259 obj->o_count--; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
260 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
261 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
262 detach(pack, obj); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
263 discardit = TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
264 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
265 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
266 call_it(s_know[obj->o_which], &s_guess[obj->o_which]); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
267 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
268 if (discardit) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
269 discard(obj); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
270 } |