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comparison urogue/urogue.6 @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 31 Jan 2017 19:56:04 -0500 |
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| 253:d9badb9c0179 | 256:c495a4f288c6 |
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| 1 .\" | |
| 2 .\" Last Modified: 06/16/86 | |
| 3 .\" | |
| 4 .TH UROGUE 6 "1.03 Draft" | |
| 5 .SH NAME | |
| 6 urogue \- UltraRogue \- Exploring the dungeons of doom. | |
| 7 .SH SYNTAX | |
| 8 .B urogue | |
| 9 [ | |
| 10 .I save-file | |
| 11 ] | |
| 12 [ | |
| 13 .B \-k | |
| 14 ] | |
| 15 [ | |
| 16 .B \-s | |
| 17 ] | |
| 18 [ | |
| 19 .B \-n | |
| 20 ] | |
| 21 [ | |
| 22 .B \-v | |
| 23 ] | |
| 24 [ | |
| 25 .B \-r | |
| 26 ] | |
| 27 .SH DESCRIPTION | |
| 28 .PP | |
| 29 .I UltraRogue | |
| 30 is a advanced version of one of the more standard rogue games. | |
| 31 It is much more difficult and interesting to play than the | |
| 32 original version on which it is based (Advanced Rogue 2.0). | |
| 33 Some of it's unique features include 10 player character classes, | |
| 34 several hundred monsters, charmable monsters, etc. | |
| 35 .PP | |
| 36 To win the game | |
| 37 you must locate 8 artifacts which start appearing from level 25 | |
| 38 down. You must then bring all artifacts back up out of the dungeon. | |
| 39 These artifacts also may be | |
| 40 .I applied | |
| 41 to use some of their great powers! Be warned, though, sometimes these | |
| 42 powers back-fire on you. | |
| 43 .SH ENVIRONMENT | |
| 44 The environment variable | |
| 45 .B $UROGUE | |
| 46 (the person installing | |
| 47 .I UltraRogue | |
| 48 may have changed this for your site) | |
| 49 is checked to set certain default options for | |
| 50 .I UltraRogue. | |
| 51 The following may be set in the | |
| 52 .B $UROGUE: | |
| 53 .IP "\fBterse\fR (\fIboolean\fR)" | |
| 54 Short output messages. | |
| 55 .IP "\fBflush\fR (\fIboolean\fR)" | |
| 56 Flush typeahead when fighting. | |
| 57 .IP "\fBjump\fR (\fIboolean\fR)" | |
| 58 Show position only at the end of running. | |
| 59 .IP "\fBinven\fR (\fIstring\fR)" | |
| 60 Inventory style. | |
| 61 .IP "\fBaskme\fR (\fIboolean\fR)" | |
| 62 Ask about unidentified things. | |
| 63 .IP "\fBstopdoor\fR (\fIboolean\fR)" | |
| 64 Stop running when next to something interesting. | |
| 65 .IP "\fBname\fR (\fIstring\fR)" | |
| 66 The rogue's name. | |
| 67 .IP "\fBfruit\fR (\fIstring\fR)" | |
| 68 The funny fruit used by the rogue. | |
| 69 .IP "\fBfile\fR (\fIstring\fR)" | |
| 70 Default savefile name. | |
| 71 .IP "\fBscore\fR (\fIstring\fR)" | |
| 72 Default scorefile name. | |
| 73 .IP "\fBclass\fR (\fIstring\fR)" | |
| 74 Default player class. | |
| 75 .sp | |
| 76 .PP | |
| 77 Something like | |
| 78 .nf | |
| 79 .sp | |
| 80 .in +.5in | |
| 81 setenv UROGUE "name=VAX Killer,fruit=Peach,noterse,jump" | |
| 82 .in -.5in | |
| 83 .sp | |
| 84 .fi | |
| 85 does the obvious. The ``score'' option is ignored unless you start | |
| 86 urogue in wizard mode. The class option string can have the following | |
| 87 values: ``fighter'', ``illus'', ``paladin'', ``ranger'', ``cleric'', ``magic'', | |
| 88 ``assasin'', ``druid'', ``ninja'', and ``thief'' and is initialized only at | |
| 89 startup time. The ``inven'' option can take the values ``slow'', ``clear'', | |
| 90 and ``overwrite''. | |
| 91 .PP | |
| 92 You may change most of these values while playing with the | |
| 93 .B ``o'' | |
| 94 command. | |
| 95 .SH OPTIONS | |
| 96 .PP | |
| 97 If a | |
| 98 .I save_file | |
| 99 is specified, | |
| 100 urogue will be restored from the specified saved game file. | |
| 101 If the save file is named ``-r'', the default saved game file of | |
| 102 .I ~/rogue.save | |
| 103 is restored. | |
| 104 The other options are: | |
| 105 .IP \-k | |
| 106 Place the terminal's kaypad into | |
| 107 .I auxilary | |
| 108 or | |
| 109 .I applications | |
| 110 mode. Once this is done, the keypad may be used for movement instead | |
| 111 of the normal letter movement keys. | |
| 112 The directions are ``1'' move left and down, ``2'' move down, ``3'' move | |
| 113 right and down, ``6'' move right, ``9'' move right and up, ``8'' move up, | |
| 114 ``7'' move up, and ``4'' move left. If the user hits the <RUN> key | |
| 115 (key ``5'') and then a direction, then the rogue will run in the specified | |
| 116 direction. | |
| 117 When the game ends the keypad is restored | |
| 118 to normal | |
| 119 .I numeric | |
| 120 mode if \-k was specified. The user may also place the keypad into | |
| 121 .I auxilary | |
| 122 or | |
| 123 .I applications | |
| 124 mode manually and then may use the keypad without specifing the | |
| 125 \-k option. | |
| 126 .IP \-s | |
| 127 Display the list of scores. | |
| 128 .IP \-n | |
| 129 Display the urogue news file. | |
| 130 This is a file containing information on currently known bugs, | |
| 131 changes, fixes, and enhancements to look for from the last version. | |
| 132 .IP \-v | |
| 133 Display the urogue version information. | |
| 134 .SH COMMANDS | |
| 135 The following is a list of commands for | |
| 136 .I UltraRogue. | |
| 137 You may see a similiar list during a | |
| 138 .I UltraRogue | |
| 139 game by using the | |
| 140 .B ``?'' | |
| 141 command. | |
| 142 A | |
| 143 .I <direction> | |
| 144 is one of | |
| 145 \fB``h'', ``j'', ``k'', ``l'', ``y'', ``u'', ``b'', \fRor\fB | |
| 146 ``n''.\fR | |
| 147 .IP \fB?\fR | |
| 148 Print out a list of commands. | |
| 149 .IP \fB/\fR | |
| 150 Identify objects. | |
| 151 .IP \fBh\fR | |
| 152 Move left. | |
| 153 .IP \fBj\fR | |
| 154 Move down. | |
| 155 .IP \fBk\fR | |
| 156 Move up. | |
| 157 .IP \fBl\fR | |
| 158 Move right. | |
| 159 .IP \fBy\fR | |
| 160 Move up and left. | |
| 161 .IP \fBu\fR | |
| 162 Move up and right. | |
| 163 .IP \fBb\fR | |
| 164 Move down and left. | |
| 165 .IP \fBn\fR | |
| 166 Move down and right. | |
| 167 .IP \fB<SHIFT><direction>\fR | |
| 168 Run in | |
| 169 .I <direction>. | |
| 170 .IP \fBm<direction>\fR | |
| 171 Move in | |
| 172 .I <direction> | |
| 173 without picking anything up. | |
| 174 .IP \fBt<direction>\fR | |
| 175 Throw something in | |
| 176 .I <direction>. | |
| 177 .IP \fBz<direction>\fR | |
| 178 Zap a wand or staff in | |
| 179 .I <direction>. | |
| 180 .IP \fB>\fR | |
| 181 Go down a staircase. | |
| 182 .IP \fB<\fR | |
| 183 Go up a staircase. | |
| 184 You must possess at least one Artifact to go up a staircase. | |
| 185 .IP \fBs\fR | |
| 186 Search for a trap/secrect door. | |
| 187 .IP \fB.\fR | |
| 188 Rest (do nothing) for one turn. | |
| 189 .IP \fBi\fR | |
| 190 General inventory. | |
| 191 .IP \fBI\fR | |
| 192 Inventory a single item. | |
| 193 .IP \fBq\fR | |
| 194 Quaff a potion. | |
| 195 .IP \fBr\fR | |
| 196 Read paper. | |
| 197 .IP \fBe\fR | |
| 198 Eat one ration of food. | |
| 199 .IP \fBw\fR | |
| 200 Wield a weapon. | |
| 201 .IP \fBW\fR | |
| 202 Wear armor. | |
| 203 .IP \fBT\fR | |
| 204 Take armor off. | |
| 205 .IP \fBP\fR | |
| 206 Put on a ring. | |
| 207 .IP \fBR\fR | |
| 208 Remove a ring. | |
| 209 .IP \fBA\fR | |
| 210 Apply an Artifact. | |
| 211 .IP \fBd\fR | |
| 212 Drop an object. | |
| 213 .IP \fBc\fR | |
| 214 Call object (generic). | |
| 215 .IP \fBM\fR | |
| 216 Mark object (specific). | |
| 217 .IP \fBo\fR | |
| 218 Examine/set options. | |
| 219 .IP \fBC\fR | |
| 220 Cast a spell/say a prayer. | |
| 221 .IP \fBp\fR | |
| 222 Pray to a deity. | |
| 223 .IP \fBa\fR | |
| 224 Affect the undead. | |
| 225 .IP \fB^\fR | |
| 226 Set a trap. | |
| 227 .IP \fBD\fR | |
| 228 Dip something in a pool. | |
| 229 .IP \fB^T\fR | |
| 230 Take (steal) from | |
| 231 .I <direction>. | |
| 232 .IP \fB^R\fR | |
| 233 Redraw screen. | |
| 234 .IP \fB^P\fR | |
| 235 Print last message. | |
| 236 May go up to the last 10 messages. | |
| 237 .IP \fB<ESCAPE>\fR | |
| 238 Cancel current command. | |
| 239 .IP \fBv\fR | |
| 240 Print | |
| 241 .I UltraRogue | |
| 242 version information. | |
| 243 .IP \fB!\fR | |
| 244 Create a shell. Uses $SHELL if present in your environment. | |
| 245 .IP \fBS\fR | |
| 246 Save the current game. | |
| 247 .IP \fBQ\fR | |
| 248 Quit the current game. | |
| 249 .IP \fB=\fR | |
| 250 Listen for monsters. | |
| 251 .IP \fBf<direction>\fR | |
| 252 Fight monster in | |
| 253 .I <direction>. | |
| 254 .IP \fBF<direction>\fR | |
| 255 Fight monster to death in | |
| 256 .I <direction>. | |
| 257 .IP \fB#\fR | |
| 258 Buy the object the rogue is standing on. | |
| 259 Used when in Friendly Fiend's Flea Market. | |
| 260 .IP \fB$\fR | |
| 261 Price the object the rogue is standing on. | |
| 262 Used when in Friendly Fiend's Flea Market. | |
| 263 .IP \fB%\fR | |
| 264 Sell an object from the rogue's pack. | |
| 265 Used when in Friendly Fiend's Flea Market. | |
| 266 .SH FILES | |
| 267 .DT | |
| 268 .ta \w'/usr/games/lib/urogue/scorefile\ \ \ 'u | |
| 269 /usr/games/lib/urogue/scorefile \- Score file | |
| 270 .br | |
| 271 .ta \w'/usr/games/lib/urogue/motd\ \ \ 'u | |
| 272 /usr/games/lib/urogue/motd \- Message of the day | |
| 273 .br | |
| 274 .ta \w'/usr/games/lib/urogue/news\ \ \ 'u | |
| 275 /usr/games/lib/urogue/news \- News file | |
| 276 .br | |
| 277 \fB~\fP/rogue.save \- Default save file | |
| 278 .ST | |
| 279 .SH SEE ALSO | |
| 280 rogue(6), | |
| 281 .br | |
| 282 .I "A Guide to the Dungeons of Doom." | |
| 283 .SH COPYRIGHT | |
| 284 UltraRogue: The Ultimate Adventure in the Dungeons of Doom | |
| 285 .br | |
| 286 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong | |
| 287 .br | |
| 288 All rights reserved. |
