Mercurial > hg > early-roguelike
diff rogue3/rogue.h @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
| author | edwarj4 |
|---|---|
| date | Tue, 13 Oct 2009 13:33:34 +0000 |
| parents | |
| children | b4856d4d4c4e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/rogue3/rogue.h Tue Oct 13 13:33:34 2009 +0000 @@ -0,0 +1,685 @@ +/* + * Rogue definitions and variable declarations + * + * @(#)rogue.h 3.38 (Berkeley) 6/15/81 + * + * Rogue: Exploring the Dungeons of Doom + * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman + * All rights reserved. + * + * See the file LICENSE.TXT for full copyright and licensing information. + */ + +#include "mdport.h" + +/* + * Maximum number of different things + */ +#define MAXROOMS 9 +#define MAXTHINGS 9 +#define MAXOBJ 9 +#define MAXPACK 23 +#define MAXTRAPS 10 +#define NUMTHINGS 7 /* number of types of things (scrolls, rings, etc.) */ + +/* + * return values for get functions + */ +#define NORM 0 /* normal exit */ +#define QUIT 1 /* quit option setting */ +#define MINUS 2 /* back up one option */ + +/* + * All the fun defines + */ +#define next(ptr) (*ptr).l_next +#define prev(ptr) (*ptr).l_prev +#define ldata(ptr) (*ptr).l_data +#define inroom(rp, cp) (\ + (cp)->x <= (rp)->r_pos.x + ((rp)->r_max.x - 1) && (rp)->r_pos.x <= (cp)->x \ + && (cp)->y <= (rp)->r_pos.y + ((rp)->r_max.y - 1) && (rp)->r_pos.y <= (cp)->y) +#define winat(y, x) (mvwinch(mw,y,x)==' '?mvwinch(stdscr,y,x):winch(mw)) +#define debug if (wizard) msg +#define RN (((seed = seed*11109+13849) & 0x7fff) >> 1) +#define unc(cp) (cp).y, (cp).x +#define cmov(xy) move((xy).y, (xy).x) +#define DISTANCE(y1, x1, y2, x2) ((x2 - x1)*(x2 - x1) + (y2 - y1)*(y2 - y1)) +#define OBJPTR(what) (struct object *)((*what).l_data) +#define THINGPTR(what) (struct thing *)((*what).l_data) +#define when break;case +#define otherwise break;default +#define until(expr) while(!(expr)) +#define ce(a, b) ((a).x == (b).x && (a).y == (b).y) +#define draw(window) wrefresh(window) +#define hero player.t_pos +#define pstats player.t_stats +#define pack player.t_pack +#define attach(a,b) _attach(&a,b) +#define detach(a,b) _detach(&a,b) +#define free_list(a) _free_list(&a) +#ifndef max +#define max(a, b) ((a) > (b) ? (a) : (b)) +#endif +#define on(thing, flag) (((thing).t_flags & flag) != 0) +#define off(thing, flag) (((thing).t_flags & flag) == 0) +#undef CTRL +#define CTRL(ch) (ch & 037) +#define ALLOC(x) malloc((unsigned int) x) +#define FREE(x) free((char *) x) +#define EQSTR(a, b, c) (strncmp(a, b, c) == 0) +#define GOLDCALC (rnd(50 + 10 * level) + 2) +#define ISRING(h,r) (cur_ring[h] != NULL && cur_ring[h]->o_which == r) +#define ISWEARING(r) (ISRING(LEFT, r) || ISRING(RIGHT, r)) +#define newgrp() ++group +#define o_charges o_ac +#define ISMULT(type) (type == POTION || type == SCROLL || type == FOOD) + +/* + * Things that appear on the screens + */ +#define PASSAGE '#' +#define DOOR '+' +#define FLOOR '.' +#define PLAYER '@' +#define TRAP '^' +#define TRAPDOOR '>' +#define ARROWTRAP '{' +#define SLEEPTRAP '$' +#define BEARTRAP '}' +#define TELTRAP '~' +#define DARTTRAP '`' +#define SECRETDOOR '&' +#define STAIRS '%' +#define GOLD '*' +#define POTION '!' +#define SCROLL '?' +#define MAGIC '$' +#define FOOD ':' +#define WEAPON ')' +#define ARMOR ']' +#define AMULET ',' +#define RING '=' +#define STICK '/' +#define CALLABLE -1 + +/* + * Various constants + */ +#define PASSWD "mTBellIQOsLNA" +#define BEARTIME 3 +#define SLEEPTIME 5 +#define HEALTIME 30 +#define HOLDTIME 2 +#define STPOS 0 +#define WANDERTIME 70 +#define BEFORE 1 +#define AFTER 2 +#define HUHDURATION 20 +#define SEEDURATION 850 +#define HUNGERTIME 1300 +#define MORETIME 150 +#define STOMACHSIZE 2000 +#define ESCAPE 27 +#define LEFT 0 +#define RIGHT 1 +#define BOLT_LENGTH 6 + +/* + * Save against things + */ +#define VS_POISON 00 +#define VS_PARALYZATION 00 +#define VS_DEATH 00
