Mercurial > hg > early-roguelike
diff arogue7/move.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f9ef86cf22b2 |
children | 28e22fb35989 |
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--- a/arogue7/move.c Sat Mar 20 22:36:52 2021 -0400 +++ b/arogue7/move.c Wed Apr 14 18:55:33 2021 -0400 @@ -1752,7 +1752,7 @@ else if (isalpha(ch)) { if ((it = find_mons(y, x)) == NULL) { msg("Show: Can't find monster in show (%d, %d)", y, x); - return(mvwinch(stdscr, y, x)); + return(CCHAR( mvwinch(stdscr, y, x) )); } tp = THINGPTR(it);