Mercurial > hg > early-roguelike
comparison urogue/main.c @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
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date | Tue, 31 Jan 2017 19:56:04 -0500 |
parents | |
children | 096d3cfd9afd |
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253:d9badb9c0179 | 256:c495a4f288c6 |
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1 /* | |
2 main.c - setup code | |
3 | |
4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom | |
5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong | |
6 All rights reserved. | |
7 | |
8 Based on "Advanced Rogue" | |
9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka | |
10 All rights reserved. | |
11 | |
12 Based on "Rogue: Exploring the Dungeons of Doom" | |
13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
14 All rights reserved. | |
15 | |
16 See the file LICENSE.TXT for full copyright and licensing information. | |
17 */ | |
18 | |
19 #define _ALL_SOURCE | |
20 | |
21 #include <time.h> | |
22 #include <stdlib.h> | |
23 #include <string.h> | |
24 #include <signal.h> | |
25 #include <stdlib.h> | |
26 #include "rogue.h" | |
27 | |
28 FILE *fd_score = NULL; | |
29 | |
30 /* Command line options */ | |
31 | |
32 int prscore; /* Print scores */ | |
33 int prversion; /* Print version info */ | |
34 | |
35 int | |
36 main(int argc, char *argv[]) | |
37 { | |
38 int x; | |
39 char *env; | |
40 time_t lowtime; | |
41 time_t now; | |
42 int rflag = 0; | |
43 char *nm; | |
44 float scale; | |
45 | |
46 for (x = 1; x < argc; x++) | |
47 { | |
48 if (argv[x][0] != '-') | |
49 break; | |
50 | |
51 switch (argv[x][1]) | |
52 { | |
53 case 's': | |
54 prscore = TRUE; | |
55 break; | |
56 | |
57 case 'v': | |
58 prversion = TRUE; | |
59 break; | |
60 | |
61 case 'r': | |
62 rflag = TRUE; | |
63 break; | |
64 | |
65 default: | |
66 fprintf(stderr,"%s: Unknown option '%c'.\n",argv[0],argv[x][1]); | |
67 exit(1); | |
68 } | |
69 } | |
70 | |
71 if (!rflag) | |
72 { | |
73 argc -= (x - 1); | |
74 argv += (x - 1); | |
75 } | |
76 | |
77 /* Get default score file */ | |
78 | |
79 strcpy(score_file, "urogue.scr"); | |
80 | |
81 fd_score = fopen(score_file, "r+"); | |
82 | |
83 if (fd_score == NULL) | |
84 fd_score = fopen(score_file, "a+"); | |
85 | |
86 if ((env = getenv("OPTIONS")) != NULL) | |
87 parse_opts(env); | |
88 | |
89 nm = getenv("USER"); | |
90 | |
91 if (nm != NULL) | |
92 strcpy(whoami,nm); | |
93 else | |
94 strcpy(whoami,"anonymous"); | |
95 | |
96 lowtime = time(&now); | |
97 | |
98 dnum = (wizard && getenv("SEED") != NULL ? atoi( getenv("SEED")) : (int)lowtime); | |
99 | |
100 ur_srandom(dnum); | |
101 | |
102 if (env == NULL || fruit[0] == '\0') | |
103 { | |
104 static const char *funfruit[] = | |
105 { | |
106 "candleberry", "caprifig", "dewberry", "elderberry", | |
107 "gooseberry", "guanabana", "hagberry", "ilama", "imbu", | |
108 "jaboticaba", "jujube", "litchi", "mombin", "pitanga", | |
109 "prickly pear", "rambutan", "sapodilla", "soursop", | |
110 "sweetsop", "whortleberry" | |
111 }; | |
112 | |
113 strcpy(fruit, funfruit[rnd(sizeof(funfruit) / sizeof(funfruit[0]))]); | |
114 } | |
115 | |
116 /* put a copy of fruit in the right place */ | |
117 | |
118 fd_data[1].mi_name = md_strdup(fruit); | |
119 | |
120 /* print scores */ | |
121 | |
122 if (prscore) | |
123 { | |
124 waswizard = TRUE; | |
125 score(0L, 0, SCOREIT, 0); | |
126 exit(0); | |
127 } | |
128 | |
129 /* check for version option */ | |
130 | |
131 if (prversion) | |
132 { | |
133 printf("UltraRogue Version %s.\n", release); | |
134 exit(0); | |
135 } | |
136 | |
137 if (wizard) | |
138 printf("Hello %s, welcome to dungeon #%d", whoami, dnum); | |
139 else | |
140 printf("Hello %s, just a moment while I dig the dungeon...", whoami); | |
141 | |
142 mem_debug(2); | |
143 mem_tracking(1); | |
144 | |
145 fflush(stdout); | |
146 | |
147 init_things(); /* Set up probabilities of things */ | |
148 init_fd(); /* Set up food probabilities */ | |
149 init_colors(); /* Set up colors of potions */ | |
150 init_stones(); /* Set up stone settings of rings */ | |
151 init_materials(); /* Set up materials of wands */ | |
152 initscr(); /* Start up cursor package */ | |
153 refresh(); | |
154 init_names(); /* Set up names of scrolls */ | |
155 cbreak(); | |
156 crmode(); /* Cbreak mode */ | |
157 noecho(); /* Echo off */ | |
158 nonl(); | |
159 | |
160 scale = (float) (LINES * COLS) / (80.0F * 25.0F); /* get food right for */ | |
161 /* different screen sizes */ | |
162 | |
163 food_left = (int) (food_left * scale); | |
164 | |
165 /* Set up windows */ | |
166 | |
167 cw = newwin(LINES, COLS, 0, 0); | |
168 mw = newwin(LINES, COLS, 0, 0); | |
169 hw = newwin(LINES, COLS, 0, 0); | |
170 | |
171 if (argc == 2 && argv[1][0] != '\0' && !restore(argv[1])) | |
172 /* Note: restore returns on error only */ | |
173 exit(1); | |
174 | |
175 waswizard = wizard; /* set wizard flags */ | |
176 | |
177 init_player(); /* look up things and outfit pack */ | |
178 | |
179 resurrect = pstats.s_const; | |
180 init_exp(); /* set first experience level change */ | |
181 init_flags(); /* set initial flags */ | |
182 wclear(hw); | |
183 wrefresh(hw); | |
184 new_level(POSTLEV,0); /* Draw current level */ | |
185 | |
186 /* Start up daemons and fuses */ | |
187 | |
188 start_daemon(DAEMON_DOCTOR, &player, AFTER); | |
189 | |
190 light_fuse(FUSE_SWANDER, 0, WANDERTIME, AFTER); | |
191 | |
192 start_daemon(DAEMON_STOMACH, 0, AFTER); | |
193 start_daemon(DAEMON_RUNNERS, 0, AFTER); | |
194 | |
195 char_type = player.t_ctype; | |
196 player.t_oldpos = hero; | |
197 oldrp = roomin(hero); | |
198 after = TRUE; | |
199 | |
200 signal(SIGINT, quit_handler); | |
201 | |
202 while(playing) | |
203 { | |
204 do_daemons(BEFORE); | |
205 do_fuses(BEFORE); | |
206 | |
207 command(); /* Command execution */ | |
208 | |
209 if (after) | |
210 do_after_effects(); | |
211 } | |
212 | |
213 fatal(""); | |
214 | |
215 return(0); | |
216 } | |
217 | |
218 /* | |
219 fatal() | |
220 Exit the program, printing a message. | |
221 */ | |
222 | |
223 void | |
224 fatal(char *s) | |
225 { | |
226 clear(); | |
227 move(LINES - 2, 0); | |
228 printw("%s", s); | |
229 wrefresh(stdscr); | |
230 endwin(); | |
231 printf("\n"); /* So the cursor doesn't stop at the end of the line */ | |
232 exit(100); | |
233 } | |
234 | |
235 /* | |
236 rnd() | |
237 Pick a very random number. | |
238 */ | |
239 | |
240 unsigned char | |
241 ucrnd(unsigned char range) | |
242 { | |
243 return (unsigned char)(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); | |
244 } | |
245 | |
246 short | |
247 srnd(short range) | |
248 { | |
249 return (short)(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); | |
250 } | |
251 | |
252 int | |
253 rnd(int range) | |
254 { | |
255 return (range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); | |
256 } | |
257 | |
258 unsigned long | |
259 ulrnd(unsigned long range) | |
260 { | |
261 return(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); | |
262 } | |
263 | |
264 /* | |
265 roll() | |
266 roll a number of dice | |
267 */ | |
268 | |
269 int | |
270 roll(int number, int sides) | |
271 { | |
272 int dtotal = 0; | |
273 | |
274 while (number--) | |
275 dtotal += rnd(sides) + 1; | |
276 | |
277 return(dtotal); | |
278 } |