diff srogue/wizard.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 94a0d9dd5ce1
children
line wrap: on
line diff
--- a/srogue/wizard.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/srogue/wizard.c	Wed Apr 14 18:55:33 2021 -0400
@@ -319,7 +319,7 @@
 		th->t_pos = spot;
 	rm = rp - &rooms[0];
 	th->t_room = rp;
-	th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x);
+	th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x) & A_CHARTEXT;
 	if (ishero)
 		light(&oldspot);
 	th->t_nomove = 0;