diff arogue7/sticks.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents e1cd27c5464f
children 2f0eb38da609
line wrap: on
line diff
--- a/arogue7/sticks.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/arogue7/sticks.c	Wed Apr 14 18:55:33 2021 -0400
@@ -91,7 +91,8 @@
 		y += direction->y;
 		x += direction->x;
 	    }
-	    while (shoot_ok(winat(y, x)) && !(y == hero.y && x == hero.x));
+	    while (shoot_ok(CCHAR( winat(y, x)) ) && 
+		    !(y == hero.y && x == hero.x));
 
 	    if (y == hero.y && x == hero.x)
 		is_player = TRUE;