Mercurial > hg > early-roguelike
comparison arogue5/rip.c @ 63:0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
| author | elwin |
|---|---|
| date | Thu, 09 Aug 2012 22:58:48 +0000 |
| parents | |
| children | 7aff18a8d508 |
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| 62:0ef99244acb8 | 63:0ed67132cf10 |
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| 1 /* | |
| 2 * File for the fun ends | |
| 3 * Death or a total win | |
| 4 * | |
| 5 * Advanced Rogue | |
| 6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T | |
| 7 * All rights reserved. | |
| 8 * | |
| 9 * Based on "Rogue: Exploring the Dungeons of Doom" | |
| 10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 11 * All rights reserved. | |
| 12 * | |
| 13 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 14 */ | |
| 15 | |
| 16 /* Print flags for scoring */ | |
| 17 #define REALLIFE 1 /* Print out machine and logname */ | |
| 18 #define EDITSCORE 2 /* Edit the current score file */ | |
| 19 #define ADDSCORE 3 /* Add a new score */ | |
| 20 | |
| 21 #include <fcntl.h> | |
| 22 #include <stdio.h> | |
| 23 #include <stdlib.h> | |
| 24 #include "curses.h" | |
| 25 #include <time.h> | |
| 26 #include <signal.h> | |
| 27 #include <ctype.h> | |
| 28 #include <sys/types.h> | |
| 29 #include "network.h" | |
| 30 #include "rogue.h" | |
| 31 #include "mach_dep.h" | |
| 32 | |
| 33 /* | |
| 34 * If you change this structure, change the compatibility routines | |
| 35 * scoreout() and scorein() to reflect the change. Also update SCORELEN. | |
| 36 */ | |
| 37 | |
| 38 struct sc_ent { | |
| 39 unsigned long sc_score; | |
| 40 char sc_name[LINELEN]; | |
| 41 char sc_system[SYSLEN]; | |
| 42 char sc_login[LOGLEN]; | |
| 43 short sc_flgs; | |
| 44 short sc_level; | |
| 45 short sc_ctype; | |
| 46 short sc_monster; | |
| 47 short sc_quest; | |
| 48 }; | |
| 49 | |
| 50 #define SCORELEN \ | |
| 51 (sizeof(unsigned long) + LINELEN + SYSLEN + LOGLEN + 5*sizeof(short)) | |
| 52 | |
| 53 static char *rip[] = { | |
| 54 " __________", | |
| 55 " / \\", | |
| 56 " / REST \\", | |
| 57 " / IN \\", | |
| 58 " / PEACE \\", | |
| 59 " / \\", | |
| 60 " | |", | |
| 61 " | |", | |
| 62 " | killed by |", | |
| 63 " | |", | |
| 64 " | 1984 |", | |
| 65 " *| * * * | *", | |
| 66 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", | |
| 67 0 | |
| 68 }; | |
| 69 | |
| 70 char *killname(); | |
| 71 | |
| 72 | |
| 73 | |
| 74 | |
| 75 | |
| 76 void | |
| 77 byebye(sig) | |
| 78 int sig; | |
| 79 { | |
| 80 NOOP(sig); | |
| 81 if (!isendwin()) { | |
| 82 clear(); | |
| 83 endwin(); | |
| 84 } | |
| 85 printf("\n"); | |
| 86 exit(0); | |
| 87 } | |
| 88 | |
| 89 | |
| 90 /* | |
| 91 * death: | |
| 92 * Do something really fun when he dies | |
| 93 */ | |
| 94 | |
| 95 death(monst) | |
| 96 register short monst; | |
| 97 { | |
| 98 register char **dp = rip, *killer; | |
| 99 register struct tm *lt; | |
| 100 time_t date; | |
| 101 char buf[80]; | |
| 102 struct tm *localtime(); | |
| 103 | |
| 104 time(&date); | |
| 105 lt = localtime(&date); | |
| 106 clear(); | |
| 107 move(8, 0); | |
| 108 while (*dp) | |
| 109 printw("%s\n", *dp++); | |
| 110 mvaddstr(14, 28-((strlen(whoami)+1)/2), whoami); | |
| 111 sprintf(buf, "%lu Points", pstats.s_exp ); | |
| 112 mvaddstr(15, 28-((strlen(buf)+1)/2), buf); | |
| 113 killer = killname(monst); | |
| 114 mvaddstr(17, 28-((strlen(killer)+1)/2), killer); | |
| 115 mvaddstr(18, 26, (sprintf(prbuf, "%4d", 1900+lt->tm_year), prbuf)); | |
| 116 move(LINES-1, 0); | |
| 117 refresh(); | |
| 118 score(pstats.s_exp, KILLED, monst); | |
| 119 exit(0); | |
| 120 } | |
| 121 | |
| 122 char * | |
| 123 killname(monst) | |
| 124 register short monst; | |
| 125 { | |
| 126 static char mons_name[LINELEN]; | |
| 127 int i; | |
| 128 | |
| 129 if (monst > NUMMONST) return("a strange monster"); | |
| 130 | |
| 131 if (monst >= 0) { | |
| 132 switch (monsters[monst].m_name[0]) { | |
| 133 case 'a': | |
| 134 case 'e': | |
| 135 case 'i': | |
| 136 case 'o': | |
| 137 case 'u': | |
| 138 sprintf(mons_name, "an %s", monsters[monst].m_name); | |
| 139 break; | |
| 140 default: | |
| 141 sprintf(mons_name, "a %s", monsters[monst].m_name); | |
| 142 } | |
| 143 return(mons_name); | |
| 144 } | |
| 145 for (i = 0; i< DEATHNUM; i++) { | |
| 146 if (deaths[i].reason == monst) | |
| 147 break; | |
| 148 } | |
| 149 if (i >= DEATHNUM) | |
| 150 return ("strange death"); | |
| 151 return (deaths[i].name); | |
| 152 } | |
| 153 | |
| 154 | |
| 155 /* | |
| 156 * score -- figure score and post it. | |
| 157 */ | |
| 158 | |
| 159 /* VARARGS2 */ | |
| 160 score(amount, flags, monst) | |
| 161 unsigned long amount; | |
| 162 short monst; | |
| 163 { | |
| 164 static struct sc_ent top_ten[NUMSCORE]; | |
| 165 register struct sc_ent *scp; | |
| 166 register int i; | |
| 167 register struct sc_ent *sc2; | |
| 168 register FILE *outf; | |
| 169 register char *killer; | |
| 170 register int prflags = 0; | |
| 171 register int fd; | |
| 172 short upquest = 0, wintype = 0, uplevel = 0, uptype = 0; /* For network updating */ | |
| 173 char upsystem[SYSLEN], uplogin[LOGLEN]; | |
| 174 char *thissys; /* Holds the name of this system */ | |
| 175 char *compatstr=NULL; /* Holds scores for writing compatible score files */ | |
| 176 #define REASONLEN 3 | |
| 177 static char *reason[] = { | |
| 178 "killed", | |
| 179 "quit", | |
| 180 "A total winner", | |
| 181 "somehow left", | |
| 182 }; | |
| 183 char *packend; | |
| 184 memset(top_ten,0,sizeof(top_ten)); | |
| 185 signal(SIGINT, byebye); | |
| 186 if (flags != WINNER && flags != SCOREIT && flags != UPDATE) { | |
| 187 if (flags == CHICKEN) | |
| 188 packend = "when you quit"; | |
| 189 else | |
| 190 packend = "at your untimely demise"; | |
| 191 mvaddstr(LINES - 1, 0, retstr); | |
| 192 refresh(); | |
| 193 wgetnstr(cw,prbuf,80); | |
| 194 showpack(packend); | |
| 195 } | |
| 196 purse = 0; /* Steal all the gold */ | |
| 197 | |
| 198 /* | |
| 199 * Open file and read list | |
| 200 */ | |
| 201 | |
| 202 if ((fd = open(score_file, O_RDWR | O_CREAT, 0666)) < 0) | |
| 203 { | |
| 204 printf("\nCannot open score_file.\n"); | |
| 205 return; | |
| 206 } | |
| 207 outf = (FILE *) fdopen(fd, "w"); | |
| 208 | |
| 209 /* Get this system's name */ | |
| 210 thissys = md_gethostname(); | |
| 211 | |
| 212 for (scp = top_ten; scp <= &top_ten[NUMSCORE-1]; scp++) | |
| 213 { | |
| 214 scp->sc_score = 0L; | |
| 215 for (i = 0; i < 80; i++) | |
| 216 scp->sc_name[i] = rnd(255); | |
| 217 scp->sc_quest= RN; | |
| 218 scp->sc_flgs = RN; | |
| 219 scp->sc_level = RN; | |
| 220 scp->sc_monster = RN; | |
| 221 scp->sc_ctype = 0; | |
| 222 strncpy(scp->sc_system, thissys, SYSLEN); | |
| 223 scp->sc_login[0] = '\0'; | |
| 224 } | |
| 225 | |
| 226 /* | |
| 227 * If this is a SCOREIT optin (rogue -s), don't call byebye. The | |
| 228 * endwin() call in byebye() will result in a core dump. | |
| 229 */ | |
| 230 if (flags == SCOREIT) signal(SIGINT, SIG_DFL); | |
| 231 else signal(SIGINT, byebye); | |
| 232 | |
| 233 if (flags != SCOREIT && flags != UPDATE) | |
| 234 { | |
| 235 mvaddstr(LINES - 1, 0, retstr); | |
| 236 refresh(); | |
| 237 fflush(stdout); | |
| 238 wgetnstr(stdscr,prbuf,80); | |
| 239 } | |
| 240 | |
| 241 /* Check for special options */ | |
| 242 if (strcmp(prbuf, "names") == 0) | |
| 243 prflags = REALLIFE; | |
| 244 #ifdef WIZARD | |
| 245 else if (wizard) { | |
| 246 if (strcmp(prbuf, "edit") == 0) prflags = EDITSCORE; | |
| 247 else if (strcmp(prbuf, "add") == 0) { | |
| 248 prflags = ADDSCORE; | |
| 249 waswizard = FALSE; /* We want the new score recorded */ | |
| 250 } | |
| 251 } | |
| 252 #endif | |
| 253 | |
| 254 /* Read the score and convert it to a compatible format */ | |
| 255 scorein(top_ten, fd); /* Convert it */ | |
| 256 | |
| 257 /* Get some values if this is an update */ | |
| 258 if (flags == UPDATE) { | |
| 259 int errcheck, errors = 0; | |
| 260 | |
| 261 upquest = (short) netread(&errcheck, sizeof(short), stdin); | |
| 262 if (errcheck) errors++; | |
| 263 | |
| 264 if (fread(whoami, 1, LINELEN, stdin) != LINELEN) errors++; | |
| 265 | |
| 266 wintype = (short) netread(&errcheck, sizeof(short), stdin); | |
| 267 if (errcheck) errors++; | |
| 268 | |
| 269 uplevel = (short) netread(&errcheck, sizeof(short), stdin); | |
| 270 if (errcheck) errors++; | |
| 271 | |
| 272 uptype = (short) netread(&errcheck, sizeof(short), stdin); | |
| 273 if (errcheck) errors++; | |
| 274 | |
| 275 if (fread(upsystem, 1, SYSLEN, stdin) != SYSLEN) | |
| 276 errors++; | |
| 277 if (fread(uplogin, 1, LOGLEN, stdin) != LOGLEN) | |
| 278 errors++; | |
| 279 | |
| 280 if (errors) { | |
| 281 fclose(outf); | |
| 282 free(compatstr); | |
| 283 return; | |
| 284 } | |
| 285 } | |
| 286 | |
| 287 /* | |
| 288 * Insert player in list if need be | |
| 289 */ | |
| 290 if (!waswizard) { | |
| 291 char *login = NULL; | |
| 292 | |
| 293 if (flags != UPDATE) { | |
| 294 login = md_getusername(); | |
| 295 } | |
| 296 | |
| 297 if (flags == UPDATE) | |
| 298 (void) update(top_ten, amount, upquest, whoami, wintype, | |
| 299 uplevel, monst, uptype, upsystem, uplogin); | |
| 300 else { | |
| 301 #ifdef WIZARD | |
| 302 if (prflags == ADDSCORE) { /* Overlay characteristic by new ones */ | |
| 303 char buffer[80]; | |
| 304 int atoi(); | |
| 305 | |
| 306 clear(); | |
| 307 mvaddstr(1, 0, "Score: "); | |
| 308 mvaddstr(2, 0, "Quest (number): "); | |
| 309 mvaddstr(3, 0, "Name: "); | |
| 310 mvaddstr(4, 0, "System: "); | |
| 311 mvaddstr(5, 0, "Login: "); | |
| 312 mvaddstr(6, 0, "Level: "); | |
| 313 mvaddstr(7, 0, "Char type: "); | |
| 314 mvaddstr(8, 0, "Result: "); | |
| 315 | |
| 316 /* Get the score */ | |
| 317 move(1, 7); | |
| 318 get_str(buffer, stdscr); | |
| 319 amount = atol(buffer); | |
| 320 | |
| 321 /* Get the character's quest -- must be a number */ | |
| 322 move(2, 16); | |
| 323 get_str(buffer, stdscr); | |
| 324 quest_item = atoi(buffer); | |
| 325 | |
| 326 /* Get the character's name */ | |
| 327 move(3, 6); | |
| 328 get_str(buffer, stdscr); | |
| 329 strncpy(whoami, buffer, LINELEN); | |
| 330 | |
| 331 /* Get the system */ | |
| 332 move(4, 8); | |
| 333 get_str(buffer, stdscr); | |
| 334 strncpy(thissys, buffer, SYSLEN); | |
| 335 | |
| 336 /* Get the login */ | |
| 337 move(5, 7); | |
| 338 get_str(buffer, stdscr); | |
| 339 strncpy(login, buffer, LOGLEN); | |
| 340 | |
| 341 /* Get the level */ | |
| 342 move(6, 7); | |
| 343 get_str(buffer, stdscr); | |
| 344 level = max_level = (short) atoi(buffer); | |
| 345 | |
| 346 /* Get the character type */ | |
| 347 move(7, 11); | |
| 348 get_str(buffer, stdscr); | |
| 349 switch (buffer[0]) { | |
| 350 case 'F': | |
| 351 case 'f': | |
| 352 default: | |
| 353 player.t_ctype = C_FIGHTER; | |
| 354 break; | |
| 355 | |
| 356 case 'C': | |
| 357 case 'c': | |
| 358 player.t_ctype = C_CLERIC; | |
| 359 break; | |
| 360 | |
| 361 case 'M': | |
| 362 case 'm': | |
| 363 player.t_ctype = C_MAGICIAN; | |
| 364 break; | |
| 365 | |
| 366 case 'T': | |
| 367 case 't': | |
| 368 player.t_ctype = C_THIEF; | |
| 369 break; | |
| 370 } | |
| 371 | |
| 372 /* Get the win type */ | |
| 373 move(8, 8); | |
| 374 get_str(buffer, stdscr); | |
| 375 switch (buffer[0]) { | |
| 376 case 'W': | |
| 377 case 'w': | |
| 378 case 'T': | |
| 379 case 't': | |
| 380 flags = WINNER; | |
| 381 break; | |
| 382 | |
| 383 case 'Q': | |
| 384 case 'q': | |
| 385 flags = CHICKEN; | |
| 386 break; | |
| 387 | |
| 388 case 'k': | |
| 389 case 'K': | |
| 390 default: | |
| 391 flags = KILLED; | |
| 392 break; | |
| 393 } | |
| 394 | |
| 395 /* Get the monster if player was killed */ | |
| 396 if (flags == KILLED) { | |
| 397 mvaddstr(9, 0, "Death type: "); | |
| 398 get_str(buffer, stdscr); | |
| 399 if (buffer[0] == 'M' || buffer[0] == 'm') | |
| 400 monst = makemonster(FALSE); | |
| 401 else monst = getdeath(); | |
| 402 } | |
| 403 } | |
| 404 #endif | |
| 405 | |
| 406 if (update(top_ten, amount, (short) quest_item, whoami, flags, | |
| 407 (flags == WINNER) ? (short) max_level : (short) level, | |
| 408 monst, player.t_ctype, thissys, login) | |
| 409 #ifdef NUMNET | |
| 410 && fork() == 0 /* Spin off network process */ | |
| 411 #endif | |
| 412 ) { | |
| 413 #ifdef NUMNET | |
| 414 /* Send this update to the other systems in the network */ | |
| 415 int i, j; | |
| 416 char cmd[256]; /* Command for remote execution */ | |
| 417 FILE *rmf, *popen(); /* For input to remote command */ | |
| 418 | |
| 419 for (i=0; i<NUMNET; i++) | |
| 420 if (Network[i].system[0] != '!' && | |
| 421 strcmp(Network[i].system, thissys)) { | |
| 422 sprintf(cmd, | |
| 423 "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null", | |
| 424 Network[i].system, Network[i].rogue); | |
| 425 | |
| 426 /* Execute the command */ | |
| 427 if ((rmf=popen(cmd, "w")) != NULL) { | |
| 428 unsigned long temp; /* Temporary value */ | |
| 429 | |
| 430 /* Write out the parameters */ | |
| 431 (void) netwrite((unsigned long) amount, | |
| 432 sizeof(unsigned long), rmf); | |
| 433 | |
| 434 (void) netwrite((unsigned long) monst, | |
| 435 sizeof(short), rmf); | |
| 436 | |
| 437 (void) netwrite((unsigned long) quest_item, | |
| 438 sizeof(short), rmf); | |
| 439 | |
| 440 (void) fwrite(whoami, 1, strlen(whoami), rmf); | |
| 441 for (j=strlen(whoami); j<LINELEN; j++) | |
| 442 putc('\0', rmf); | |
| 443 | |
| 444 (void) netwrite((unsigned long) flags, | |
| 445 sizeof(short), rmf); | |
| 446 | |
| 447 temp = (unsigned long) | |
| 448 (flags==WINNER ? max_level : level); | |
| 449 (void) netwrite(temp, sizeof(short), rmf); | |
| 450 | |
| 451 (void) netwrite((unsigned long) player.t_ctype, | |
| 452 sizeof(short), rmf); | |
| 453 | |
| 454 (void) fwrite(thissys, 1, | |
| 455 strlen(thissys), rmf); | |
| 456 for (j=strlen(thissys); j<SYSLEN; j++) | |
| 457 putc('\0', rmf); | |
| 458 | |
| 459 (void) fwrite(login, 1, strlen(login), rmf); | |
| 460 for (j=strlen(login); j<LOGLEN; j++) | |
| 461 putc('\0', rmf); | |
| 462 | |
| 463 /* Close off the command */ | |
| 464 (void) pclose(rmf); | |
| 465 } | |
| 466 } | |
| 467 _exit(0); /* Exit network process */ | |
| 468 #endif | |
| 469 } | |
| 470 } | |
| 471 } | |
| 472 | |
| 473 /* | |
| 474 * SCOREIT -- rogue -s option. Never started curses if this option. | |
| 475 * UPDATE -- network scoring update. Never started curses if this option. | |
| 476 * EDITSCORE -- want to delete or change a score. | |
| 477 */ | |
| 478 /* if (flags != SCOREIT && flags != UPDATE && prflags != EDITSCORE) | |
| 479 endwin(); */ | |
| 480 | |
| 481 if (flags != UPDATE) { | |
| 482 if (flags != SCOREIT) { | |
| 483 clear(); | |
| 484 refresh(); | |
| 485 endwin(); | |
| 486 } | |
| 487 /* | |
| 488 * Print the list | |
| 489 */ | |
| 490 printf("\nTop %d Adventurers:\nRank Score\tName\n", | |
| 491 NUMSCORE); | |
| 492 | |
| 493 for (scp = top_ten; scp <= &top_ten[NUMSCORE-1]; scp++) { | |
| 494 char *class; | |
| 495 | |
| 496 if (scp->sc_score != 0) { | |
| 497 switch (scp->sc_ctype) { | |
| 498 case C_FIGHTER: class = "fighter"; | |
| 499 when C_MAGICIAN: class = "magician"; | |
| 500 when C_CLERIC: class = "cleric"; | |
| 501 when C_THIEF: class = "thief"; | |
| 502 otherwise: class = "unknown"; | |
| 503 } | |
| 504 | |
| 505 /* Make sure we have an in-bound reason */ | |
| 506 if (scp->sc_flgs > REASONLEN) scp->sc_flgs = REASONLEN; | |
| 507 | |
| 508 printf("%3d %10lu\t%s (%s)", scp - top_ten + 1, | |
| 509 scp->sc_score, scp->sc_name, class); | |
| 510 | |
| 511 if (prflags == REALLIFE) printf(" [in real life %.*s!%.*s]", | |
| 512 SYSLEN, scp->sc_system, LOGLEN, scp->sc_login); | |
| 513 printf(":\n\t\t%s on level %d", reason[scp->sc_flgs], | |
| 514 scp->sc_level); | |
| 515 | |
| 516 switch (scp->sc_flgs) { | |
| 517 case KILLED: | |
| 518 printf(" by"); | |
| 519 killer = killname(scp->sc_monster); | |
| 520 printf(" %s", killer); | |
| 521 break; | |
| 522 | |
| 523 case WINNER: | |
| 524 printf(" with the %s", | |
| 525 rel_magic[scp->sc_quest].mi_name); | |
| 526 break; | |
| 527 } | |
| 528 | |
| 529 if (prflags == EDITSCORE) | |
| 530 { | |
| 531 fflush(stdout); | |
| 532 fgets(prbuf,80,stdin); | |
| 533 printf("\n"); | |
| 534 if (prbuf[0] == 'd') { | |
| 535 for (sc2 = scp; sc2 < &top_ten[NUMSCORE-1]; sc2++) | |
| 536 *sc2 = *(sc2 + 1); | |
| 537 top_ten[NUMSCORE-1].sc_score = 0; | |
| 538 for (i = 0; i < 80; i++) | |
| 539 top_ten[NUMSCORE-1].sc_name[i] = rnd(255); | |
| 540 top_ten[NUMSCORE-1].sc_flgs = RN; | |
| 541 top_ten[NUMSCORE-1].sc_level = RN; | |
| 542 top_ten[NUMSCORE-1].sc_monster = RN; | |
| 543 scp--; | |
| 544 } | |
| 545 else if (prbuf[0] == 'e') { | |
| 546 printf("Death type: "); | |
| 547 fgets(prbuf,80,stdin); | |
| 548 if (prbuf[0] == 'M' || prbuf[0] == 'm') | |
| 549 scp->sc_monster = makemonster(FALSE); | |
| 550 else scp->sc_monster = getdeath(); | |
| 551 clear(); | |
| 552 refresh(); | |
| 553 } | |
| 554 } | |
| 555 else printf("\n"); | |
| 556 } | |
| 557 } | |
| 558 if ((flags != SCOREIT) && (flags != UPDATE)) { | |
| 559 printf("\n[Press return to exit]"); | |
| 560 fflush(stdout); | |
| 561 fgets(prbuf,80,stdin); | |
| 562 } | |
| 563 /* if (prflags == EDITSCORE) endwin(); */ /* End editing windowing */ | |
| 564 } | |
| 565 fseek(outf, 0L, 0); | |
| 566 /* | |
| 567 * Update the list file | |
| 568 */ | |
| 569 scoreout(top_ten, outf); | |
| 570 fclose(outf); | |
| 571 } | |
| 572 | |
| 573 /* | |
| 574 * scorein: | |
| 575 * Convert a character string that has been translated from a | |
| 576 * score file by scoreout() back to a score file structure. | |
| 577 */ | |
| 578 scorein(scores, fd) | |
| 579 struct sc_ent scores[]; | |
| 580 int fd; | |
| 581 { | |
| 582 int i; | |
| 583 char scoreline[100]; | |
| 584 | |
| 585 for(i = 0; i < NUMSCORE; i++) | |
| 586 { | |
| 587 encread((char *) &scores[i].sc_name, LINELEN, fd); | |
| 588 encread((char *) &scores[i].sc_system, SYSLEN, fd); | |
| 589 encread((char *) &scores[i].sc_login, LINELEN, fd); | |
| 590 encread((char *) scoreline, 100, fd); | |
| 591 sscanf(scoreline, " %lu %d %d %d %d %d \n", | |
| 592 &scores[i].sc_score, &scores[i].sc_flgs, | |
| 593 &scores[i].sc_level, &scores[i].sc_ctype, | |
| 594 &scores[i].sc_monster, &scores[i].sc_quest); | |
| 595 } | |
| 596 } | |
| 597 | |
| 598 /* | |
| 599 * scoreout: | |
| 600 * Convert a score file structure to a character string. We do | |
| 601 * this for compatibility sake since some machines write out fields in | |
| 602 * different orders. | |
| 603 */ | |
| 604 scoreout(scores, outf) | |
| 605 struct sc_ent scores[]; | |
| 606 FILE *outf; | |
| 607 { | |
| 608 int i; | |
| 609 char scoreline[100]; | |
| 610 | |
| 611 for(i = 0; i < NUMSCORE; i++) { | |
| 612 memset(scoreline,0,100); | |
| 613 encwrite((char *) scores[i].sc_name, LINELEN, outf); | |
| 614 encwrite((char *) scores[i].sc_system, SYSLEN, outf); | |
| 615 encwrite((char *) scores[i].sc_login, LINELEN, outf); | |
| 616 sprintf(scoreline, " %lu %d %d %d %d %d \n", | |
| 617 scores[i].sc_score, scores[i].sc_flgs, | |
| 618 scores[i].sc_level, scores[i].sc_ctype, | |
| 619 scores[i].sc_monster,scores[i].sc_quest); | |
| 620 encwrite((char *) scoreline, 100, outf); | |
| 621 } | |
| 622 } | |
| 623 | |
| 624 /* | |
| 625 * showpack: | |
| 626 * Display the contents of the hero's pack | |
| 627 */ | |
| 628 showpack(howso) | |
| 629 char *howso; | |
| 630 { | |
| 631 reg char *iname; | |
| 632 reg int cnt, packnum; | |
| 633 reg struct linked_list *item; | |
| 634 reg struct object *obj; | |
| 635 | |
| 636 idenpack(); | |
| 637 cnt = 1; | |
| 638 clear(); | |
| 639 mvprintw(0, 0, "Contents of your pack %s:\n",howso); | |
| 640 packnum = 'a'; | |
| 641 for (item = pack; item != NULL; item = next(item)) { | |
| 642 obj = OBJPTR(item); | |
| 643 iname = inv_name(obj, FALSE); | |
| 644 mvprintw(cnt, 0, "%c) %s\n",packnum++,iname); | |
| 645 if (++cnt >= LINES - 2 && | |
| 646 next(item) != NULL) { | |
| 647 cnt = 1; | |
| 648 mvaddstr(LINES - 1, 0, morestr); | |
| 649 refresh(); | |
| 650 wait_for(stdscr,' '); | |
| 651 clear(); | |
| 652 } | |
| 653 } | |
| 654 mvprintw(cnt + 1,0,"--- %d Gold Pieces ---",purse); | |
| 655 refresh(); | |
| 656 } | |
| 657 | |
| 658 total_winner() | |
| 659 { | |
| 660 register struct linked_list *item; | |
| 661 register struct object *obj; | |
| 662 register int worth; | |
| 663 register char c; | |
| 664 register int oldpurse; | |
| 665 | |
| 666 clear(); | |
| 667 standout(); | |
| 668 addstr(" \n"); | |
| 669 addstr(" @ @ @ @ @ @@@ @ @ \n"); | |
| 670 addstr(" @ @ @@ @@ @ @ @ @ \n"); | |
| 671 addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n"); | |
| 672 addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n"); | |
| 673 addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n"); | |
| 674 addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n"); | |
| 675 addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n"); | |
| 676 addstr(" \n"); | |
| 677 addstr(" Congratulations, you have made it to the light of day! \n"); | |
| 678 standend(); | |
| 679 addstr("\nYou have joined the elite ranks of those who have escaped the\n"); | |
| 680 addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); | |
| 681 addstr("a great profit and are appointed leader of a "); | |
| 682 switch (player.t_ctype) { | |
| 683 case C_MAGICIAN:addstr("magic user's guild.\n"); | |
| 684 when C_FIGHTER: addstr("fighters guild.\n"); | |
| 685 when C_CLERIC: addstr("monastery.\n"); | |
| 686 when C_THIEF: addstr("thief's guild.\n"); | |
| 687 otherwise: addstr("tavern.\n"); | |
| 688 } | |
| 689 mvaddstr(LINES - 1, 0, spacemsg); | |
| 690 refresh(); | |
| 691 wait_for(stdscr,' '); | |
| 692 clear(); | |
| 693 mvaddstr(0, 0, " Worth Item"); | |
| 694 oldpurse = purse; | |
| 695 for (c = 'a', item = pack; item != NULL; c++, item = next(item)) | |
| 696 { | |
| 697 obj = OBJPTR(item); | |
| 698 worth = get_worth(obj); | |
| 699 if (obj->o_group == 0) | |
| 700 worth *= obj->o_count; | |
| 701 whatis(item); | |
| 702 mvprintw(c - 'a' + 1, 0, "%c) %6d %s", c, worth, inv_name(obj, FALSE)); | |
| 703 purse += worth; | |
| 704 } | |
| 705 mvprintw(c - 'a' + 1, 0," %5d Gold Pieces ", oldpurse); | |
| 706 refresh(); | |
| 707 score(pstats.s_exp + (long) purse, WINNER, '\0'); | |
| 708 exit(0); | |
| 709 } | |
| 710 | |
| 711 update(top_ten, amount, quest, whoami, flags, level, monst, ctype, system, login) | |
| 712 struct sc_ent top_ten[]; | |
| 713 unsigned long amount; | |
| 714 short quest, flags, level, monst, ctype; | |
| 715 char *whoami, *system, *login; | |
| 716 { | |
| 717 register struct sc_ent *scp, *sc2; | |
| 718 int retval=0; /* 1 if a change, 0 otherwise */ | |
| 719 | |
| 720 for (scp = top_ten; scp < &top_ten[NUMSCORE]; scp++) { | |
| 721 if (amount >= scp->sc_score) | |
| 722 break; | |
| 723 | |
| 724 #ifdef LIMITSCORE /* Limits player to one entry per class per uid */ | |
| 725 /* If this good score is the same class and uid, then forget it */ | |
| 726 if (strncmp(scp->sc_login, login, LOGLEN) == 0 && | |
| 727 scp->sc_ctype == ctype && | |
| 728 strncmp(scp->sc_system, system, SYSLEN) == 0) return(0); | |
| 729 #endif | |
| 730 } | |
| 731 | |
| 732 if (scp < &top_ten[NUMSCORE]) | |
| 733 { | |
| 734 retval = 1; | |
| 735 | |
| 736 #ifdef LIMITSCORE /* Limits player to one entry per class per uid */ | |
| 737 /* If a lower scores exists for the same login and class, delete it */ | |
| 738 for (sc2 = scp ;sc2 < &top_ten[NUMSCORE]; sc2++) { | |
| 739 if (sc2->sc_score == 0L) break; /* End of useful scores */ | |
| 740 | |
| 741 if (strncmp(sc2->sc_login, login, LOGLEN) == 0 && | |
| 742 sc2->sc_ctype == ctype && | |
| 743 strncmp(sc2->sc_system, system, SYSLEN) == 0) { | |
| 744 /* We want to delete this entry */ | |
| 745 while (sc2 < &top_ten[NUMSCORE-1]) { | |
| 746 *sc2 = *(sc2+1); | |
| 747 sc2++; | |
| 748 } | |
| 749 sc2->sc_score = 0L; | |
| 750 } | |
| 751 } | |
| 752 #endif | |
| 753 | |
| 754 for (sc2 = &top_ten[NUMSCORE-1]; sc2 > scp; sc2--) | |
| 755 *sc2 = *(sc2-1); | |
| 756 scp->sc_score = amount; | |
| 757 scp->sc_quest = quest; | |
| 758 strncpy(scp->sc_name, whoami, LINELEN); | |
| 759 scp->sc_flgs = flags; | |
| 760 scp->sc_level = level; | |
| 761 scp->sc_monster = monst; | |
| 762 scp->sc_ctype = ctype; | |
| 763 strncpy(scp->sc_system, system, SYSLEN); | |
| 764 strncpy(scp->sc_login, login, LOGLEN); | |
| 765 } | |
| 766 | |
| 767 return(retval); | |
| 768 } |
