Mercurial > hg > early-roguelike
diff srogue/wizard.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 94a0d9dd5ce1 |
children |
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--- a/srogue/wizard.c Sat Mar 20 22:36:52 2021 -0400 +++ b/srogue/wizard.c Wed Apr 14 18:55:33 2021 -0400 @@ -319,7 +319,7 @@ th->t_pos = spot; rm = rp - &rooms[0]; th->t_room = rp; - th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x); + th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x) & A_CHARTEXT; if (ishero) light(&oldspot); th->t_nomove = 0;