Mercurial > hg > early-roguelike
diff rogue4/chase.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 1b73a8641b37 |
children |
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--- a/rogue4/chase.c Sat Mar 20 22:36:52 2021 -0400 +++ b/rogue4/chase.c Wed Apr 14 18:55:33 2021 -0400 @@ -153,7 +153,7 @@ mvaddch(th->t_pos.y, th->t_pos.x, th->t_oldch); if (!ce(ch_ret, th->t_pos)) { - sch = mvinch(ch_ret.y, ch_ret.x); + sch = mvinch(ch_ret.y, ch_ret.x) & A_CHARTEXT; if (sch == FLOOR && (th->t_room->r_flags & ISDARK) && DISTANCE(th->t_pos.y, th->t_pos.x, hero.y, hero.x) && !on(player, ISBLIND))