Mercurial > hg > early-roguelike
comparison urogue/TODO @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 31 Jan 2017 19:56:04 -0500 |
| parents | |
| children |
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| 253:d9badb9c0179 | 256:c495a4f288c6 |
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| 1 UltraRogue: The Ultimate Adventure in the Dungeons of Doom | |
| 2 Copyright (C) 1993, 1995 Herb Chong | |
| 3 All rights reserved. | |
| 4 | |
| 5 %W% %G% | |
| 6 | |
| 7 add_pack() calls ur_free() on the linked list pointer passed | |
| 8 to it. Need to go through code and look for cases where we | |
| 9 use that pointer after calling add_pack(). Electric | |
| 10 fence in guard-free() mode should help. | |
| 11 | |
| 12 Similary throw_away(), discard(), discard_pack() free items... | |
| 13 there will be more like this... | |
| 14 | |
| 15 Bug in genocide scroll: don't request list, type letter, etc... | |
| 16 | |
| 17 Implement potion of true sight. | |
| 18 | |
| 19 Bug: apparently when creating a new familiar after a player level | |
| 20 change, something isn't begin reset because ur SEGVs when running | |
| 21 through the monster list in do_chase() right after the new | |
| 22 familiar is created. It appears that the familiar isn't being removed | |
| 23 from the monster list. |
