annotate rogue3/readme36.html @ 0:527e2150eaf0

Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
author edwarj4
date Tue, 13 Oct 2009 13:33:34 +0000
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1 <html>
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2 <head>
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3 <title>ROGUE</title>
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4 </head>
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5 <body>
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6
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7 <h1 align=center>ROGUE 3.6</h1>
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8
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9 <hr>
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10
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11 <h2>NAME</h2>
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12 <blockquote>
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13 <p>rogue36 &minus; Exploring The Dungeons of Doom</p>
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14 </blockquote>
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15
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16 <h2>SYNOPSIS</h2>
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17 <blockquote>
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18 <p><b>rogue36</b> [ <i>save_file</i> ]</p>
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19 </blockquote>
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20
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21 <h2>DESCRIPTION</h2>
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22 <blockquote>
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23
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24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various
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25 monsters and get a lot of gold, rather than the puzzle solving orientation
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26 of most computer fantasy games.</p>
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27
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28 <p align="justify">To get started you really only need to know two commands.
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29 The command ? will give you a list of the available commands and the command /
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30 will identify the things you see on the screen.</p>
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31
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32 <p align="justify">To win the game (as opposed to merely playing to beat
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33 other people high scores) you must locate the Amulet of Yendor which is
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34 somewhere below the 20th level of the dungeon and get it out. Nobody has
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35 achieved this yet and if somebody does, they will probably go down in history
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36 as a hero among heros.</p>
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37
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38 <p align="justify">When the game ends, either by your death, when you quit,
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39 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the
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40 top-ten scorers. The scoring is based entirely upon how much gold you get.
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41 There is a 10% penalty for getting yourself killed.</p>
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42
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43 <p align="justify">For more detailed directions, read the document A Guide
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44 to the Dungeons of Doom.</p>
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45
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46 </blockquote>
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47
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48 <h2>FILES</h2>
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49 <blockquote>
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50 <table border="0" id="table1">
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51 <tr>
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52 <td>rogue36.scr</td>
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53 <td width="50">&nbsp;</td>
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54 <td>Score file</td>
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55 </tr>
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56 <tr>
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57 <td>rogue36.sav</td>
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58 <td>&nbsp;</td>
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59 <td>Default save file</td>
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60 </tr>
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61 </table>
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62 </blockquote>
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63
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64 <h2>SEE ALSO</h2>
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65 <p>Michael C. Toy, <u>A Guide to the Dungeons of Doom</u></p>
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66
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67 <h2>BUGS</h2>
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68 <p>Probably infinite. Currently known bugs are: Sometimes you are still
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69 hungry even after you eat food and sometimes you get a monster on the
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70 screen in reverse video which may or may not cause a core dump.</p>
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71
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72 <h2>COPYRIGHT</h2>
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73 Rogue: Exploring the Dungeons of Doom<br>
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74 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br>
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75 All rights reserved.
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76
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77 </body>
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78 </html>