Mercurial > hg > early-roguelike
comparison srogue/wizard.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 94a0d9dd5ce1 |
children |
comparison
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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317 } | 317 } |
318 else | 318 else |
319 th->t_pos = spot; | 319 th->t_pos = spot; |
320 rm = rp - &rooms[0]; | 320 rm = rp - &rooms[0]; |
321 th->t_room = rp; | 321 th->t_room = rp; |
322 th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x); | 322 th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x) & A_CHARTEXT; |
323 if (ishero) | 323 if (ishero) |
324 light(&oldspot); | 324 light(&oldspot); |
325 th->t_nomove = 0; | 325 th->t_nomove = 0; |
326 if (ishero) { | 326 if (ishero) { |
327 light(&hero); | 327 light(&hero); |