comparison urogue/getplay.c @ 264:778938a5c21d

UltraRogue: add location for character files. When using the -n option, UltraRogue will look for character files in a single location, similar to save files. The location is chosen by defining CHRDIR in getplay.c, at least until UltraRogue gets integrated with the build systems.
author John "Elwin" Edwards
date Sun, 19 Feb 2017 19:47:09 -0500
parents c495a4f288c6
children 51ddbe7b992d
comparison
equal deleted inserted replaced
263:08057be02f47 264:778938a5c21d
13 13
14 #include <stdlib.h> 14 #include <stdlib.h>
15 #include <ctype.h> 15 #include <ctype.h>
16 #include <string.h> 16 #include <string.h>
17 #include "rogue.h" 17 #include "rogue.h"
18
19 #define CHRDIR "."
18 20
19 #define I_STR 0 21 #define I_STR 0
20 #define I_INTEL 1 22 #define I_INTEL 1
21 #define I_WISDOM 2 23 #define I_WISDOM 2
22 #define I_DEXT 3 24 #define I_DEXT 3
34 { 36 {
35 const char *home; 37 const char *home;
36 38
37 home = getenv("HOME"); 39 home = getenv("HOME");
38 40
41 #ifdef CHRDIR
42 if (use_savedir)
43 {
44 strncpy(filename, CHRDIR, size);
45 filename[size-1] = '\0';
46 snprintf(filename, size, "%s/%d-%.80s.chr", CHRDIR, md_getuid(),
47 whoami);
48 return;
49 }
50 #endif
39 if (home) { 51 if (home) {
40 if ((int)strlen(home) < (size - 12) ) 52 if ((int)strlen(home) < (size - 12) )
41 { 53 {
42 strcpy(filename, home); 54 strcpy(filename, home);
43 strcat(filename,"/urogue.chr"); 55 strcat(filename,"/urogue.chr");