comparison rogue3/readme36.html @ 0:527e2150eaf0

Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
author edwarj4
date Tue, 13 Oct 2009 13:33:34 +0000
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1 <html>
2 <head>
3 <title>ROGUE</title>
4 </head>
5 <body>
6
7 <h1 align=center>ROGUE 3.6</h1>
8
9 <hr>
10
11 <h2>NAME</h2>
12 <blockquote>
13 <p>rogue36 &minus; Exploring The Dungeons of Doom</p>
14 </blockquote>
15
16 <h2>SYNOPSIS</h2>
17 <blockquote>
18 <p><b>rogue36</b> [ <i>save_file</i> ]</p>
19 </blockquote>
20
21 <h2>DESCRIPTION</h2>
22 <blockquote>
23
24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various
25 monsters and get a lot of gold, rather than the puzzle solving orientation
26 of most computer fantasy games.</p>
27
28 <p align="justify">To get started you really only need to know two commands.
29 The command ? will give you a list of the available commands and the command /
30 will identify the things you see on the screen.</p>
31
32 <p align="justify">To win the game (as opposed to merely playing to beat
33 other people high scores) you must locate the Amulet of Yendor which is
34 somewhere below the 20th level of the dungeon and get it out. Nobody has
35 achieved this yet and if somebody does, they will probably go down in history
36 as a hero among heros.</p>
37
38 <p align="justify">When the game ends, either by your death, when you quit,
39 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the
40 top-ten scorers. The scoring is based entirely upon how much gold you get.
41 There is a 10% penalty for getting yourself killed.</p>
42
43 <p align="justify">For more detailed directions, read the document A Guide
44 to the Dungeons of Doom.</p>
45
46 </blockquote>
47
48 <h2>FILES</h2>
49 <blockquote>
50 <table border="0" id="table1">
51 <tr>
52 <td>rogue36.scr</td>
53 <td width="50">&nbsp;</td>
54 <td>Score file</td>
55 </tr>
56 <tr>
57 <td>rogue36.sav</td>
58 <td>&nbsp;</td>
59 <td>Default save file</td>
60 </tr>
61 </table>
62 </blockquote>
63
64 <h2>SEE ALSO</h2>
65 <p>Michael C. Toy, <u>A Guide to the Dungeons of Doom</u></p>
66
67 <h2>BUGS</h2>
68 <p>Probably infinite. Currently known bugs are: Sometimes you are still
69 hungry even after you eat food and sometimes you get a monster on the
70 screen in reverse video which may or may not cause a core dump.</p>
71
72 <h2>COPYRIGHT</h2>
73 Rogue: Exploring the Dungeons of Doom<br>
74 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br>
75 All rights reserved.
76
77 </body>
78 </html>