Mercurial > hg > early-roguelike
comparison arogue5/rip.c @ 63:0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
author | elwin |
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date | Thu, 09 Aug 2012 22:58:48 +0000 |
parents | |
children | 7aff18a8d508 |
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62:0ef99244acb8 | 63:0ed67132cf10 |
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1 /* | |
2 * File for the fun ends | |
3 * Death or a total win | |
4 * | |
5 * Advanced Rogue | |
6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T | |
7 * All rights reserved. | |
8 * | |
9 * Based on "Rogue: Exploring the Dungeons of Doom" | |
10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
11 * All rights reserved. | |
12 * | |
13 * See the file LICENSE.TXT for full copyright and licensing information. | |
14 */ | |
15 | |
16 /* Print flags for scoring */ | |
17 #define REALLIFE 1 /* Print out machine and logname */ | |
18 #define EDITSCORE 2 /* Edit the current score file */ | |
19 #define ADDSCORE 3 /* Add a new score */ | |
20 | |
21 #include <fcntl.h> | |
22 #include <stdio.h> | |
23 #include <stdlib.h> | |
24 #include "curses.h" | |
25 #include <time.h> | |
26 #include <signal.h> | |
27 #include <ctype.h> | |
28 #include <sys/types.h> | |
29 #include "network.h" | |
30 #include "rogue.h" | |
31 #include "mach_dep.h" | |
32 | |
33 /* | |
34 * If you change this structure, change the compatibility routines | |
35 * scoreout() and scorein() to reflect the change. Also update SCORELEN. | |
36 */ | |
37 | |
38 struct sc_ent { | |
39 unsigned long sc_score; | |
40 char sc_name[LINELEN]; | |
41 char sc_system[SYSLEN]; | |
42 char sc_login[LOGLEN]; | |
43 short sc_flgs; | |
44 short sc_level; | |
45 short sc_ctype; | |
46 short sc_monster; | |
47 short sc_quest; | |
48 }; | |
49 | |
50 #define SCORELEN \ | |
51 (sizeof(unsigned long) + LINELEN + SYSLEN + LOGLEN + 5*sizeof(short)) | |
52 | |
53 static char *rip[] = { | |
54 " __________", | |
55 " / \\", | |
56 " / REST \\", | |
57 " / IN \\", | |
58 " / PEACE \\", | |
59 " / \\", | |
60 " | |", | |
61 " | |", | |
62 " | killed by |", | |
63 " | |", | |
64 " | 1984 |", | |
65 " *| * * * | *", | |
66 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", | |
67 0 | |
68 }; | |
69 | |
70 char *killname(); | |
71 | |
72 | |
73 | |
74 | |
75 | |
76 void | |
77 byebye(sig) | |
78 int sig; | |
79 { | |
80 NOOP(sig); | |
81 if (!isendwin()) { | |
82 clear(); | |
83 endwin(); | |
84 } | |
85 printf("\n"); | |
86 exit(0); | |
87 } | |
88 | |
89 | |
90 /* | |
91 * death: | |
92 * Do something really fun when he dies | |
93 */ | |
94 | |
95 death(monst) | |
96 register short monst; | |
97 { | |
98 register char **dp = rip, *killer; | |
99 register struct tm *lt; | |
100 time_t date; | |
101 char buf[80]; | |
102 struct tm *localtime(); | |
103 | |
104 time(&date); | |
105 lt = localtime(&date); | |
106 clear(); | |
107 move(8, 0); | |
108 while (*dp) | |
109 printw("%s\n", *dp++); | |
110 mvaddstr(14, 28-((strlen(whoami)+1)/2), whoami); | |
111 sprintf(buf, "%lu Points", pstats.s_exp ); | |
112 mvaddstr(15, 28-((strlen(buf)+1)/2), buf); | |
113 killer = killname(monst); | |
114 mvaddstr(17, 28-((strlen(killer)+1)/2), killer); | |
115 mvaddstr(18, 26, (sprintf(prbuf, "%4d", 1900+lt->tm_year), prbuf)); | |
116 move(LINES-1, 0); | |
117 refresh(); | |
118 score(pstats.s_exp, KILLED, monst); | |
119 exit(0); | |
120 } | |
121 | |
122 char * | |
123 killname(monst) | |
124 register short monst; | |
125 { | |
126 static char mons_name[LINELEN]; | |
127 int i; | |
128 | |
129 if (monst > NUMMONST) return("a strange monster"); | |
130 | |
131 if (monst >= 0) { | |
132 switch (monsters[monst].m_name[0]) { | |
133 case 'a': | |
134 case 'e': | |
135 case 'i': | |
136 case 'o': | |
137 case 'u': | |
138 sprintf(mons_name, "an %s", monsters[monst].m_name); | |
139 break; | |
140 default: | |
141 sprintf(mons_name, "a %s", monsters[monst].m_name); | |
142 } | |
143 return(mons_name); | |
144 } | |
145 for (i = 0; i< DEATHNUM; i++) { | |
146 if (deaths[i].reason == monst) | |
147 break; | |
148 } | |
149 if (i >= DEATHNUM) | |
150 return ("strange death"); | |
151 return (deaths[i].name); | |
152 } | |
153 | |
154 | |
155 /* | |
156 * score -- figure score and post it. | |
157 */ | |
158 | |
159 /* VARARGS2 */ | |
160 score(amount, flags, monst) | |
161 unsigned long amount; | |
162 short monst; | |
163 { | |
164 static struct sc_ent top_ten[NUMSCORE]; | |
165 register struct sc_ent *scp; | |
166 register int i; | |
167 register struct sc_ent *sc2; | |
168 register FILE *outf; | |
169 register char *killer; | |
170 register int prflags = 0; | |
171 register int fd; | |
172 short upquest = 0, wintype = 0, uplevel = 0, uptype = 0; /* For network updating */ | |
173 char upsystem[SYSLEN], uplogin[LOGLEN]; | |
174 char *thissys; /* Holds the name of this system */ | |
175 char *compatstr=NULL; /* Holds scores for writing compatible score files */ | |
176 #define REASONLEN 3 | |
177 static char *reason[] = { | |
178 "killed", | |
179 "quit", | |
180 "A total winner", | |
181 "somehow left", | |
182 }; | |
183 char *packend; | |
184 memset(top_ten,0,sizeof(top_ten)); | |
185 signal(SIGINT, byebye); | |
186 if (flags != WINNER && flags != SCOREIT && flags != UPDATE) { | |
187 if (flags == CHICKEN) | |
188 packend = "when you quit"; | |
189 else | |
190 packend = "at your untimely demise"; | |
191 mvaddstr(LINES - 1, 0, retstr); | |
192 refresh(); | |
193 wgetnstr(cw,prbuf,80); | |
194 showpack(packend); | |
195 } | |
196 purse = 0; /* Steal all the gold */ | |
197 | |
198 /* | |
199 * Open file and read list | |
200 */ | |
201 | |
202 if ((fd = open(score_file, O_RDWR | O_CREAT, 0666)) < 0) | |
203 { | |
204 printf("\nCannot open score_file.\n"); | |
205 return; | |
206 } | |
207 outf = (FILE *) fdopen(fd, "w"); | |
208 | |
209 /* Get this system's name */ | |
210 thissys = md_gethostname(); | |
211 | |
212 for (scp = top_ten; scp <= &top_ten[NUMSCORE-1]; scp++) | |
213 { | |
214 scp->sc_score = 0L; | |
215 for (i = 0; i < 80; i++) | |
216 scp->sc_name[i] = rnd(255); | |
217 scp->sc_quest= RN; | |
218 scp->sc_flgs = RN; | |
219 scp->sc_level = RN; | |
220 scp->sc_monster = RN; | |
221 scp->sc_ctype = 0; | |
222 strncpy(scp->sc_system, thissys, SYSLEN); | |
223 scp->sc_login[0] = '\0'; | |
224 } | |
225 | |
226 /* | |
227 * If this is a SCOREIT optin (rogue -s), don't call byebye. The | |
228 * endwin() call in byebye() will result in a core dump. | |
229 */ | |
230 if (flags == SCOREIT) signal(SIGINT, SIG_DFL); | |
231 else signal(SIGINT, byebye); | |
232 | |
233 if (flags != SCOREIT && flags != UPDATE) | |
234 { | |
235 mvaddstr(LINES - 1, 0, retstr); | |
236 refresh(); | |
237 fflush(stdout); | |
238 wgetnstr(stdscr,prbuf,80); | |
239 } | |
240 | |
241 /* Check for special options */ | |
242 if (strcmp(prbuf, "names") == 0) | |
243 prflags = REALLIFE; | |
244 #ifdef WIZARD | |
245 else if (wizard) { | |
246 if (strcmp(prbuf, "edit") == 0) prflags = EDITSCORE; | |
247 else if (strcmp(prbuf, "add") == 0) { | |
248 prflags = ADDSCORE; | |
249 waswizard = FALSE; /* We want the new score recorded */ | |
250 } | |
251 } | |
252 #endif | |
253 | |
254 /* Read the score and convert it to a compatible format */ | |
255 scorein(top_ten, fd); /* Convert it */ | |
256 | |
257 /* Get some values if this is an update */ | |
258 if (flags == UPDATE) { | |
259 int errcheck, errors = 0; | |
260 | |
261 upquest = (short) netread(&errcheck, sizeof(short), stdin); | |
262 if (errcheck) errors++; | |
263 | |
264 if (fread(whoami, 1, LINELEN, stdin) != LINELEN) errors++; | |
265 | |
266 wintype = (short) netread(&errcheck, sizeof(short), stdin); | |
267 if (errcheck) errors++; | |
268 | |
269 uplevel = (short) netread(&errcheck, sizeof(short), stdin); | |
270 if (errcheck) errors++; | |
271 | |
272 uptype = (short) netread(&errcheck, sizeof(short), stdin); | |
273 if (errcheck) errors++; | |
274 | |
275 if (fread(upsystem, 1, SYSLEN, stdin) != SYSLEN) | |
276 errors++; | |
277 if (fread(uplogin, 1, LOGLEN, stdin) != LOGLEN) | |
278 errors++; | |
279 | |
280 if (errors) { | |
281 fclose(outf); | |
282 free(compatstr); | |
283 return; | |
284 } | |
285 } | |
286 | |
287 /* | |
288 * Insert player in list if need be | |
289 */ | |
290 if (!waswizard) { | |
291 char *login = NULL; | |
292 | |
293 if (flags != UPDATE) { | |
294 login = md_getusername(); | |
295 } | |
296 | |
297 if (flags == UPDATE) | |
298 (void) update(top_ten, amount, upquest, whoami, wintype, | |
299 uplevel, monst, uptype, upsystem, uplogin); | |
300 else { | |
301 #ifdef WIZARD | |
302 if (prflags == ADDSCORE) { /* Overlay characteristic by new ones */ | |
303 char buffer[80]; | |
304 int atoi(); | |
305 | |
306 clear(); | |
307 mvaddstr(1, 0, "Score: "); | |
308 mvaddstr(2, 0, "Quest (number): "); | |
309 mvaddstr(3, 0, "Name: "); | |
310 mvaddstr(4, 0, "System: "); | |
311 mvaddstr(5, 0, "Login: "); | |
312 mvaddstr(6, 0, "Level: "); | |
313 mvaddstr(7, 0, "Char type: "); | |
314 mvaddstr(8, 0, "Result: "); | |
315 | |
316 /* Get the score */ | |
317 move(1, 7); | |
318 get_str(buffer, stdscr); | |
319 amount = atol(buffer); | |
320 | |
321 /* Get the character's quest -- must be a number */ | |
322 move(2, 16); | |
323 get_str(buffer, stdscr); | |
324 quest_item = atoi(buffer); | |
325 | |
326 /* Get the character's name */ | |
327 move(3, 6); | |
328 get_str(buffer, stdscr); | |
329 strncpy(whoami, buffer, LINELEN); | |
330 | |
331 /* Get the system */ | |
332 move(4, 8); | |
333 get_str(buffer, stdscr); | |
334 strncpy(thissys, buffer, SYSLEN); | |
335 | |
336 /* Get the login */ | |
337 move(5, 7); | |
338 get_str(buffer, stdscr); | |
339 strncpy(login, buffer, LOGLEN); | |
340 | |
341 /* Get the level */ | |
342 move(6, 7); | |
343 get_str(buffer, stdscr); | |
344 level = max_level = (short) atoi(buffer); | |
345 | |
346 /* Get the character type */ | |
347 move(7, 11); | |
348 get_str(buffer, stdscr); | |
349 switch (buffer[0]) { | |
350 case 'F': | |
351 case 'f': | |
352 default: | |
353 player.t_ctype = C_FIGHTER; | |
354 break; | |
355 | |
356 case 'C': | |
357 case 'c': | |
358 player.t_ctype = C_CLERIC; | |
359 break; | |
360 | |
361 case 'M': | |
362 case 'm': | |
363 player.t_ctype = C_MAGICIAN; | |
364 break; | |
365 | |
366 case 'T': | |
367 case 't': | |
368 player.t_ctype = C_THIEF; | |
369 break; | |
370 } | |
371 | |
372 /* Get the win type */ | |
373 move(8, 8); | |
374 get_str(buffer, stdscr); | |
375 switch (buffer[0]) { | |
376 case 'W': | |
377 case 'w': | |
378 case 'T': | |
379 case 't': | |
380 flags = WINNER; | |