Mercurial > hg > early-roguelike
diff arogue7/fight.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | e1cd27c5464f |
children |
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--- a/arogue7/fight.c Sat Mar 20 22:36:52 2021 -0400 +++ b/arogue7/fight.c Wed Apr 14 18:55:33 2021 -0400 @@ -515,9 +515,11 @@ } else if (att == &pstats) { /* Player attacks monster */ def_arm = def->s_arm - dext_prot(def->s_dext); - if (player.t_ctype == C_MONK) /* no strength bonus for monk */ + if (player.t_ctype == C_MONK) { + /* no strength bonus for monk */ if (weap == NULL) hplus += att->s_lvl/5; /* monks hplus varies with level */ + } else hplus += str_plus(str_compute())+dext_plus(dex_compute()); }