Mercurial > hg > early-roguelike
comparison urogue/misc.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | c495a4f288c6 |
children |
comparison
equal
deleted
inserted
replaced
303:e06ebc407615 | 304:e52a8a7ad4c5 |
---|---|
205 * passage and check for maze turns | 205 * passage and check for maze turns |
206 */ | 206 */ |
207 | 207 |
208 if (off(player, ISBLIND)) | 208 if (off(player, ISBLIND)) |
209 { | 209 { |
210 if (y == hero.y && x == hero.x || (inpass && (ch == '-' || | 210 if ((y == hero.y && x == hero.x) || (inpass && (ch == '-' || |
211 ch == '|'))) | 211 ch == '|'))) |
212 continue; | 212 continue; |
213 | 213 |
214 /* Are we at a crossroads in a maze? */ | 214 /* Are we at a crossroads in a maze? */ |
215 | 215 |