Mercurial > hg > early-roguelike
comparison arogue7/move.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f9ef86cf22b2 |
children | 28e22fb35989 |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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1750 return (trp->tr_flags & ISFOUND) ? ch : trp->tr_show; | 1750 return (trp->tr_flags & ISFOUND) ? ch : trp->tr_show; |
1751 } | 1751 } |
1752 else if (isalpha(ch)) { | 1752 else if (isalpha(ch)) { |
1753 if ((it = find_mons(y, x)) == NULL) { | 1753 if ((it = find_mons(y, x)) == NULL) { |
1754 msg("Show: Can't find monster in show (%d, %d)", y, x); | 1754 msg("Show: Can't find monster in show (%d, %d)", y, x); |
1755 return(mvwinch(stdscr, y, x)); | 1755 return(CCHAR( mvwinch(stdscr, y, x) )); |
1756 } | 1756 } |
1757 tp = THINGPTR(it); | 1757 tp = THINGPTR(it); |
1758 | 1758 |
1759 if (on(*tp, ISDISGUISE)) ch = tp->t_disguise; /* As a mimic */ | 1759 if (on(*tp, ISDISGUISE)) ch = tp->t_disguise; /* As a mimic */ |
1760 | 1760 |