Mercurial > hg > early-roguelike
diff README.txt @ 106:c191a735f811
Update some of the documentation.
author | John "Elwin" Edwards |
---|---|
date | Wed, 04 Sep 2013 09:01:44 -0700 |
parents | c8726c9fec82 |
children | 65f3da34578a |
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--- a/README.txt Tue Sep 03 15:39:04 2013 -0700 +++ b/README.txt Wed Sep 04 09:01:44 2013 -0700 @@ -7,6 +7,32 @@ the build process slightly improved. The essential flavor of a codebase half as old as stored-program computing machinery remains unchanged. -See the individual games' subdirectories for their documentation. +To install on Unix: + +If you checked out the source from Mercurial, run 'autoreconf' first. + +Build by running './configure' and then 'make'. If you just want to play the +game from your own user account, 'configure' won't need any options. The +games will keep the high score lists in whatever directory you run them from. + +For a multi-user installation, you will need to set the '--enable-setgid', +'--enable-savedir', '--enable-scorefile', and '--enable-logfile' options. Run +'make install' after building. + +There are other possible options; run './configure --help' for a full list. + +To install on Windows: + +Use the included Visual Studio solution files. Warning: they have not been +tested recently. + +See the individual games' subdirectories for further documentation. Some of +the manpages may be outdated, but the guides to playing should be accurate. The games can be played via SSH or the Web at rlgallery.org. + +Bugs: + +The original authors claimed that the list of bugs was "probably infinite". If +you encounter one of these, please report it on the bug tracker at +https://bitbucket.org/ElwinR/rl.