Mercurial > hg > early-roguelike
diff arogue5/misc.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 56e748983fa8 |
children |
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--- a/arogue5/misc.c Sat Mar 20 22:36:52 2021 -0400 +++ b/arogue5/misc.c Wed Apr 14 18:55:33 2021 -0400 @@ -447,10 +447,9 @@ { register struct object *obj = NULL; register struct linked_list *item = NULL; - bool cursed, blessed, is_mm; + bool is_mm; char buf[LINELEN]; - cursed = FALSE; is_mm = FALSE; if (which < 0) { /* A real miscellaneous magic item */ @@ -463,8 +462,6 @@ return; obj = OBJPTR(item); - cursed = (obj->o_flags & ISCURSED) != 0; - blessed = (obj->o_flags & ISBLESSED) != 0; which = obj->o_which; }