comparison arogue7/scrolls.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents f9ef86cf22b2
children
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
30 genocide(void) 30 genocide(void)
31 { 31 {
32 register struct linked_list *ip; 32 register struct linked_list *ip;
33 register struct thing *mp; 33 register struct thing *mp;
34 register struct linked_list *nip; 34 register struct linked_list *nip;
35 register int num_monst = NUMMONST-NUMUNIQUE-1, /* cannot genocide uniques */
36 pres_monst=1,
37 num_lines=2*(lines-3);
38 register int which_monst; 35 register int which_monst;
39 36
40 which_monst = makemonster(FALSE, "Genocide", "wipe out"); 37 which_monst = makemonster(FALSE, "Genocide", "wipe out");
41 if (which_monst <= 0) { 38 if (which_monst <= 0) {
42 msg(""); 39 msg("");