Mercurial > hg > early-roguelike
diff rogue4/monsters.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 1b73a8641b37 |
children |
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--- a/rogue4/monsters.c Sat Mar 20 22:36:52 2021 -0400 +++ b/rogue4/monsters.c Wed Apr 14 18:55:33 2021 -0400 @@ -75,7 +75,7 @@ tp->t_type = type; tp->t_disguise = type; tp->t_pos = *cp; - tp->t_oldch = mvinch(cp->y, cp->x); + tp->t_oldch = mvinch(cp->y, cp->x) & A_CHARTEXT; tp->t_room = roomin(cp); moat(cp->y, cp->x) = tp; mp = &monsters[tp->t_type-'A'];